Talk:Test Alchemical: Difference between revisions
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'''Essence''': 2 | '''Essence''': 2 | ||
'''Willpower''': | '''Willpower''': 6 (1 BP) | ||
===Virtues=== | ===Virtues=== | ||
Line 17: | Line 17: | ||
==Attributes== | ==Attributes== | ||
Dexterity/Appearance/Wits: 8 + | Dexterity/Appearance/Wits: 8 + 2 (3 BP) | ||
Stamina/Charisma/Manipulation: 6 + 2 (6 BP) | Stamina/Charisma/Manipulation: 6 + 2 (6 BP) | ||
Strength/Perception/Intelligence: 4 | Strength/Perception/Intelligence: 4 | ||
Line 24: | Line 24: | ||
:Strength 2 | :Strength 2 | ||
:Dexterity 5 | :Dexterity 5 | ||
:Stamina | :Stamina 3 | ||
===Mental=== | ===Mental=== | ||
Line 32: | Line 32: | ||
===Social=== | ===Social=== | ||
:Charisma | :Charisma 4 | ||
:Manipulation 4 | :Manipulation 4 | ||
:Appearance 5 | :Appearance 5 | ||
Line 39: | Line 39: | ||
===Combat=== | ===Combat=== | ||
:Thrown 3 | :Thrown 3 | ||
:Martial Arts 5 (4 BP) | :Martial Arts 5 (4 BP) (Silent Kills + 1) | ||
===Endurance=== | ===Endurance=== | ||
:Integrity 1 | :Integrity 1 (Resisting Seduction + 1) | ||
===Evasion=== | ===Evasion=== | ||
:Athletics 1 | :Athletics 1 | ||
:Awareness 3 | :Awareness 3 | ||
:Larceny 2 (Disguise + 1) | |||
:Stealth 1 | :Stealth 1 | ||
===Socialization=== | ===Socialization=== | ||
:Presence 3 | :Presence 3 (Seduction + 1) | ||
:Performance 1 | |||
:Socialize 3 | :Socialize 3 | ||
===Academics=== | ===Academics=== | ||
:Lore | :Lore 2 | ||
:Linguistics | :Linguistics 2 | ||
==Charms== | ==Charms== | ||
===Dedicated=== | |||
:Perfected Lotus Matrix [2m]: Learn Martial Arts, cannot be removed | |||
:4th Dexterity Augmentation [1m]: +1 Dexterity | |||
:4th Manipulation Augmentation [1m]: +1 Manipulation | |||
:Pheromone Regulation Systems [1m]: 4m, induces an emotion, social attacks which resonate with that emotion cost an extra WP to resist | |||
===General=== | |||
:4th Intelligence Augmentation [1m]: +1 Intelligence | |||
:Multifunction Hypodermic Apparatus [2m]: 6m, inject target with desired chemical or poison, does Damage +0L | |||
:: Philtre of Desire (reduces target's MDVs by 2) | |||
:: Arrow Frog Venom (damage 8L/action, Toxicity 4, Penalty -4) | |||
:Integrated Artifact Transmogrifier [1m]: 5m Indefinite, disguise Charms as internal when not in use, disguise self as human | |||
:Manifold Transhuman Implants [1m]: 8 mutation points | |||
===Martial Arts=== | |||
7 MA Charms (TMA charms cost half) | |||
: 4 charms spent | |||
====White Veil (TMA)==== | |||
: Birdsong Over Blades (2m, attack does 0 damage, and is unnoticeable) | |||
: Alehouse Memory Stance (3m, attack is unexpected if target does not expect hostilities) | |||
: Owl Clutches At The Night (3m, can cancel a failed attack using Wits + MA vs. target's Perception) | |||
: White Veil Form (4m scenelong, -1d to incoming attacks, may add up to +Essence to reestablish surprise, with an equal penalty on any surprise attacks, -1 external penalty to bystanders joining battle) | |||
: Blinded By Laughter (2m, surprise attacks that deal no damage are unnoticeable by anyone, preventing joining battle) | |||
====Fivefold Shadow Hand (TMA)==== | |||
: Wood Apprentice Gesture (1m, can run without impediment in any environment where movement is possible at all) | |||
: Wood Adept Gesture (3m, touching both thumbs to each other adds a -1 or -2 external penalty for awareness rolls to detect the character in cluttered areas, and -1 if the character stands very still) | |||
: Fivefold Shadow Hand Form (5m scenelong, may interact with immaterial elementals as if they were material, martial arts attacks deal lethal damage, +Essence to martial arts attacks and Stealth rolls) | |||
===Retainder=== | |||
Or: Fuck subtlety. | |||
: Accelerated Response System (Dodge) [1m] (2m, eliminate up to [Dexterity] penalties to dodge or parry DVs) | |||
: Precalculated Evasion System [1m] (4m, dodge any non-undodgeable attack) | |||
: 4th Strength Augmentation [1m] (+1 Strength) | |||
: Piston-Driven Megaton Hammer [1m] (3m, double attack successes for determining damage, triple if unarmed) | |||
: Electrification Onslaught Dynamo [1m] (3m, deals 1L/2B per mote spent [up to Strength motes] when Alchemical contacts someone) | |||
: 4th Stamina Augmentation [1m]: +1 Stamina | |||
: Subcutaneous Armor Plating [1m] (+3B/2L soak, +2B/1L hardness) | |||
