Tazenda: Difference between revisions
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Transhumanism: Rank 2 (2) | Transhumanism: Rank 2 (2) | ||
:The citizens are genofixed and moderately upgraded, though not exessively. | :The citizens are genofixed and moderately upgraded, though not exessively. | ||
Infrastructure: Rank 1 ( | Infrastructure: Rank 1 (1) | ||
: | :Tazendan industry is mature, but the planet is too small to be important to the Galactic economy. | ||
Growth Potential: Rank 1 (1) | Growth Potential: Rank 1 (1) | ||
:Tazenda is prosperous enough that the population is mostly stable. Policy is oriented towards maintaining this status quo. | :Tazenda is prosperous enough that the population is mostly stable. Policy is oriented towards maintaining this status quo. | ||
Military Support: Rank 1 ( | Military Support: Rank 1 (1) | ||
:Tazenda maintains a small but meaningful PDF. | :Tazenda maintains a small but meaningful PDF. | ||
Space Fleet: Rank 1 ( | Space Fleet: Rank 1 (1) | ||
:Likewise a navy for local space control or showing the flag. | :Likewise a navy for local space control or showing the flag. | ||
Diplomacy: Rank 2 (2) | Diplomacy: Rank 2 (2) |
Revision as of 08:14, 18 March 2011
Population: Rank 0 (0)
- Tazenda is an ordinary unassuming world, with some industry and some trade.
Transhumanism: Rank 2 (2)
- The citizens are genofixed and moderately upgraded, though not exessively.
Infrastructure: Rank 1 (1)
- Tazendan industry is mature, but the planet is too small to be important to the Galactic economy.
Growth Potential: Rank 1 (1)
- Tazenda is prosperous enough that the population is mostly stable. Policy is oriented towards maintaining this status quo.
Military Support: Rank 1 (1)
- Tazenda maintains a small but meaningful PDF.
Space Fleet: Rank 1 (1)
- Likewise a navy for local space control or showing the flag.
Diplomacy: Rank 2 (2)
- Tazenda tends not to take the lead in politics. It stays mostly neutral in the affairs of other nations, or follows the crowd.
Espionage: Rank 4 (6)
- Tazenda keeps to its own business. The games of power are not for them.
General Advancement: Rank 2 (8)
- Tazenda's technical ability is decidedly average.
Unique Technologies: Rank 4 (8)
- Nor does it have access to any Anomalous Technology.
Emergent Technologies: Rank 1 (1)
- Some cybernetics are used in the military however, and expert systems run traffic administration and the like.
Magic: Rank 3 (4)
- Study of magic is restricted to stuffy academics in underfunded university departments.