MTA Hist idea: Difference between revisions
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A1) Initial Colonization Mission Type | A1) Initial Colonization Mission Type | ||
Longshot Mission (+ Faber) | Longshot Mission (+ Faber) | ||
A2) Initial Colony Population | A2) Initial Colony Population | ||
Dominantly Transgene (+ transgene) | |||
Dominantly Transgene (+ | |||
transgene) | |||
A3) Destination World | A3) Destination World | ||
Garden World (Go to A8) | Garden World (Go to A8) | ||
A8) Garden World | A8) Garden World | ||
Cash Crop (+ Wealth) | Cash Crop (+ Wealth) | ||
B1) History of the Colony, Volume 1 | B1) History of the Colony, Volume 1 | ||
Artifact Find (+ dust, Go to B4) | Artifact Find (+ dust, Go to B4) | ||
B4) Artifacts! | B4) Artifacts! | ||
Reverse-Engineerable (+ tech) | Reverse-Engineerable (+ tech) | ||
C1) History of the Colony, Volume II Repeat B1, then continue to D1 | C1) History of the Colony, Volume II Repeat B1, then continue to D1 | ||
Artifact Find (+ dust, Go to B4) | Artifact Find (+ dust, Go to B4) | ||
B4) Artifacts! | B4) Artifacts! | ||
Active Machinery (+ theta, - dust) | Active Machinery (+ theta, - dust) | ||
D1) The Breakdown | D1) The Breakdown | ||
Isolated (+ stockpiles, Go to D2) | Isolated (+ stockpiles, Go to D2) | ||
D2) Isolated | D2) Isolated | ||
Strange Discovery (+ dust, choose from B4) | Strange Discovery (+ dust, choose from B4) | ||
B4) Artifacts! | B4) Artifacts! | ||
Reverse-Engineerable (+ tech) | Reverse-Engineerable (+ tech) | ||
E1) The Zodiac Organization | E1) The Zodiac Organization | ||
Independence! (Go to F1) | Independence! (Go to F1) | ||
F1) Indie World Politics | F1) Indie World Politics | ||
Phezzan (+ sneaky shit, + all relations, - military) | Phezzan (+ sneaky shit, + all relations, - military) | ||
F2) Indie World Economics | F2) Indie World Economics | ||
Center for Research (++ RP, + tech, + CIP, - PIP) | Center for Research (++ RP, + tech, + CIP, - PIP) | ||
F3) Indie World Military | F3) Indie World Military | ||
Hypertech Bullshit (+ theta, ++ tech) | Hypertech Bullshit (+ theta, ++ tech) | ||
Starting Tech Bonus (Tentative) | Starting Tech Bonus (Tentative) | ||
Independent: +++ Technology (any), - shipbuilding | Independent: +++ Technology (any), - shipbuilding |
Revision as of 18:39, 14 July 2009
A1) Initial Colonization Mission Type
Longshot Mission (+ Faber)
A2) Initial Colony Population
Dominantly Transgene (+ transgene)
A3) Destination World
Garden World (Go to A8)
A8) Garden World
Cash Crop (+ Wealth)
B1) History of the Colony, Volume 1
Artifact Find (+ dust, Go to B4)
B4) Artifacts!
Reverse-Engineerable (+ tech)
C1) History of the Colony, Volume II Repeat B1, then continue to D1
Artifact Find (+ dust, Go to B4)
B4) Artifacts!
Active Machinery (+ theta, - dust)
D1) The Breakdown
Isolated (+ stockpiles, Go to D2)
D2) Isolated
Strange Discovery (+ dust, choose from B4)
B4) Artifacts!
Reverse-Engineerable (+ tech)
E1) The Zodiac Organization
Independence! (Go to F1)
F1) Indie World Politics
Phezzan (+ sneaky shit, + all relations, - military)
F2) Indie World Economics
Center for Research (++ RP, + tech, + CIP, - PIP)
F3) Indie World Military
Hypertech Bullshit (+ theta, ++ tech)
Starting Tech Bonus (Tentative)
Independent: +++ Technology (any), - shipbuilding