Hersilia: Difference between revisions
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:Corruption Points: 10 | :Corruption Points: 10 | ||
:: Degree of Corruption: 0 | :: Degree of Corruption: 0 | ||
:Gifts of the Gods | |||
: | :: Warp-Eater. Once per month take a Challenging (+0) Thoughness Test. At failure take 1d5+1 Corruption points as if from a failing. | ||
Combat | Combat |
Revision as of 04:20, 8 January 2013
Hersilia
Character Name: Lariana Galatea
Player Name: Andronicus
Homeworld: Schola Progenium
Career Path/Rank: Adepta Sororita Renegade I
- Prides: Devotion (+5 Willpower, -5 Strength). Praise the True-Emperor. Cast down the False.
- Disgraces: Regret (+5 Corruption) Opponents receive +10 Situational modifier when using this against the character.
- Motivations: Violence (+5 Corruption, -3 Intelligence) I strike only in the service of myself.
- Quirk:
Divination: :"Trust In Your Fear"
Parents: Lost to the Void
Gender: Female
Build: Well-built
Height: 1.80m
Weight: 80kg
Hair Color: Dyed White/Blond
Skin Color: Tanned
Eye Color: Grey
Statistics
Attributes
- Weapon Skill: 45+ (61) Bonus: 6
- Ballistic Skill: 27+ (29) Bonus: 2
- Strength: 33-5 (41) Bonus: 4
- Toughness: 29+ (34) Bonus: 3
- Agility: 38+ (34) Bonus: 3
- Intelligence: 38-3 (32) Bonus: 3
- Perception: 43+ (30) Bonus: 3
- Willpower: 38+5 (35) Bonus: 3
- Fellowship: 39+ (33) Bonus: 3
- Infamy: 24
Status
- Wounds: 15 (15)
- Damage: 0
- Fatigue: 0
- Critical Damage: 0
- Infamy: 24
- Current: 24
- Insanity Points: I have seen through the vale of lies. No longer does the lies of the False-Emperor shadow the majesty of the True Emperor.
- Degree of Madness: 0
- Disorders: None
- Corruption Points: 10
- Degree of Corruption: 0
- Gifts of the Gods
- Warp-Eater. Once per month take a Challenging (+0) Thoughness Test. At failure take 1d5+1 Corruption points as if from a failing.
Combat
- Initiative. 1d10+AG Bonus
Skills and Traits
Basic (Black Crusade)
- Acrobatics (Ag)
- Athletics (Str)
- Awareness (Percep)
- Charm (Fel)
- Command (Fel)
- Commerce (Intelligence)
- Common Lore (Intelligence)
- Deceive (Fel)
- Dodge (Ag)
- Forbidden Lore (Intel)
- Inquiry (Intel)
- Interrogation (Will)
- Intimidate (Str)
- Linguistics (Intel)
- Logic (Intel)
- Medicae (Intel)
- Navigation (Intel)
- Operate (Ag)
- Parry (Ws)
- Psyniscience (Percept)
- Scholastic Lore (Intel)
- Scrutiny (Percept)
- Security (Intel)
- Slight of Hand (Ag)
- Stealth (Ag)
- Survival (Percept)
- Tech-Use (Intel)
- Trade (Intel)
Trained
- Athletics
- Awareness
- Dodge
- Scholastic Lore
- Common Lore (War)
- Operate ()
- Intimdate
- Medicae
- Survival
Trained +10
- Parry +10
Trained +20
Traits
- Sheltered Upbringing. The Schola Progenium does not prepare one for the rigours of the galaxy but only of the Emperor's service. With the pale mask of bondage to the Imperium thrown off the only thing that remains is to correct this flaw.
- Adroit. Select one Characteristic at CharGen. Add one additional Degree of Success to successful Tests involving that characteristic including skill and characteristic tests.
Talents
- Jaded Ignore mundane horrors. 126
- Quick Draw. Draw weapon as free action.
- Rapid Reload p130
- Weapon Training (Chain, Las, Primary, SP, SP)
- Heavy Weapon Training (
- Weapon Training (Bolt)
- Combat Sense (Perception rather then Ag for Init)
- Sure Strike (Reduced pen for Called melee strikes) P 132
- Disarm. At close-range take a full-action to force a Contested Weapons Skill test; if the enemy loses his weapon falls to the characters feet. If the character attains three degrees of success or more he takes the weapon from the enemy. p122
- Ambidextrous. No off-hand penalty. If combined with Two-Weapon wielder, take -10 for using two weapons. p118
Equipment
Weapons
- Good Craftmenship Boltgun. Reliable. (Only jams on a unmodifed roll of 00). 100m S/3/- 1d10+5X Pen 4 Clip 24 Full-Action Tearing [1]
- Best Craftmenship Laspistol. Never jams or overheats. Mechanically treat such things as a miss. 30m S/2/- 1d10+2E Clip 30 Half-Action.
- Best Craftmenship Chainsword +10 Ws and +10 Ws for Parrying only. 1d10+3 R Pen 2, Tearing[1] Balanced[2]
- [1](Roll a extra die for damage, discarding the lowest die rolled)
- [2] Balanced +10 Ws for Parry
Armor
- Carapace Chest plate (AP: 6 Body; 7Kg)
- Carapace Vambraces (AP: 5 Arms; 2Kg)
- Carapace Greaves (AP: 5 Legs; 3Kg)
- Carapace Helm (AP: 4 Head; 2kg)
Misc
- Medikit
- Dataslate with annotated version of the Tactica Imperialis
Experience Points
+1000XP to Spend