Kessler: Difference between revisions

From Sphere
Jump to navigation Jump to search
Kerrus (talk | contribs)
No edit summary
Kerrus (talk | contribs)
No edit summary
Line 1: Line 1:
Name: Kessler Onejack, Enemy of Dragons <br>
'''Name:''' Kessler Onejack, Enemy of Dragons <br>
Concept: Technocratic Aligned Dragon Hunter, former Iterator <br>
'''Concept:''' Technocratic Aligned Dragon Hunter, former Iterator <br>
Primary Archetype: The Badass [Stranded on DRAGON WORLD for a decade] <br>
'''Primary Archetype:''' The Badass [Stranded on DRAGON WORLD for a decade] <br>
Secondary Archetype: The Post Human Warrior [To survive I had to become more than human. Humans on DRAGON WORLD were fodder. They were meat to be fed to their draconic overlords. I had to become a legend- and in time, I was] <br>
'''Secondary Archetype:''' The Post Human Warrior [To survive I had to become more than human. Humans on DRAGON WORLD were fodder. They were meat to be fed to their draconic overlords. I had to become a legend- and in time, I was] <br>
Important Question/Quarters: Kessler's cabin is actually a recreation in miniature of a Hawaiian beach, with sun, a small pool of ocean, the sound of seabirds, and a lounge chair. He pretends to be retired back on Earth when not on duty.  <br>
'''Important Question/Quarters:''' Kessler's cabin is actually a recreation in miniature of a Hawaiian beach, with sun, a small pool of ocean, the sound of seabirds, and a lounge chair. He pretends to be retired back on Earth when not on duty.  <br>


Physical (8) <br>
'''Physical (8)''' <br>


Strength: 5+1+2 [Archetype] [EXO-Muscle]    [8] [Precision] <br>
Strength: 5+1+2 [Archetype] [EXO-Muscle]    [8] [Precision] <br>
Line 11: Line 11:
Stamina: 3+1+2 [Archetype] [EXO-Muscle]      [6] [Unkillable] <br>
Stamina: 3+1+2 [Archetype] [EXO-Muscle]      [6] [Unkillable] <br>


Social (4) <br>
'''Social (4)''' <br>


Appearance: 3 <br>
Appearance: 3 <br>
Line 17: Line 17:
Charisma: 3 <br>
Charisma: 3 <br>


Mental (6) <br>
'''Mental (6)''' <br>


Perception: 4 [Hyperaware] <br>
Perception: 4 [Hyperaware] <br>
Line 24: Line 24:




Abilities: <br>
'''Abilities:''' <br>


Talents (15) <br>
'''Talents (15)''' <br>


Alertness: 3+2=5 <br>
Alertness: 3+2=5 <br>
Line 35: Line 35:
Intuition: 1 <br>
Intuition: 1 <br>


Skills (20) <br>
'''Skills (20)''' <br>


Firearms: 2+3=5 [Free] [Pistols] <br>
Firearms: 2+3=5 [Free] [Pistols] <br>
Line 45: Line 45:
Jury-Rigging: 3 <br>
Jury-Rigging: 3 <br>


Knowledges (10) <br>
'''Knowledges (10)''' <br>


Lore/Knowledge [Mokole]: 3+2=5 [Anatomy] <br>
Lore/Knowledge [Mokole]: 3+2=5 [Anatomy] <br>
Line 52: Line 52:
Linguistics: 2 (The Dragon's Tongue, the Language of Claws) <br>
Linguistics: 2 (The Dragon's Tongue, the Language of Claws) <br>


Willpower: 5+5 [Archetype] <br>
'''Willpower:''' 5+5 [Archetype] <br>
Enlightenment: 4 <br>
'''Enlightenment:''' 4 <br>
Spheres ~ Normal: <br>
'''Spheres ~ Normal:''' <br>


Dimensional Science: 3 <br>
Dimensional Science: 3 <br>
Line 62: Line 62:
Mind: 1 <br>
Mind: 1 <br>


