Talk:Indie Applications: Difference between revisions

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     Shipbuilding IV
     Shipbuilding IV
         Capital Ship Construction
         Capital Ship Construction
         Carrier Construction IV-- Seems a bit much when the EU only has Carrier III[[user:sixmarks|Five]]
         Carrier Construction IV-- Seems a bit much when the EU only has Carrier III[[user:sixmarks|Five]] -- One would think so, but PACT has Carrier VI[[user:Kerrus]]
     Aerospace Construction II
     Aerospace Construction II
     Mecha Construction II
     Mecha Construction II
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     Basic Armor Formulations
     Basic Armor Formulations
     Basic Laminations
     Basic Laminations
     Improved Laminations -- Seems a bit much, given how Improved Laminations is Materials TL 30[[user:sixmarks|Five]]
     Improved Laminations -- Seems a bit much, given how Improved Laminations is Materials TL 30[[user:sixmarks|Five]] -- [[Well, the thing is I was basing starting apps on the previous starting apps, scaling down. With the elimination of a lot of single specific app types, I found that every *single* sub-class was gaining Improved Lamination- so rather than have it down a bunch of times, it should just be standard. [[user:Kerrus]]
     Naval Shields I
     Naval Shields I
     Aerospace Shields I
     Aerospace Shields I
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     Shipbuilding V
     Shipbuilding V
         Capital Ship Construction
         Capital Ship Construction
         Carrier Construction V -- Should probably go to air focus [[user:sixmarks|Five]]
         Carrier Construction V -- Should probably go to air focus [[user:sixmarks|Five]]  -- Point. [[user:Kerrus]]
     Ship Power V
     Ship Power V
     Rhenium [i]or[/i] Synchronous Fundamentals
     Rhenium [i]or[/i] Synchronous Fundamentals
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     Mecha Construction III
     Mecha Construction III
     Aerospace Propulsion III
     Aerospace Propulsion III
     Aerospace Shields II -- Seems a bit much with not even PACT starting with this. [[user:sixmarks|Five]]
     Aerospace Shields II -- Seems a bit much with not even PACT starting with this. [[user:sixmarks|Five]] -- Indies always got Aerospace Shields II [[user:Kerrus]]
     Carrierized II (+10%)
     Carrierized II (+10%)


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     Mega Particle Fundamentals Or Mercurion Rail Fundamentals
     Mega Particle Fundamentals Or Mercurion Rail Fundamentals
     T-Forced Fusion I (Cells and Plants)
     T-Forced Fusion I (Cells and Plants)
     Naval Shields II-- Seems a bit much [[user:sixmarks|Five]]
     Naval Shields II-- Seems a bit much [[user:sixmarks|Five]] -- Similarly, Supertech Bullshit always got Naval Shields II [[user:Kerrus]]
     Aerospace Shields II
     Aerospace Shields II
     Cloaking Device
     Cloaking Device
Line 84: Line 84:
Stealth Fuckery
Stealth Fuckery


     Cloaking Device-- Should really be standard [[user:sixmarks|Five]]
     Cloaking Device-- Should really be standard [[user:sixmarks|Five]] -- It's cheap enough to grab with apps or research early- standard is passive stealth. Given how indies diversify I needed to make Stealth Fuckery roughly on par with the other options. [[user:Kerrus]]
     Shimmershields
     Shimmershields
     Adaptive RAM
     Adaptive RAM

Revision as of 07:36, 6 August 2011

Preliminary Indie application proposal Indie Starting Applications

   Shipbuilding IV
       Capital Ship Construction
       Carrier Construction IV-- Seems a bit much when the EU only has Carrier IIIFive -- One would think so, but PACT has Carrier VIuser:Kerrus
   Aerospace Construction II
   Mecha Construction II
   Ground Construction II
   Craft Power II
   Ship Power IV
   All Tier 1 Railgun Applications
   All Tier 1 Particle Weapon Applications
   Naval Armor II
   Aerospace Armor II
   Ground Armor II
   Basic Armor Formulations
   Basic Laminations
   Improved Laminations -- Seems a bit much, given how Improved Laminations is Materials TL 30Five -- [[Well, the thing is I was basing starting apps on the previous starting apps, scaling down. With the elimination of a lot of single specific app types, I found that every *single* sub-class was gaining Improved Lamination- so rather than have it down a bunch of times, it should just be standard. user:Kerrus
   Naval Shields I
   Aerospace Shields I
   Early + Standard Scattering Field
   Flash Field
   Naval Propulsion II
   Aerospace Propulsion II
   Open-Cycle Fusion Drives
   Agile Electronics
   Swarm Formatting
   Modern RAM
   Chameleon Fabric 


Ground Focus

   Ground Construction III
   Ground Armor III
   Rhenium Fundamentals
   Iridium Forging
   Land Battleship Construction III (Is this really an app?)


Warship Focus

   Shipbuilding V
       Capital Ship Construction
       Carrier Construction V -- Should probably go to air focus Five  -- Point. user:Kerrus
   Ship Power V
   Rhenium [i]or[/i] Synchronous Fundamentals
   Adaptive Scattering Field
   Forced-Cycle Fusion Drives

Air Focus

   Aerospace Construction III
   Mecha Construction III
   Aerospace Propulsion III
   Aerospace Shields II -- Seems a bit much with not even PACT starting with this. Five -- Indies always got Aerospace Shields II user:Kerrus
   Carrierized II (+10%)


Supertech Bullshit

   Iridium Forging
   Mercurion Drives
   Theta Jump Drives
   Mega Particle Fundamentals Or Mercurion Rail Fundamentals
   T-Forced Fusion I (Cells and Plants)
   Naval Shields II-- Seems a bit much Five -- Similarly, Supertech Bullshit always got Naval Shields II user:Kerrus
   Aerospace Shields II
   Cloaking Device


Hypertech Bullship

   Crude Omega Conversion
   Omega Jump Drives
   Fold Drive
   Assymetrical Metric Compression Drives
   Metric Compression I (Cells and Plants)
   Q-Pulse Guns
   Valence Armor


Stealth Fuckery

   Cloaking Device-- Should really be standard Five -- It's cheap enough to grab with apps or research early- standard is passive stealth. Given how indies diversify I needed to make Stealth Fuckery roughly on par with the other options. user:Kerrus
   Shimmershields
   Adaptive RAM
   Adaptive Chameleon Fabric
   Advanced Observation Software
   Aerospace Construction III (AWACS!)