Maelstrom: Difference between revisions
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Recently however the introduction of a new player onto the scene has turned the entire sector into a warzone, with all four of the Sectors factions contesting for dominance. | Recently however the introduction of a new player onto the scene has turned the entire sector into a warzone, with all four of the Sectors factions contesting for dominance. | ||
The new faction, the | The new faction, the Thrashi are an amazingly powerful race of hive minded beings, capable of rapidly producing various specialist life forms for any purpose, and also possessing high technology. Accounts differ as to what started the war, but whatever you believe, the sector has now tipped into war. | ||
Both the Silver and the Protectorate and Concord of Overload are considering intervention to attempt to restore order. | Both the Silver and the Protectorate and Concord of Overload are considering intervention to attempt to restore order. | ||
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Sleeper Kingdoms (Jalk) <br> | Sleeper Kingdoms (Jalk) <br> | ||
Chimerics (various factions) <br> | Chimerics (various factions) <br> | ||
Thrashi <br> | |||
'''Overload'''<br> | '''Overload'''<br> |
Revision as of 15:43, 29 May 2009
Godshatter
Desert
Resource Poor
Dawn War Artefacts x2
Precursor Artefacts
A vast expanse of stars that was the birthplace of the Dawn War, Godshatter is an immense sector of space, as big as the entire Orion Arm. Full of exhausted worlds and husked solar systems, there are few concentrated resources here. Outside of rare encounters with enigmatic Solip Emmisary Machines no sentients call this place home. Riches still await the dedicated explorer though, as Dawn War relics abound - but for every explorer who discovers valuable treasure, a hundred perish at the hands of sleepless Dawn War weapons or enraged Chan-Su.
Polities
Chan-Su
Dawn War Races
Deliverance
Garden Sector
Fallow
Dawn War Artefacts
Resource Rich
Slow Zone
No sector of space has more stories about it than Deliverance. Wiped clean by a terrible weapon in the Dawn War, space-time has been damaged across much of this sector, locking many worlds within bubbles of slow space. The rainbow skies of Avrilla and the golden seas of Midas are but two of the most famous. Other legends say it is haunted, the spirits of trillions of sentients prowling between the howling darksides of its million suns, awaiting foolish explorers.
Polities
No known polities exist in Deliverance, however, legand tells of Mintar, the Golden Dyson, a vast megastructure said to lie somewhere in the sector, and hold a civilisation of incredible power known as the golden ones
Certain dawn war machines have been known to arise in the area as well
Creation’s Fountain
Nebula
Trade Routes
Fast Zone
Mega Structures
Imperialised
The spinward end of the Silver trade empire, Creations Fountain is controlled by the Silver Empire, who have fortified various of it's megastructures to serve as positions to defend against the possibility of a renewal of the Dawn War in godshatter or other possible emergency threatening this end of the Orion arm, as well as suppress the local Chimerics
The megastructures, mostly dyson spheres and ring worlds were created by mysterious beings known as the Deepers, who seem to exist only to build these massive artifices to purposes unknown
Polities
Silver Empire (Including all Ubiquitous Races)
Deepers
House of Ash and Coral (Vesperis)
United Enclaves (Bressleris)
Egomish (Chimerics)
Rootless (Humans)
Nilfari colonies
Tolerance
Garden Sector
Fallow
Defensible
Resource Rich
Slow Zone
Near the end of the Silver Trade Roots, but untouched due to the spatial effects which render FTL travel difficult, Tolerance would be ripe for exploitation if one of the Orion Arm’s major polities was ever to take the time to properly uncover it.
For now however, the sector remains mostly fallow and empty, with only a few sentient species of any importance, mostly happily, though slowly expanding using the sectors rich natural resources.
Several Nilfari colonies also exist in the area
Polities
Nirvana Hegemony (Garni)
Kir (Muri)
Nilfari colonies
Arcane
Trade Routes
Fast Zone
Mega Structures
Precursor Artefacts
Imperialised
The Vesperis polity known as the House of Pearl and Brass rules this sector from several vast shoal worlds, vast swarms of habitats that move in an intricate pattern like a shoal of fish, extracting taxes in the various ships that ply the areas trade patterns.
This toll, usually extracted in the form of mass and energy is the source of considerable tension between the House of Pearl and Brass and the Silver Empire, who find free trade ideological preferable, and if forced to pay a toll would far rather do so using market economic value metrics rather than mass/energy.
This sector also plays host to numerous precursor megastructures and artefacts, which brave or foolish travellers often attempt to exploit, sometimes falling foul of guarding Chan-Su, or worse.
Polities
House of Pearl and Brass (Vesperis)
Silver Empire
Chimerics
Chan-Su
Harmonious Repose
Paradise Sector
Cosmopolitan
Precursor Artefacts
Singularity Artefacts
Mega Structures
One of the most populous sectors in the Orion Arm, Harmonious Repose is widely judged to be the sector destined to produce the civilisations which will become major players in the Orion arm in the next era.
Due to the amount of living space there, almost all species in the Orion arm maintain at least outposts in Harmonious Repose.
Polities
The Empire of Ciras Ne
The Brothers
The Mindi Dynasty (Churess)
The Green Banner Hegemony (Humans)
Veminite Democratic Imperium (Karow)
Many, many others
Void Heart
Nebula
Trade Route
Cosmopolitan
Microstates
Polities
Silver Empire
Many others
A peaceful sector on the Silver’s great trade route, Void Heart remains largely untroubled by war or strife, and for now the Silver’s hand on the sector remains a relatively light tough.