: Light-Etched Interceptor Barrier (4m, activates a +3 DV shield for the scene) | |||
==Transhumanism== | |||
0 + 8 Mutation Points (from Manifold Transhuman Implants) | |||
==Backgrounds== | |||
10 Background Points + Class 3 | |||
: Class 3 | |||
: Artifact 2 | |||
: 8 Charms on Retainder | |||
==BP Expenditures== | |||
18 Bonus Points + 6 from flaws | |||
: Flaw: Vice (Exotic Delicacies) +3 | |||
: Flaw: Moderate Oath (Never Act Against Her Home Nation) +3 | |||
: 7 Charms (-7) | |||
: 3 Caste/Favored Attribute dots (-9) | |||
: 2 Ability dots (-4) | |||
: 1 Willpower dot (-1) |
Revision as of 01:23, 11 March 2012
Robot Catgirl Social Chameleon
Basics
Concept:
Caste: Moonsilver
Essence: 2
Willpower: 6 (1 BP)
Virtues
Compassion 2
Conviction 2
Valor 1
Temperance 4
Attributes
Dexterity/Appearance/Wits: 8 + 2 (3 BP) Stamina/Charisma/Manipulation: 6 + 2 (6 BP) Strength/Perception/Intelligence: 4
Physical
- Strength 2
- Dexterity 5
- Stamina 3
Mental
- Perception 2
- Intelligence 3
- Wits 2
Social
- Charisma 4
- Manipulation 4
- Appearance 5
Abilities
Combat
- Thrown 3
- Martial Arts 5 (4 BP) (Silent Kills + 1)
Endurance
- Integrity 1 (Resisting Seduction + 1)
Evasion
- Athletics 1
- Awareness 3
- Larceny 2 (Disguise + 1)
- Stealth 1
Socialization
- Presence 3 (Seduction + 1)
- Performance 1
- Socialize 3
Academics
- Lore 2
- Linguistics 2
Charms
Dedicated
- Perfected Lotus Matrix [2m]: Learn Martial Arts, cannot be removed
- 4th Dexterity Augmentation [1m]: +1 Dexterity
- 4th Manipulation Augmentation [1m]: +1 Manipulation
- Pheromone Regulation Systems [1m]: 4m, induces an emotion, social attacks which resonate with that emotion cost an extra WP to resist
General
- 4th Intelligence Augmentation [1m]: +1 Intelligence
- Multifunction Hypodermic Apparatus [2m]: 6m, inject target with desired chemical or poison, does Damage +0L
- Philtre of Desire (reduces target's MDVs by 2)
- Arrow Frog Venom (damage 8L/action, Toxicity 4, Penalty -4)
- Integrated Artifact Transmogrifier [1m]: 5m Indefinite, disguise Charms as internal when not in use, disguise self as human
- Manifold Transhuman Implants [1m]: 8 mutation points
Martial Arts
7 MA Charms (TMA charms cost half)
- 4 charms spent
White Veil (TMA)
- Birdsong Over Blades (2m, attack does 0 damage, and is unnoticeable)
- Alehouse Memory Stance (3m, attack is unexpected if target does not expect hostilities)
- Owl Clutches At The Night (3m, can cancel a failed attack using Wits + MA vs. target's Perception)
- White Veil Form (4m scenelong, -1d to incoming attacks, may add up to +Essence to reestablish surprise, with an equal penalty on any surprise attacks, -1 external penalty to bystanders joining battle)
- Blinded By Laughter (2m, surprise attacks that deal no damage are unnoticeable by anyone, preventing joining battle)
Fivefold Shadow Hand (TMA)
- Wood Apprentice Gesture (1m, can run without impediment in any environment where movement is possible at all)
- Wood Adept Gesture (3m, touching both thumbs to each other adds a -1 or -2 external penalty for awareness rolls to detect the character in cluttered areas, and -1 if the character stands very still)
- Fivefold Shadow Hand Form (5m scenelong, may interact with immaterial elementals as if they were material, martial arts attacks deal lethal damage, +Essence to martial arts attacks and Stealth rolls)
Retainder
Or: Fuck subtlety.
- Accelerated Response System (Dodge) [1m] (2m, eliminate up to [Dexterity] penalties to dodge or parry DVs)
- Precalculated Evasion System [1m] (4m, dodge any non-undodgeable attack)
- 4th Strength Augmentation [1m] (+1 Strength)
- Piston-Driven Megaton Hammer [1m] (3m, double attack successes for determining damage, triple if unarmed)
- Electrification Onslaught Dynamo [1m] (3m, deals 1L/2B per mote spent [up to Strength motes] when Alchemical contacts someone)
- 4th Stamina Augmentation [1m]: +1 Stamina
- Subcutaneous Armor Plating [1m] (+3B/2L soak, +2B/1L hardness)
- Light-Etched Interceptor Barrier (4m, activates a +3 DV shield for the scene)
Transhumanism
0 + 8 Mutation Points (from Manifold Transhuman Implants)
Backgrounds
10 Background Points + Class 3
- Class 3
- Artifact 2
- 8 Charms on Retainder
BP Expenditures
18 Bonus Points + 6 from flaws
- Flaw: Vice (Exotic Delicacies) +3
- Flaw: Moderate Oath (Never Act Against Her Home Nation) +3
- 7 Charms (-7)
- 3 Caste/Favored Attribute dots (-9)
- 2 Ability dots (-4)
- 1 Willpower dot (-1)