Star and Spice: Difference between revisions

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An imperialist space opera.
An imperialist space opera.
=Military=
'''Orthodoxy'''<br>
=Units=
===Unit Templates===
A Template comes with stats:
*Discipline
*Morale
*Effect
'''Levies'''<br>
Levy troops are peasants, criminals or vagrants obliged into military service either by law or desperation due to economic distress. They have a limited effectiveness in battle thanks to their numbers but have very high rates of attrition and desertion, especially if used far from home or for extended periods. Frequently locally available on populated worlds, they are typically raised for a particular campaign and disbanded after a quarter or two.
'''Militia'''<br>
Militia are citizens tied to a particular locale (at most one planet) who are motivated by both wages and principle to participate in the defense of their home. Unlike levies, Militia can potentially have good Morale and Discipline but have many of the same weaknesses as Levies when trying to use them for extended periods or in distant lands. Milita are typically available from places with fairly well organized societies.
'''Fanatics'''<br>
Fanatics are ordinary folk from the lower classes getting violent for their religion. They are much like Levies but tend to have much higher Morale.
'''Mercenaries'''<b>
Mercenaries fight for money. Their Discipline and Morale can be variable but as professional soldiers, they almost always have the best Effect for cost.
'''Nobility'''<br>
The traditional Nobility of the Empyrean cultural milieue fight. Their stats are variable, though they tend to be better than anything besides Mercenaries.

Revision as of 02:12, 16 November 2017

An imperialist space opera.

Military

Orthodoxy

Units

Unit Templates

A Template comes with stats:

  • Discipline
  • Morale
  • Effect

Levies
Levy troops are peasants, criminals or vagrants obliged into military service either by law or desperation due to economic distress. They have a limited effectiveness in battle thanks to their numbers but have very high rates of attrition and desertion, especially if used far from home or for extended periods. Frequently locally available on populated worlds, they are typically raised for a particular campaign and disbanded after a quarter or two.

Militia
Militia are citizens tied to a particular locale (at most one planet) who are motivated by both wages and principle to participate in the defense of their home. Unlike levies, Militia can potentially have good Morale and Discipline but have many of the same weaknesses as Levies when trying to use them for extended periods or in distant lands. Milita are typically available from places with fairly well organized societies.

Fanatics
Fanatics are ordinary folk from the lower classes getting violent for their religion. They are much like Levies but tend to have much higher Morale.

Mercenaries Mercenaries fight for money. Their Discipline and Morale can be variable but as professional soldiers, they almost always have the best Effect for cost.

Nobility
The traditional Nobility of the Empyrean cultural milieue fight. Their stats are variable, though they tend to be better than anything besides Mercenaries.