Talk:Battle of Randall Prime: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
100thlurker (talk | contribs) mNo edit summary |
||
Line 7: | Line 7: | ||
Holle: | Holle: | ||
*Jardin battlesheep! Variable number. (I figure 4-6 depending on how many people join up on Jardin side, might also be some of the destroyers if nobody takes the poor tincans | *Jardin battlesheep! Variable number. (I figure 4-6 depending on how many people join up on Jardin side, might also be some of the destroyers if nobody takes the poor tincans | ||
'''100thlurker:'''<br> | |||
''Feedback'' <br> | |||
Drop AA scores as a passive defense entirely. Anti-missile defense as a function of laser armament definitely works and works well, and I think it is the proper choice. | |||
:*Perhaps certain weapons such as Anti-matter Guns have a lower TN to defend against missiles. | |||
Battle seems to reflect my concerns that the formation rules strongly favor attacks in column and punish firing lines severely. Fixes: | |||
:*If line-of-fire passes through *any* ship other than the target, rather than every 2 friendly ships, TN is raised. | |||
:*Arbitrary formations instead of based purely on map reading. |
Revision as of 17:14, 1 June 2015
Lokar:
- I'll play variable number of Imperial battlesheeps.
Mal:
- Whatever lets me use Fleet Command
Holle:
- Jardin battlesheep! Variable number. (I figure 4-6 depending on how many people join up on Jardin side, might also be some of the destroyers if nobody takes the poor tincans
100thlurker:
Feedback
Drop AA scores as a passive defense entirely. Anti-missile defense as a function of laser armament definitely works and works well, and I think it is the proper choice.
- Perhaps certain weapons such as Anti-matter Guns have a lower TN to defend against missiles.
Battle seems to reflect my concerns that the formation rules strongly favor attacks in column and punish firing lines severely. Fixes:
- If line-of-fire passes through *any* ship other than the target, rather than every 2 friendly ships, TN is raised.
- Arbitrary formations instead of based purely on map reading.