Kessler: Difference between revisions

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'''<<Status Panel>>'''
'''<<Status Panel>>'''


'''Permanent Paradox:''' 7 <br>
'''Permanent Paradox:''' 5 <br>
'''HLs:''' 6 additional -0 HLs <br>
'''HLs:''' 6 additional -0 HLs <br>
'''Armor:''' 3 dice <br>
'''Armor:''' 3 dice <br>
Line 105: Line 105:
Nightmares: 1
Nightmares: 1
Addiction [Coffee]: 1
Addiction [Coffee]: 1
Claustrophobia: 1
Flashbacks: 1





Revision as of 12:34, 3 November 2013

Name: Kessler Onejack, Enemy of Dragons
Essence: Dynamic.
Concept: Technocratic Aligned Dragon Hunter, former Iterator
Primary Archetype: The Badass [Stranded on DRAGON WORLD for a decade]
Secondary Archetype: The Post Human Warrior [To survive I had to become more than human. Humans on DRAGON WORLD were fodder. They were meat to be fed to their draconic overlords. I had to become a legend- and in time, I was]
Important Question/Quarters: Kessler's cabin is actually a recreation in miniature of a Hawaiian beach, with sun, a small pool of ocean, the sound of seabirds, and a lounge chair. He pretends to be retired back on Earth when not on duty.

<<Status Panel>>

Permanent Paradox: 5
HLs: 6 additional -0 HLs
Armor: 3 dice
Countermagick: 4 dice


Physical (8)

Strength: 3+2 [EXO-Muscle] [5] [Precision]
Dexterity: 5+1 [EXO-Muscle] [6] [Lightning Reflexes]
Stamina: 3+2 [EXO-Muscle] [5] [Unkillable]

Social (4)

Appearance: 3
Manipulation: 1
Charisma: 3

Mental (6)

Perception: 4 [Hyperaware]
Intelligence: 2
Wits: 3


Abilities:

Talents (15)

Alertness: 3+1=4
Athletics: 2+3=5 [Free] [Mobile Combat]
Awareness: 3
Brawl: 1+3=4 [Free] [Defensive]
Dodge: 2+3=5 [Free] [Sidestep]
Intuition: 1

Skills (20)

Firearms: 2+3=5 [Free] [Pistols]
Heavy Weapons: 3+2=5 [PHW] [Man Portable]
Meditation: 2
Melee: 1+3+1=5 [Free] [Spear]
Pilot: 1+3=4 [Free] [Evasive Maneuvers]
Stealth: 3
Technology: 3

Knowledges (10)

Lore/Knowledge [Mokole]: 3+2=5 [Anatomy]
Medicine: 1+3=4 [Free] [Field Medicine]
Investigation: 3
Linguistics: 2 (The Dragon's Tongue, the Language of Claws)

Willpower: 5+5 [Archetype]
Enlightenment: 4
Spheres ~ Normal:


Matter: 3
Mind: 1
Life: 3
Prime: 2
Spirit: 3 (Psychic Sphere, derived from studying Mokole)

Backgrounds: 12

Ally: 1 (Bladewolf)
Genius: 2
Enhancement 6 [3 Free]: (24 enhancement points)
Device [KTS]: 4
Device [Automatic Spear]: 4
Legend [Slayer of Dragons]: 5
Grace Under Pressure: 3

Enhancements
24 enhancement points
-6 Exo-Muscle
-6 Hypermed Injection System
-2 Reinforced Skeletal Structure
-2 Biomesh Armor
-6 Primium Countermeasures

Merits:

Legendary Attribute [Strength] [Archetype]
Prodigy [Melee] [Archetype]
Daredevil: 3
Iron Will: 3

Flaws:

Primal Marks [Dragon Slayer]: 2
Enemy [ALL MOKOLE EVERYWHERE]: 5

Enhancement Flaws Nightmares: 1 Addiction [Coffee]: 1 Claustrophobia: 1 Flashbacks: 1


Freebie Points: 25

+7 (Flaws)
-2 (+2 Grace Under Pressure)
-3 (Daredevil Merit)
-3 (Iron Will Merit)
-4 (+2 knowledge Mokole)
-2 (+1 Melee)
-2 (+1 alertness)
-4 (GK-05 Automatic Spear Device)
-4 (Device: KTS)
-1 (1 dot Ally: Blade Wolf) 7 points left.


