Simcha Mayer: Difference between revisions
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=='''Physical (4)'''== | =='''Physical (4)'''== | ||
:'''Strength''' 2 | :'''Strength''' 2 | ||
:'''Dexterity''' 3 | :'''Dexterity''' 3 +1 | ||
:'''Stamina''' 2 | :'''Stamina''' 2 +1 | ||
=='''Mental (6)'''== | =='''Mental (6)'''== | ||
Line 50: | Line 50: | ||
Backgrounds (8/8)<br> | Backgrounds (8/8)<br> | ||
:Enhancements 5 (Bioware) | :Enhancements 5 (Bioware) | ||
::Bioweave Armor [6], Physical Structure Enhancement [ | ::Bioweave Armor [6], Physical Structure Enhancement [8], Pheromones [1] (Seduction) | ||
:Hypercram 4 | :Hypercram 4 | ||
:Resources 4 | :Resources 4 | ||
Line 73: | Line 73: | ||
Willpower: 5<br> | Willpower: 5<br> | ||
Temporary Willpower: 5<br> | Temporary Willpower: 5<br> | ||
Health Levels: -0 x | Health Levels: -0 x 3, -1 x 2, -2 x 2, -5 x 1, Incapacitated<br> | ||
: Current Damage: - | : Current Damage: - | ||
Revision as of 17:11, 13 June 2012
Identity
Simcha Mayer
Nature: Innovator (Pharmacology / Showmanship)
Demeanor: Entertainer (Parties / New Ideas Should Be Fun)
Convention: Progenitor (Pharmacopeists)
Eidolon Essence: Primordial (The Fox)
Attributes
Physical (4)
- Strength 2
- Dexterity 3 +1
- Stamina 2 +1
Mental (6)
- Perception 2
- Intelligence 3
- Wits 4 (Fast Thinking)
Social (8)
- Charisma 5 (Gregarious)
- Manipulation 3
- Appearance 3
Abilities
Abilities (9/7/5) + Renaissance Man
Skills (5)
- Etiquette 2
- Firearms 3
Talents (9)
- Alertness 2
- Dodge 3
- Expression 4 (Improvisation)
- Subterfuge 4 (Drugs)
- Streetwise 3
Knowledges (7)
- Academics (Popular Culture) 4
- Academics (Fine Arts) 4
- Linguistics 1 (English, Hebrew)
- Media 3
- Medicine 3
- Pharmacopeia 3
- Science (Chemistry) 4
- Science (Biology) 4
Backgrounds
Backgrounds (8/8)
- Enhancements 5 (Bioware)
- Bioweave Armor [6], Physical Structure Enhancement [8], Pheromones [1] (Seduction)
- Hypercram 4
- Resources 4
- Eidolon 3
- Contacts 2
Science
Spheres (Broad: 5 Spheres at 2)
- (DScience)
- (Mind) 2
- (Prime)
- (Correspondance) 2
- (Life) 3
- (Matter) 2
- (Forces) 2
- (Time)
- (Entropy)
Enlightenment:
Things to Track
Willpower: 5
Temporary Willpower: 5
Health Levels: -0 x 3, -1 x 2, -2 x 2, -5 x 1, Incapacitated
- Current Damage: -
Quintessence: 0/0
Paradox: 0
Miscellaneous
Paradigm:
Freebie Points 24/24
- Jack of All Trades (5)
- Animal Magnetism (1)
- Poison Resistance (1)
- The Bard's Tongue (-1)
- Demented Eidolon (-3)
- Primal Marks (-2)
- Backgrounds (6)
- Life 3 (7)
- Abilities (4)
Equipment
Merits
- Animal Magnetism (Seduction of opposite sex at -2 dif, same sex annoyed.)
- Jack of All Trades (Phantom dot in every ability.)
- Poison Resistance (Resisting toxins at -3 dif.)
Flaws
- The Bard's Tongue (Occasionally blathers uncomfortable truths.)
- Demented Eidolon (Simcha's Eidolon manifests as a fox spirit, which would have probably been the ideal mentor to a Dreamspeaker, Verbena or particularly mischevious peyote-consuming Ecstatic. It really isn't, for her.)
- Primal Marks (People occasionally hallucinate swishing fox tails and ears whenever Simcha is particularly emotive, although most rationalize it's a just a trick of the wind or light causing her billowing fur coats and auburn hair to look different.)
XP and Background
XP History
Background
Background: