Natasha Schwarzenberg: Difference between revisions
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'''Allegiance:''' Team Yesterday<br> | '''Allegiance:''' Team Yesterday<br> | ||
'''Concept:''' <br> | '''Concept:''' <br> | ||
'''Eruption''': <br> | '''Eruption''': <br> | ||
'''Nature''' <br> | |||
:'''Virtue:''' <br> | |||
:'''Vice:''' <br> | |||
===Attributes/Abilities/Megas=== | ===Attributes/Abilities/Megas=== | ||
====Physical ( | ====Physical (7)==== | ||
'''Strength:''' | '''Strength:''' 0 (Well-Built)<br> | ||
: '''Brawl:''' 5 | : '''Brawl:''' 5 | ||
*'''Mega Strength''' | *'''Mega Strength''' 0<br> | ||
'''Dexterity:''' | '''Dexterity:''' 0 (Steady) <br> | ||
: '''Athletics:''' 4 | : '''Athletics:''' 4 | ||
: '''Drive:''' 1 | : '''Drive:''' 1 | ||
Line 22: | Line 24: | ||
: Perfect Balance. (Guide, P 103) | : Perfect Balance. (Guide, P 103) | ||
'''Stamina:''' | '''Stamina:''' 0 (Resilient)<br> | ||
: '''Endurance:''' 5 | : '''Endurance:''' 5 | ||
*'''Mega Stamina:''' 2<br> | *'''Mega Stamina:''' 2<br> | ||
Line 29: | Line 31: | ||
: Adaptability | : Adaptability | ||
====Social( | ====Social(5)==== | ||
'''Charisma:''' | '''Charisma:''' 0 (Cool)<br> | ||
: '''Intimidation:''' 3 | : '''Intimidation:''' 3 | ||
'''Manipulation:''' | '''Manipulation:''' 0 <br> | ||
: '''Streetwise:''' 5 | : '''Streetwise:''' 5 | ||
'''Composure:''' | '''Composure:''' 0 (Imposing)<br> | ||
====Mental( | ====Mental(3)==== | ||
'''Wits:''' | '''Wits:''' 0 (Patient)<br> | ||
: '''Awareness:''' 3 | : '''Awareness:''' 3 | ||
*'''Mega Wits 1 | *'''Mega Wits 1 | ||
: Quickness (1 extra action; -2 in init order) | : Quickness (1 extra action; -2 in init order) | ||
'''Intelligence:''' | '''Intelligence:''' 0<br> | ||
'''Resolve:''' | '''Resolve:''' 0<br> | ||
: '''Resistance:''' 2 | : '''Resistance:''' 2 | ||
* Mega-Resolve 1 | * Mega-Resolve 1 | ||
Line 131: | Line 133: | ||
:3 points (+6 NP) | :3 points (+6 NP) | ||
:1 Tempt Point | :1 Tempt Point | ||
==Experience== | ==Experience== |
Revision as of 02:09, 8 January 2011
Vital Statistics
CODENAME:
Alias:
Player: Rex290/Andronicus
Allegiance: Team Yesterday
Concept:
Eruption:
Nature
- Virtue:
- Vice:
Attributes/Abilities/Megas
Physical (7)
Strength: 0 (Well-Built)
- Brawl: 5
- Mega Strength 0
Dexterity: 0 (Steady)
- Athletics: 4
- Drive: 1
- Stealth: 3
- Mega Dexterity: 2
- Perfect Balance. (Guide, P 103)
Stamina: 0 (Resilient)
- Endurance: 5
- Mega Stamina: 2
- Hardbody. Use Lethal to soak aggravated damage. 1 Quantum, lasts 1 turn.
