Alignak (Aberrant:Exile): Difference between revisions
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:11 x -0, 11 x -1, 11 x -2, 22 x -4 | :11 x -0, 11 x -1, 11 x -2, 22 x -4 | ||
'''Dispersed Organs [2]'' - (No longer has organs, but is in effect a large gestalt organism held in a sac of water.) | '''Dispersed Organs [2]''' - (No longer has organs, but is in effect a large gestalt organism held in a sac of water.) | ||
'''Hyperflexible''' - (No longer really a creature of flesh and bone, can compress body to incredible levels.) | '''Hyperflexible''' - (No longer really a creature of flesh and bone, can compress body to incredible levels.) |
Revision as of 21:11, 24 October 2011
Vital Statistics
CODENAME: ALIGNAK
Alias: Aituserk St. André
Allegiance: Independant
Concept: Demon of the Endless Sea (Lonely Ex-Terat)
Eruption: Dangerous Situation
Nature Survivor/Traditionalist
Virtue: Regain WP when you survive a dangerous situation via your own cunning and preserverance.
Vice: Spend WP or disregard intuition, non-traditional deduction, or the bleeding edge. Regain WP if your refusal to use bleeding-edge equipment or superscience hobbles a plan.
Quantum: 6
- Quantum Pool: 50
Willpower: 10
Health
• [ ]x19 Bruised: -0
• [ ]x19 Hurt: -1
• [ ]x20 Injured: -2
• [ ]x30 Crippled: -4
• [ ]x37 Incapacitated
• [ ]Dead
Combat
Defense
Soak (Aggravated/Lethal/Bashing): 6A/40L/50B
- w/6A/28L/38B (Natural Soak)
- w/12L/12B (Quantum Powers)
- w/0L/0B (Equipment and Body Modifications)
Attributes/Abilities/Megas
Physical (3)
Strength (Crushing) 8
- Brawl 5
- Might 5
- Mega Strength [3] (Crush, Shockwave)
Dexterity (Fluid) 4
- Athletics 5 (Swimming +3)
- Martial Arts 5
- Drive 3
- Stealth 4
- Legerdemain 4
- Mega Dexterity [1] (Strider)
Stamina (Unflagging) 10
- Endurance 5
- Resistance 5
- Mega Stamina [6] (Resilience [2], Regeneration [2], I'll Be Back, Adaptation)
Social (5)
Charisma: 3
- Command 2
- Instruction 2 (Nature Survival +1)
Manipulation: 3
- Interrogation 4 (Water Torture +2)
Appearance (Primordial) 7
- Style 1
- Intimidate 4 (Water Hazard +1)
- Dangerous Mega Appearance [4] (Immaculate, Two-Face, Seductive Looks)
Mental (7)
Wits (Fluid) 6
- Tactics 4
- Art (Sculpture): 3 (Ice Sculpture +3)
- Mega Wits [2] (Multitasking)
Intelligence: 2
- Survival 5
- Science (Ecology) 1
Perception (Everpresent) 6
- Awareness 5 (Underwater +2)
- Mega Perception [2] (Sensory Organ [Seeing Skin], Electromagnetic Vision)
Backgrounds
- Node 2
- Dormancy 5
Quantum
Bodymorph [6], Mastered [1] - (Turns into massive form composed entirely of clear blue water.)
- Density Decease [4]
- Armor [4]
- Sizemorph (Grow) [4]
- ESP [6] (Water Only)
- Swimming Hypermovement [6] (Water Only)
Shapeshift [6], Mastered [1] - (Dissolves and reshapes own body at will.)
Elemental Control [6], Mastered [1] - (Control over myriad forms of water.)
- Extras: Alternate Attribute [Strength], Homing [2]
- Imprison
- Crush
- Storm
- Ablation Shield
- Temperature Alteration
- Shaping
Chimeric Aberration [2]
Healing [2]
Character
Taint
Permanent Points: 9
Temporary Points: 2
Aberrations: (11 pts)
- Unearthly Beauty [1]
- Permanent Bodymorph [3]
- Delusion (Spirit of the Ocean's Vengeance) [2]
- Amnesia [2]
- Dumbo Syndrome (Water) [2]
- Vulnerability (Electricity) [2]
Body Modifications
Redundant Organs [22] - (Hellishly tough and nearly impossible to fully disperse.)
- 11 x -0, 11 x -1, 11 x -2, 22 x -4
Dispersed Organs [2] - (No longer has organs, but is in effect a large gestalt organism held in a sac of water.)
Hyperflexible - (No longer really a creature of flesh and bone, can compress body to incredible levels.)
Inorganic/Unliving - (Made entirely of semi-living life-giving liquid saturated with primordial lifeforms. Medical treatments other than Nova powers require Science/Engineering (Biology/Biological) with regards to microbes or Science (Quantum).
Aquatic/Arctic Adaptation - (Body can tolerate extremes of temperature and prolonged submersion.)
Photosynthetic - (Body partially nourished by the sun, using photosynthesis to enhance metabolic efficiency.)