Backgrounds: 12 <br>
'''Backgrounds:''' 12 <br>
Genius: 2 <br>
'''Genius:''' 2 <br>
Device: 15 <br>
'''Enhancement [Exomuscle]:''' 3 <br>
Enhancement [Exomuscle]: 3 <br>
'''Device [Zero Shift]:''' 3<br>
Legend [Enemy of Dragons]: 5 <br>
'''Device [Automatic Spear]:''' 4<br>
Grace Under Pressure: 3 <br>
'''Legend [Enemy of Dragons]:''' 5 <br>
Permanent Paradox: 3 <br>
'''Grace Under Pressure:''' 3 <br>
HLs: 7 additional -0 HLs <br>
'''Permanent Paradox:''' 3 <br>
Armor: 2 dice <br>
'''HLs:''' 7 additional -0 HLs <br>
Countermagick: 1 die <br>
'''Armor:''' 2 dice <br>
'''Countermagick:''' 1 die <br>


Merits:  
'''Merits: '''


Legendary Attribute [Strength] [Archetype] <br>
Legendary Attribute [Strength] [Archetype] <br>
Line 80: Line 81:
Iron Will: 3 <br>
Iron Will: 3 <br>


Flaws: <br>
'''Flaws:''' <br>


Nightmares [Getting eaten by Mokole]: 2 <br>
Nightmares [Getting eaten by Mokole]: 2 <br>
Line 87: Line 88:




Freebie Points: 25 <br>
'''Freebie Points:''' 25 <br>


+7 (Flaws) <br>
+7 (Flaws) <br>
Line 101: Line 102:




Notes: <br>
'''Notes:''' <br>
2 Points (Arete 2 + 10 quint) <br>
2 Points (Arete 2 + 10 quint) <br>
2 Points (-3 Attack Diff) <br>
2 Points (-3 Attack Diff) <br>
Line 113: Line 114:




Zero-Shift Deflector Device (3 bg points = 6 device points) <br>
'''Zero-Shift Deflector Device (3 bg points = 6 device points)''' <br>
4 points: Arete 4 + 20 quint <br>
4 points: Arete 4 + 20 quint <br>
2 points: Conjunctional Forces 2/Time 3 effect. Converts kinetic damage into extra actions. (Basically rolls arete to reduce kinetic damage as per a forces 2 shield. When enough successes of damage is reduced (min 2), it can then be used to temporarily provide a boost to combat speed, namely extra actions for the subsequent round. The number of extra actions depends on the successes built up. Successes can be built up over multiple rounds, though the resulting acceleration is usually highly vulgar.  <br>
2 points: Conjunctional Forces 2/Time 3 effect. Converts kinetic damage into extra actions. (Basically rolls arete to reduce kinetic damage as per a forces 2 shield. When enough successes of damage is reduced (min 2), it can then be used to temporarily provide a boost to combat speed, namely extra actions for the subsequent round. The number of extra actions depends on the successes built up. Successes can be built up over multiple rounds, though the resulting acceleration is usually highly vulgar.  <br>




Automatic Spear (4 bgp = 8 device points) <br>
'''Automatic Spear (4 bgp = 8 device points)''' <br>
The GK-05 Automatic Spear is an anti-personnel melee weapon designed to be used against interdimensional threats of all sorts. A lattice of primal-conductive energy allows its battery to maintain a constant charge, enabling it to strike against even non-corporeal entities, while an advanced statistical analysis program reduces the difficulty of strikign such elusive targets.  <br>
The GK-05 Automatic Spear is an anti-personnel melee weapon designed to be used against interdimensional threats of all sorts. A lattice of primal-conductive energy allows its battery to maintain a constant charge, enabling it to strike against even non-corporeal entities, while an advanced statistical analysis program reduces the difficulty of strikign such elusive targets.  <br>
2 point: Arete 2 + 10 quint <br>
2 point: Arete 2 + 10 quint <br>

Revision as of 12:26, 31 October 2013

Name: Kessler Onejack, Enemy of Dragons
Concept: Technocratic Aligned Dragon Hunter, former Iterator
Primary Archetype: The Badass [Stranded on DRAGON WORLD for a decade]
Secondary Archetype: The Post Human Warrior [To survive I had to become more than human. Humans on DRAGON WORLD were fodder. They were meat to be fed to their draconic overlords. I had to become a legend- and in time, I was]
Important Question/Quarters: Kessler's cabin is actually a recreation in miniature of a Hawaiian beach, with sun, a small pool of ocean, the sound of seabirds, and a lounge chair. He pretends to be retired back on Earth when not on duty.