Rampant
Mega Structures
Desert Sector
Singularity artefacts
Resource Rich
War Zone
Sometimes known as the 'Autowar Deeps', Rampant has become the home to many clades of these ancient self-replicating weapons. Gorged on the rich resources of this sector, they continue to carry out their ancient missions, whatever they may be, fiercely resisting any attempts by the powers of Voidheart or Harmonius Repose to gain a foothold.
This sector also holds a string of Amaterasu bases, including their main Dyson, from which they wage a tireless campaign against the various machine life here.
Polities
God Machines (AIs)
Peace Macines (AIs)
Malkinshi Emirates (Malkinshi)
Amaterasu (Transhumans)
Protectorate (humans and AIs)
Domain
Paradise Sector
Singularity artefacts
Precursor artefacts
War Zone
Home to one of the most successful transhuman and populous polity groups in the Orion arm (the Expanse), as well as an extension of the Silvers trade route down the arm, Domain has been traditionally regarded as a relatively stable place, despite tensions between the Expanse and local Jalk and Chimeric elements, and all threes wariness about possible encroachment by the Silver.
Recently however the introduction of a new player onto the scene has turned the entire sector into a warzone, with all four of the Sectors factions contesting for dominance.
The new faction, the Thrashi are an amazingly powerful race of hive minded beings, capable of rapidly producing various specialist life forms for any purpose, and also possessing high technology. Accounts differ as to what started the war, but whatever you believe, the sector has now tipped into war.
Both the Silver and the Protectorate and Concord of Overload are considering intervention to attempt to restore order.
Polities
Expanse (Transhumans)
Sleeper Kingdoms (Jalk)
Chimerics (various factions)
Thrashi
Overload
Mega Structures
Singularity Artefacts
Microstates
Precursor Artefacts
Ground Zero for Humanity's singularity, Overload is amptly named. It was here that the greatest singularity since the Dawn War was lit and where it is both most pervasive and most iconic. In the shadows of the great works of the Human archailects a myriad of tiny states squabble for fleeting preminence.
A few signficant states do survive however, primarily the Protectorate, a human/AI civilisation around Sol, and the Concord, a mostly human civilisation that has embraced inclusive acceptance of different cultural models and the use of relatively 'safetech' approaches to avoid any possibility of another damaging outbreak of singularity
Polities
Singularity life forms
Protectorate
Concord
Many others
Invictus
Trade Sector
Migration Route
Dawn War Artefacts
Imperialised
War Zone
With the emergence of the Shadrith Khanate, perhaps the biggest Chimeric Empire since the fall of the massive Empire of Ten Thousand Kings half a millennium ago, the once peaceful sector of Invictus has been plunged into a savage war zone.
The Silver Empire, ever reluctant to see the re-emergence of a major Chimeric Polity, especially one that would threaten their precious trade routes launched a pre-emptive strike on the Khanate almost as soon as it was established. However the Chimerics have proved far more difficult to combat than expected, and what was supposed to be a short war has dragged on for years on end with no end in sight.
Polities
Shadrith Khanate (Chimerics)
Silver Empire
Valciens
United Federated Nations (Humans)
Cloud Sea
Nebula
Hell sector
Singularity artefacts
Desert Sector
The influence of the Orion Nebula has left few habitable worlds in the Cloud Sea, but it has became a haven for machine life and other space dwellers. Unchecked technological postsingularity evolution has turned the Sea into a hell sector; only a few enclaves of civilization dot the sector, ruthlessly reapplying postHuman theotech for the purpose of survival.
Polities
Deep Angels (Autowars)
Machine Hives
Howlers
Milskri (Godslayers)
Delve
Desert Sector
Trade Sector
Migration Route
Resource Rich
Imperialised
Delve is a barely habitable sector rich in exotic resources such as quantum black holes and the like required to build stardrives and so on. It is under the occupation of the Silver Empire, who ruthlessly enforce their claim on the sectors resources.
Polities
Silver Empire
Valciens
Outlands
Fallow
Microstates
Precursor Artefacts
Singularity Artefacts
The Silver Empire maintains the outlands and lower leaf as fallow preserves for native life, both preserving their many primitive cultures and preventing exploitation of potentially dangerous precursor artifacts within. Polities
Wardens (Silvers)
Upper Leaf
Nebula
Trade Sector
Migration Route
Mega Structures
Inner Empire (Tannedeya)
Valciens
Silver Empire
Mirax Alliance (Bressleris)
The begining of the Silver's great Orion Arm trade route, Upper Leaf is a relatively peaceful place filled with large, habitable megastructures, which are home to both several of the Ubiquitous races and the Inner Empire, the heart of the great Tannedeya species polity.
Lower Leaf
Paradise Sector
Mega structures
Precursor Artefacts
Fallow
The Silver Empire maintains the outlands and lower leaf as fallow preserves for native life, both preserving their many primitive cultures and preventing exploitation of potentially dangerous precursor artifacts within.
Hadrian
Defensible
Migration Route
Singularity Artefacts
Imperialised
Warzone
The last line of defense against the raging hordes to the galactic east, Hadrian is the bullwark of civilization.
Hadrian’s primary civilisation is the massively powerful Outer Empire, which despite its somewhat repressive and authoritarian policies is being supplied by many of the larger civilisations of the Orion arm, especially the Silver, in order to fend off Feral Tozol, Jalk and other marauders.
Polities
Outer Empire (Tannedeya)
Jalk Raiders
Feral Tozol
Silver Empire
House of Burning Glass (Vesperis)
Valciens