Tazenda: Difference between revisions

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Transhumanism:  Rank 2 (2)
Transhumanism:  Rank 2 (2)
:The citizens are genofixed and moderately upgraded, though not exessively.
:The citizens are genofixed and moderately upgraded, though not exessively.
Infrastructure:  Rank 1 (2)
Infrastructure:  Rank 1 (1)
:Mature industry and extensive automation factories provide for luxury and production.
:Tazendan industry is mature, but the planet is too small to be important to the Galactic economy.
Growth Potential:  Rank 1 (1)
Growth Potential:  Rank 1 (1)
:Tazenda is prosperous enough that the population is mostly stable. Policy is oriented towards maintaining this status quo.
:Tazenda is prosperous enough that the population is mostly stable. Policy is oriented towards maintaining this status quo.
Military Support:  Rank 1 (2)
Military Support:  Rank 1 (1)
:Tazenda maintains a small but meaningful PDF.
:Tazenda maintains a small but meaningful PDF.
Space Fleet:  Rank 1 (2)
Space Fleet:  Rank 1 (1)
:Likewise a navy for local space control or showing the flag.
:Likewise a navy for local space control or showing the flag.
Diplomacy:  Rank 2 (2)
Diplomacy:  Rank 2 (2)

Revision as of 08:14, 18 March 2011

Population: Rank 0 (0)

Tazenda is an ordinary unassuming world, with some industry and some trade.

Transhumanism: Rank 2 (2)

The citizens are genofixed and moderately upgraded, though not exessively.

Infrastructure: Rank 1 (1)

Tazendan industry is mature, but the planet is too small to be important to the Galactic economy.

Growth Potential: Rank 1 (1)

Tazenda is prosperous enough that the population is mostly stable. Policy is oriented towards maintaining this status quo.

Military Support: Rank 1 (1)

Tazenda maintains a small but meaningful PDF.

Space Fleet: Rank 1 (1)

Likewise a navy for local space control or showing the flag.

Diplomacy: Rank 2 (2)

Tazenda tends not to take the lead in politics. It stays mostly neutral in the affairs of other nations, or follows the crowd.

Espionage: Rank 4 (6)

Tazenda keeps to its own business. The games of power are not for them.

General Advancement: Rank 2 (8)

Tazenda's technical ability is decidedly average.

Unique Technologies: Rank 4 (8)

Nor does it have access to any Anomalous Technology.

Emergent Technologies: Rank 1 (1)

Some cybernetics are used in the military however, and expert systems run traffic administration and the like.

Magic: Rank 3 (4)

Study of magic is restricted to stuffy academics in underfunded university departments.