FBH fantasy adventure: Difference between revisions
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To accomplish this feat they need to get to the heart of an ancient dungeon deep within the Emerald Jungle. The jungle is haunted by tribes of carnivorous apes and other monstrosities, including left over war beasts and summons from the great war twenty years ago. It's said it's ruled by a powerful demon, and infested with killer plants! | To accomplish this feat they need to get to the heart of an ancient dungeon deep within the Emerald Jungle. The jungle is haunted by tribes of carnivorous apes and other monstrosities, including left over war beasts and summons from the great war twenty years ago. It's said it's ruled by a powerful demon, and infested with killer plants! | ||
Of course the danger just makes the quest all the more lucrative. The Queen is promising | Of course the danger just makes the quest all the more lucrative. The Queen is promising your weight in gold to whoever will bring back Inessa Velomy and prevent the ritual from taking place. | ||
Unfortunately your scurrilous rivals, the Ladies of the Green Shield are also on her trail. You'll have to find the snake cultists before they do, defeat them and whatever the jungle has to offer, and prevent Lady Inessa from doing a runner. | Unfortunately your scurrilous rivals, the Ladies of the Green Shield are also on her trail. You'll have to find the snake cultists before they do, defeat them and whatever the jungle has to offer, and prevent Lady Inessa from doing a runner. |
Latest revision as of 15:03, 16 May 2012
FBH Fantasy Adventure
News of great import (and more importantly potentially financial reward) is circulating through the city of Calinmouth. Lady Inessa Velomy, recently convicted high priestess of evil Cult of a Thousand Spiders has been kidnapped in a daring raid on the High Keep prison. It seems that the raiders minions of the rival Cult of the Divine Snake, are intent on sacrificing Inessa to summon their dark god, Sibulance, into this world.
To accomplish this feat they need to get to the heart of an ancient dungeon deep within the Emerald Jungle. The jungle is haunted by tribes of carnivorous apes and other monstrosities, including left over war beasts and summons from the great war twenty years ago. It's said it's ruled by a powerful demon, and infested with killer plants!
Of course the danger just makes the quest all the more lucrative. The Queen is promising your weight in gold to whoever will bring back Inessa Velomy and prevent the ritual from taking place.
Unfortunately your scurrilous rivals, the Ladies of the Green Shield are also on her trail. You'll have to find the snake cultists before they do, defeat them and whatever the jungle has to offer, and prevent Lady Inessa from doing a runner.
Rules: This is a bespoke RPG. You decide what you play and then I make rules for it. In general however the party needs five roles to function properly: A tank, a DPS, a Buffer, a debuffer, and a crowd control.
AGAT is in effect cause I want to keep group size down to 4-5.