Talk:Arcane Ambitions: Difference between revisions

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:'''Artifact:''' 2
:'''Artifact:''' 2
::''Thanatokinetic Effector - A gun that converts the negative energy which animates the undead into kinetic force- the closer one is to death the greater the release of force is. In the hands of a revenant constantly skirting existence and non-existence, the weapon unleashes a pillar, wave or cone of force that can flatten those caught in its wake.'' 2 dice.
::''Cerebral Confluence - A collection of preserved clone brains encased in brass, laying against the skin of Peasemiel's spine. Silver needles connect them with the nervous system, allowing them to commune with the necromancer who wears them and grant additional mental speed.'' Allows for multiple mental-only Savvy actions, at a cumulative -1 penalty (so the first is at 5d, then 4d, 3d, 2d and finally 1d) with a limit of [Savvy] extra actions.
:'''Fate:''' 3
:'''Fate:''' 3


:'''Ambition:''' To claim the spark of life for one's self and go beyond death.
:'''Ambition:''' To claim the spark of life for one's self and go beyond death.

Latest revision as of 18:04, 5 December 2014

Sef

Player: BM
Concept: Hedonistic Shapeshifter
Race: Half-Dragon
Appearance: Variant. Standard form is a tall, statuesque woman with red hair, dusky red skin,and golden eyes. Most notable are her large, wide horns, claws, and a long, thin red tail, brighter than her skin. She's adorned in rich clothing and golden jewelry, including multiple rings and a golden bracelet, or tail-ring, adorned with arcane sigils and rubies.
Attributes:
Surly: 5
Savvy: 1
Sassy: 3
Magic: 3
Arcana: Transmutation
Artifact: 2
' - Ring of Immeasurable Wealth: Sef's prized tail-ring, this artifact can coax the covetous nature of others. This allows the bearer to seem more important or valuable, but can also be used to instill a feeling of importance of covetousness in someone towards another object, person, or concept. The artifact cannot remove such feelings in another, nor can it instill other specific feelings towards another, such as love; only the idea that the imbued entity is of vast significance and worth much.
Fate: 3
Ambition: To acquire all the treasures and wealth of the world and be peerless in ownership and lifestyle.

Amena

Player: Oseng
Concept: Mysterious Space-Time Manipulator
Race: Human (?)
Appearance: Varies widely due to her tendency to shift her body's age and change fashions. Depending on her mood and whims she might appear to be a young peasant girl one day, a young maid the next, and an older women the day after that. The only standards are her silver hair and red eyes, along with a well hidden arsenal of knives and daggers.
Attributes:
Surly: 1
Savvy: 5
Sassy: 3
Magic: 3
Arcana: Space-Time Manipulation
Artifact: 2
' Charming Necklace - A gift from an old friend and paramour from long before she was sealed away. The mind affecting enchantment on the necklace's talisman makes seem trustworthy and believable; making it easier for her to convince people of things, get away with lying, etc.
Fate: 3

Litha

Player: FBH
Concept: Collector of Weird Spells
Race: Elf
Appearance: A beautiful young woman who appears to be in her mid 20s. black hair, purple eyes and long ears. Dresses as a Shrine Maiden
Attributes:
Surly: 1
Savvy: 3
Sassy: 5
Magic: 3
Arcana: Elementalism
Artifact: 2
' The sword that cuts magic. A Katana that can slice down incoming spells with 2 dice.
Fate: 3

Peasemiel

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Inevitable necromancer character with social hangups.
Player: Exhack
Concept: Organ Grinder
Race: Revenant
Appearance: Peasemiel is a willowy, short and androgynous figure with stark white skin and discolored, greying hair. Stitching lines reveal irregular coloration from the usage of many different corpses, concealed by exposing very little actual skin. Wears elaborate multi-layered clothing to lower the chances of being exposed.
Attributes:
Surly: 3
Savvy: 5
Sassy: 1
Magic: 3
Arcana: Death and Decay
Artifact: 2
Cerebral Confluence - A collection of preserved clone brains encased in brass, laying against the skin of Peasemiel's spine. Silver needles connect them with the nervous system, allowing them to commune with the necromancer who wears them and grant additional mental speed. Allows for multiple mental-only Savvy actions, at a cumulative -1 penalty (so the first is at 5d, then 4d, 3d, 2d and finally 1d) with a limit of [Savvy] extra actions.
Fate: 3
Ambition: To claim the spark of life for one's self and go beyond death.