ND Rules: Difference between revisions

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='''Social Modifiers'''=
='''Social Modifiers'''=


=='''Economic Strength'''==
==='''Economic Strength'''===
*Robust
*Robust
**100%
**100%
Line 50: Line 50:
**Upkeep: Free!
**Upkeep: Free!


=='''Domestic Support'''==
==='''Domestic Support'''===


*Absolute
*Absolute
Line 81: Line 81:
**Draft: 1%
**Draft: 1%


=='''Corruption'''==
==='''Corruption'''===


='''Resources'''=
='''Resources'''=

Revision as of 20:04, 11 August 2009

Overview

Adaption of the Gurps 3d6 roll under system to an Empire SD format.

Technology

Infrastructure

Industry

Population

Research

Wealth

Energy

Food

Social Modifiers

Economic Strength

  • Robust
    • 100%
    • Wealth Bonus: x4
    • Upkeep:
  • Very Strong
    • 81%-99%
    • Wealth Bonus: x3
    • Upkeep:
  • Strong
    • 61%-80%
    • Wealth Bonus: x2
    • Upkeep:
  • Average
    • 41%-60%
    • Wealth Bonus: x1
    • Upkeep:
  • Weak
    • 21-40%
    • Wealth Bonus: x0.5
    • Upkeep:
  • Very Weak
    • 1-20%
    • Wealth Bonus: x0.25
    • Upkeep:
  • Depression
    • 0%
    • Wealth Bonus: x0.1
    • Upkeep: Free!

Domestic Support

  • Absolute
    • 100%
    • Wealth: x0.25
    • Draft: 90%
  • Very Strong
    • 81%-99%
    • Wealth: x0.50
    • Draft: 70%
  • Strong
    • 61%-80%
    • Wealth: x0.75
    • Draft: 50%
  • Average
    • 41%-60%
    • Wealth: x1
    • Draft: 30%
  • Weak
    • 21-40%
    • Wealth: x2
    • Draft: 10%
  • Very Weak
    • 1-20%
    • Wealth: x3
    • Draft: 5%
  • Non-Existent
    • 0%
    • Wealth: x4
    • Draft: 1%

Corruption

Resources

Strategic

Luxury

Design and Production

Conventional

WMD

Combat

Mechanics

Resolution

Salvage

Veterancy

Moral