Physical (8)

Strength: 5+1+2 [Archetype] [EXO-Muscle] [8] [Precision]
Dexterity: 3+1+1 [Archetype] [EXO-Muscle] [5] [Lightning Reflexes]
Stamina: 3+1+2 [Archetype] [EXO-Muscle] [6] [Unkillable]

Social (4)

Appearance: 3
Manipulation: 1
Charisma: 3

Mental (6)

Perception: 4 [Hyperaware]
Intelligence: 2
Wits: 3


Abilities:

Talents (15)

Alertness: 3+2=5
Athletics: 2+3=5 [Free] [Mobile Combat]
Awareness: 3
Brawl: 1+3=4 [Free] [Defensive]
Dodge: 2+3=5 [Free] [Sidestep]
Intuition: 1

Skills (20)

Firearms: 2+3=5 [Free] [Pistols]
Heavy Weapons: 3
Meditation: 2
Melee: 1+3+1=5 [Free] [Spear]
Pilot: 1+3=4 [Free] [Evasive Maneuvers]
Stealth: 3
Jury-Rigging: 3

Knowledges (10)

Lore/Knowledge [Mokole]: 3+2=5 [Anatomy]
Medicine: 1+3=4 [Free] [Field Medicine]
Investigation: 3
Linguistics: 2 (The Dragon's Tongue, the Language of Claws)

Willpower: 5+5 [Archetype]
Enlightenment: 4
Spheres ~ Normal:

Dimensional Science: 3
Forces: 3
Prime: 2
Life: 3
Mind: 1

Backgrounds: 12
Genius: 2
Enhancement [Exomuscle]: 3
Device [Zero Shift]: 3
Device [Automatic Spear]: 4
Legend [Enemy of Dragons]: 5
Grace Under Pressure: 3
Permanent Paradox: 3
HLs: 7 additional -0 HLs
Armor: 2 dice
Countermagick: 1 die

Merits:

Legendary Attribute [Strength] [Archetype]
Prodigy [Melee] [Archetype]
Daredevil: 3
Iron Will: 3

Flaws:

Nightmares [Getting eaten by Mokole]: 2
Enemy [ALL MOKOLE EVERYWHERE]: 5


Freebie Points: 25

+7 (Flaws)
-1 (+1 background point)
-3 (Daredevil Merit)
-3 (Iron Will Merit)
-4 (+2 knowledge Mokole)
-2 (+1 Melee)
-4 (+2 alertness)
-4 (GK-05 Automatic Spear Device)
-3 (Zero Shift Deflector Device)
8 points left.


Notes:
2 Points (Arete 2 + 10 quint)
2 Points (-3 Attack Diff)
2 Points (-3 Damage Diff)
1 point (any magical effect)

+1 Diff, -1 Diff, +1d armor is +0.67 points, approx
+1 to an attribute is 1 point
permanent effects are double cost in points.
+4 to a skill is 3 points


Zero-Shift Deflector Device (3 bg points = 6 device points)
4 points: Arete 4 + 20 quint
2 points: Conjunctional Forces 2/Time 3 effect. Converts kinetic damage into extra actions. (Basically rolls arete to reduce kinetic damage as per a forces 2 shield. When enough successes of damage is reduced (min 2), it can then be used to temporarily provide a boost to combat speed, namely extra actions for the subsequent round. The number of extra actions depends on the successes built up. Successes can be built up over multiple rounds, though the resulting acceleration is usually highly vulgar.


Automatic Spear (4 bgp = 8 device points)
The GK-05 Automatic Spear is an anti-personnel melee weapon designed to be used against interdimensional threats of all sorts. A lattice of primal-conductive energy allows its battery to maintain a constant charge, enabling it to strike against even non-corporeal entities, while an advanced statistical analysis program reduces the difficulty of strikign such elusive targets.
2 point: Arete 2 + 10 quint
2 points: Permanent -3 (Attack Diff)
2 Points: Permanent -3 (Damage diff)
2 points: Permanent Prime 2 'enchant' effect.