Notes:
2 Points (Arete 2 + 10 quint)
2 Points (-3 Attack Diff)
2 Points (-3 Damage Diff)
1 point (any magical effect)

+1 Diff, -1 Diff, +1d armor is +0.67 points, approx
+1 to an attribute is 1 point
permanent effects are double cost in points.
+4 to a skill is 3 points


Automatic Spear (4 bgp = 8 device points)
The GK-05 Automatic Spear is an anti-personnel melee weapon designed to be used against interdimensional threats of all sorts. A lattice of primal-conductive material allows its battery to maintain a constant charge, enabling it to strike against even non-corporeal entities, while an advanced statistical analysis program reduces the difficulty of striking such elusive targets.
2 point: Arete 2 + 10 quint
2 points: Permanent -3 (Attack Diff)
2 Points: Permanent -3 (Damage diff)
2 points: Permanent Prime 2 'enchant' effect.



Wolf

Name: Wolf

Armor: 8 Dice
Soak: D8 Armor + d8 Stamina = 16 Dice
Countermagic: 3 Dice
Health Tracker:

Bonus -0
Bonus -0
Bonus -0
Bonus -0
Bonus -0
Bonus -0
Healthy -0
Bruised -0
Hurt -1
Injured -1
Wounded -2
Mauled -2
Crippled-5
Incapacitated


Attributes

Physical - 7

Strength: 3+1=4+4=8 (Tough Grip)
Dexterity: 5+2=7 (Agile)
Stamina: 2+2=4+4=8 (Unyielding)

Social - 3

Appearance: 1
Manipulation: 4 (It's just a stupid robot)
Charisma: 1

Mental- 5

Perception: 3
Intelligence: 3
Wits: 2

Abilities:

Talents - 13
Alertness: 3
Athletics: 3+2=5 (Acrobatic Maneuvers)
Brawl: 3+2=5 (Tooth and Claw)
Dodge: 3+1=4 (Unexpected Reactions)
Subterfuge: 1+2

Skills - 9

Drive: 1
Stealth: 3
Technology: 2
Tracking: 3

Knowledges - 5

Investigation: 2
Tactics: 3


Backgrounds: 7

Device - Exo Armor (-4 pts)
Device - Enhanced Combat Package (-5 pts)
Grace Under Pressure 3 (-3 pts)

Willpower: 5+3=8

Merits:
Catlike Balance (-1 pt)

Flaws: Soulless (+7 pts), Subject to Paradox (+5 pts)

27 freebies total
-5 Device - Enhanced Combat Package.
-4 Device - Enhanced Sensory Package.
-2 (Subterfuge to 3)
-4 (Athletics to 5)
-6 (Willpower to 8)
-4 (Brawl to 5)
-2 (Dodge to 4)


8 points permanent paradox

BW-14X-Type H Enhanced Sensory Package

1 point (Arete 1, 10 Primal Energy)
7 point (Permanent Corr/Forces/Life/Mattter/Mind Sensory effect)

Exo Armor

+4 Strength, +0 Dexterity, +4 Stamina
Armor: 8
d3 Countermagick
+6 HLs.

BW-35X-Type L Enhanced Combat Package (10 device points = 5 bg points)

2 points (Arete 2, 10 primal energy)
2 points (Permanent -3 attack difficulty)
2 points (Permanent -3 damage difficuly)
2 points (Permanent +3 enemy soak difficulty)
2 points (Permanent Prime 2 Enchantment effect)


Bite does Strength+1L, difficulty 5.