Kaija Rintaala: Difference between revisions
Acatalepsy (talk | contribs) Created page with " TODO: Get physical description, possibly picture. Generate weight/height == Character Info == TODO == Game Statistics == All directly usable in-game statistics, backgroun..." |
Acatalepsy (talk | contribs) No edit summary |
||
Line 19: | Line 19: | ||
Skill Proficiencies: Deception, Insight<br/> | Skill Proficiencies: Deception, Insight<br/> | ||
Tool Proficiencies: Forgery Kit, Thieves' Tools<br/> | Tool Proficiencies: Forgery Kit, Thieves' Tools<br/> | ||
Equipment: A set of traveler's cloths, a forgery kit, a set of false documents, a belt pouch containing 15 gp. | Equipment: A set of traveler's cloths, a forgery kit, a set of false documents, a belt pouch containing 15 gp.<br/> | ||
Feature: Criminal Contact | Feature: Criminal Contact | ||
:You have a reliable and trustworthy contact who acts as your liaison to a network of other criminals. You know how to get messages to and from your contact, even over great distances; specifically, you know the local messengers, corrupt caravan masters, and seedy sailors who can deliver message s for you. | :You have a reliable and trustworthy contact who acts as your liaison to a network of other criminals. You know how to get messages to and from your contact, even over great distances; specifically, you know the local messengers, corrupt caravan masters, and seedy sailors who can deliver message s for you. | ||
Line 48: | Line 47: | ||
|Intelligence||14||+2 | |Intelligence||14||+2 | ||
|- | |- | ||
|Wisdom|14||+2 | |Wisdom||14||+2 | ||
|- | |- | ||
|Charisma||11||+1 | |Charisma||11||+1 | ||
Line 65: | Line 64: | ||
=== Current Inventory === | === Current Inventory === | ||
A set of traveler's cloths, a forgery kit, a set of false documents, a belt pouch containing 15 gp | A set of traveler's cloths, a forgery kit, a set of false documents, a belt pouch containing 15 gp, rapier, shortbow + 20 arrows, burgler's pack (backpack, a bag of 1,000 ball bearings, 10 feet of string, a bell, 5 candles, a crowbar, a hammer, 10 pitons, a hooded lantern, 2 flasks of oil, 5 days rations, a tinderbox, and a waterskin, 50 feet of hempen rope), leather armor, two daggers, thieves' tools | ||
TODO: | TODO: Explode kit contents and organize; possibly trade out or dispose of some bp items. |
Revision as of 00:38, 4 January 2015
TODO: Get physical description, possibly picture. Generate weight/height
Character Info
TODO
Game Statistics
All directly usable in-game statistics, background, inventory, experience, and game constructs.
Quick Reference
TODO
Background
Spy (Modification of Criminal)
Skill Proficiencies: Deception, Insight
Tool Proficiencies: Forgery Kit, Thieves' Tools
Equipment: A set of traveler's cloths, a forgery kit, a set of false documents, a belt pouch containing 15 gp.
Feature: Criminal Contact
- You have a reliable and trustworthy contact who acts as your liaison to a network of other criminals. You know how to get messages to and from your contact, even over great distances; specifically, you know the local messengers, corrupt caravan masters, and seedy sailors who can deliver message s for you.
Vital Stats
Hit Points: 10
Proficiency Bonus: +2
Bonus applies to:
- Saves: Dex, Int
- Tools: Thieves' Tools, Forgery Kit, Disguise Kit
- Skills: Deception, Insight, Investigation, Perception*, Sleight of Hand*, Stealth
- Weapons: Simple weapons, hand crossbows, longswords, rapiers, shortswords
Ability | Base | Modifier |
Strength | 10 | +0 |
Dexterity | 16 | +3 |
Constitution | 14 | +2 |
Intelligence | 14 | +2 |
Wisdom | 14 | +2 |
Charisma | 11 | +1 |
Alignment: Neutral Good.
Abilities
Sneak Attack: One per turn, deal an extra 1d6 damage on any target you have advantage on (or there is is another active enemy of the target within 5 feet of the target, and you don't have disadvantage), provided the weapon is a finesse or ranged weapon.
Expertise: Double proficiency bonus on - Perception, Sleight of Hand (marked with * in proficiency list above).
Thieves' Cant: You understand Thieves' Cant, a secret language and set of symbols used by criminals to convey short messages without being detected (ie, such as marking territory, or advertising illegal services).
Current Inventory
A set of traveler's cloths, a forgery kit, a set of false documents, a belt pouch containing 15 gp, rapier, shortbow + 20 arrows, burgler's pack (backpack, a bag of 1,000 ball bearings, 10 feet of string, a bell, 5 candles, a crowbar, a hammer, 10 pitons, a hooded lantern, 2 flasks of oil, 5 days rations, a tinderbox, and a waterskin, 50 feet of hempen rope), leather armor, two daggers, thieves' tools
TODO: Explode kit contents and organize; possibly trade out or dispose of some bp items.