Aveth: Difference between revisions
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==Stats== | ==Stats== | ||
HP: 8 | HP: 8 | ||
Line 20: | Line 19: | ||
:Size: Medium | :Size: Medium | ||
:Speed: 35 | :Speed: 35 | ||
:Armour Class: 15 (Leather armour, Shield, Dex +2) | |||
===Attributes=== | ===Attributes=== | ||
:Strength 8 [-1] | :Strength 8 [-1] | ||
:Dexterity | :Dexterity 14 [+2] (12+2) | ||
:Constitution | :Constitution 10 [0] | ||
:Intelligence 14 [+2] | :Intelligence 14 [+2] | ||
:Wisdom 16 [+3] (15+1) | :Wisdom 16 [+3] (15+1) | ||
Line 48: | Line 49: | ||
:Weapons | :Weapons | ||
::Longsword (Elf) | ::Longsword (Elf) | ||
:: | ::Shortsword (Elf) | ||
:: | ::Shortbow (Elf) | ||
:: | ::Longbow (Elf) | ||
::Club | ::Club | ||
::Dagger | ::Dagger | ||
::Dart | ::Dart | ||
:: | ::Javelin | ||
::Mace | ::Mace | ||
::Quarterstaff | ::Quarterstaff | ||
:: | ::Scimitars | ||
:: | ::Sickles | ||
::Slings | ::Slings | ||
:: | ::Spears | ||
:Armour | :Armour | ||
Line 85: | Line 86: | ||
:Cantrips Known 2 | :Cantrips Known 2 | ||
::Druidcraft | ::Druidcraft | ||
:: | ::Produce Flame | ||
Spell Slots | Spell Slots | ||
Line 91: | Line 92: | ||
Prepared Spells (4) | Prepared Spells (4) | ||
:Cure Wounds | :Cure Wounds, Charm Person, Speak With Animals, Thunderwave | ||
==Equipment== | ==Equipment== | ||
Line 99: | Line 100: | ||
:Leather Armour | :Leather Armour | ||
:Explorer's Pack | :Explorer's Pack | ||
:Druidic Focus | :Druidic Focus (Carved-Ash totem on bead-woven glove) | ||
:Staff | :Staff | ||
:Hunting Trap | :Hunting Trap |
Revision as of 10:50, 4 January 2015
- Race: Wood Elf
- Class: Druid
- Alignment: Chaotic Good
- Background: Outlander
- Origin – Homesteader (Exaltation Road Town)
- Personality Trait – I've lived more in the mysteries of the Wilds than in the civilized world
- Ideal – Freedom (Chaotic)
- Bond – I am pledged to maintain and oversee the Exaltation Roads and ensure none dominate or exploit them
- Flaw – I throw caution to the wind and act on my own
- Backstory: The Slave
Stats
HP: 8
- Hit Dice: 1
- Dice Type d8
- Size: Medium
- Speed: 35
- Armour Class: 15 (Leather armour, Shield, Dex +2)
Attributes
- Strength 8 [-1]
- Dexterity 14 [+2] (12+2)
- Constitution 10 [0]
- Intelligence 14 [+2]
- Wisdom 16 [+3] (15+1)
- Charisma 13 [+1]
Proficiencies
Proficiency Bonus: +2
- Skills
- Perception (Elf)
- Nature (Druid)
- Animal Handling (Druid)
- Athletics (Background)
- Survival (Background)
- Saving Throws
- Intelligence
- Wisdom
- Weapons
- Longsword (Elf)
- Shortsword (Elf)
- Shortbow (Elf)
- Longbow (Elf)
- Club
- Dagger
- Dart
- Javelin
- Mace
- Quarterstaff
- Scimitars
- Sickles
- Slings
- Spears
- Armour
- Light
- Medium
- Shield
- Tools
- Herbalism Kit
- Flute
- Languages
- Common
- Elvish
- Sylvan
- Druidic
- Special
- Mask of the Wild (hide in natural phenomena)
- Wanderer (memory of maps and geography, find food and water easily)
Magic
- Cantrips Known 2
- Druidcraft
- Produce Flame
Spell Slots
- 1st Level: 2
Prepared Spells (4)
- Cure Wounds, Charm Person, Speak With Animals, Thunderwave
Equipment
- Scimitar
- Wooden Shield
- Leather Armour
- Explorer's Pack
- Druidic Focus (Carved-Ash totem on bead-woven glove)
- Staff
- Hunting Trap
- Trophy (Coppery Wolf Pelt)
- Traveler's Clothes
- 10 gp