- Resiliency Level 2 (PG, 64)
- Adaptability
Social(5)
Charisma: 0 (Cool)
- Intimidation: 3
Manipulation: 0
- Streetwise: 5
Composure: 0 (Imposing)
Mental(3)
Wits: 0 (Patient)
- Awareness: 3
- Mega Wits 1
- Quickness (1 extra action; -2 in init order)
Intelligence: 0
Resolve: 0
- Resistance: 2
- Mega-Resolve 1
- Unstoppable (No Bashing damage wound penalties)
The Quantum Inferno
Quantum: 1+2=3
- Quantum Pool: 26
- Current Quantum Points: 26
Willpower: [Resolve + Composure (+Mega-Resolve/Mega-Composure)] 8
Quantum Powers
Mega-Appearance *
- 1d. (Counts as * of Striking Looks).
- Rapture. (Compendium, P19.)
Armour ***
- +9L/9B Soak.
Invulnerability **; Physical, Energy. (Broad Extra)
- +6A/L/B Soak against Physical
- +6A/L/B Soak against Energy
Flight *: (Page ?) (Dex+Flight)
- Its a bird, its plane! No its another damn Nova!
Hypermovement **: (Page 204) (Dex+Hypermovement; d7)
- Hyper-Running: 61 m/Action running, 90 m/Action sprinting, 1000 KPH/Normal.
- Hyper-Flying: 50m/Action, 1000 KPH/Normal.
Warp * (Quantum+Warp)(Page 229)
- Combat Distance: 100m per sux. Full turn concentration: 1 = 2KM, 2 = 20KM, 3=200KM, 4=2000KM, 5=20000KM, each sux beyond five multiples the warp distance by a factor of 10.
Heat Vision (Quantum Bolt *** w/Armour Piercing): Level 3 (P217) (Dex+Bolt)
- Inflicts [Quantumx3] levels +(power ratingx4) dice of bashing
- [Quantumx2] levels + (power rating x4) dice of lethal
Power Details
- "Nifty looks-related comment here"
- Woman of Steel (+9L/9B Soak)
- Comfortably Numb (+6A/L/B Soak Physical and Energy)
- Look there up in the sky!
- Faster Than a Speeding Bullet! (Increased movement, +2 to damage)
- Punching Reality until it Bends (Warp; d4)
- Better Heat Vision (Look Me In The Eyes) (Attack: d8[2]) (d12 [9] bashing, AP) (d12 [6] lethal, AP)
Attack
- Punch (Attack: d10 Damage: d7+[12])
- Kick (Attack: d10 Damage: d9+[12])
- Inflight (Attack: d10 Damage: d10+[10])
- Heat Vision (Bashing, AP) (Attack: d8+[2] Damage: [9] + d12
- Heat Vision (Lethal, AP) (Attack: d8+[2] Damage: [6] + d12
- Hyperspeed Slam Damage: [4] + 8B
Defense
Soak (Aggravated/Lethal/Bashing): 10A/24L/30B
Hardbody costs 1Q/rd to activate
- w/+4L/10B (Stamina) 4L/10B
- w/+6L/6B (M-Stamina) 10L/16B
- w/+9L/9B (Armor) 19L/25B
- w/+5L/+5B (Eufiber)24L/30B
- +6A/L/B (Against Physical): 6A/30L/36B
- +6A/L/B (Against Energy): 6A/30L/36B
Health
Mega-Stamina eliminates 3 points of wound penalty
Unstoppable (No Bashing damage wound penalties)
• [ ]x3 Bruised: -0
• [ ]x2 Hurt: -1
• [ ]x2 Injured: -1
• [ ]x2 Wounded: -2
• [ ]x5 Maimed: -3
• [ ]x8 Crippled: -4
• [ ]x8 Incapacitated
• [ ]x1 Dead
Body Modifications
Radonese Physiology
• Tissue Density (2 x Maimed HL)
Backgrounds
7pts (PG 139)
Cipher: 3 (p141)
Dormancy: 5 (p141)
Eufiber: 2+3 (p142)
Node: 2 (p143)
Resources: 2 (p144)
Influence: 4 (p143)
Merits and Flaws
Taint
- 3 points (+6 NP)
- 1 Tempt Point