User talk:Arc: Difference between revisions
No edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
Roanapur 2195<br> | |||
<br> | |||
Genre: Criminal Empire<br> | |||
<br> | |||
Infrastructure:<br> | |||
<br> | |||
Population: 20 Million (40 SD)<br> | |||
Wealth: 150 [250] (30 SD)<br> | |||
Industry: 150 (30 SD) + 25 secret<br> | |||
He3: 500 He3 per Month <br> | |||
<br> | |||
Stockpiles (0.76 SD):<br> | |||
Wealth: 1350<br> | |||
He3: 2700<br> | |||
Lotus: 76<br> | |||
<br> | |||
Strategic Resources: 24 SD<br> | |||
Lotus: 50<br> | |||
Metamaterials: 10 (secret)<br> | |||
<br> | |||
Traits: (40-40= 0 Net)<br> | |||
<br> | |||
Covert Operations: 10 SD<br> | |||
Cyberize: 10 SD<br> | |||
Overt Operations: 10 SD<br> | |||
People's War: 0 SD<br> | |||
State Secrets Act: 10 SD<br> | |||
Bioroid Lovers: 10 SD<br> | |||
Ten Thousand Fists: +10 SD<br> | |||
Airless Rock: +10 SD<br> | |||
Ensigns of Industry: +20 SD<br> | |||
Military: 75.24 SD = 7524IP<br> | |||
Army: 3650 IP<br> | |||
100 x Common Thugs (75 secret)<br> | |||
Type: Regular Infantry<br> | |||
Tech: 3<br> | |||
Cost: 6 IP<br> | |||
Upkeep: 1 Supply<br> | |||
+1 Illegal Cybernetics<br> | |||
+1 Flak Vest<br> | |||
+1 Needler Gun<br> | |||
+1 Liquid Courage (Also available in tablet form!)<br> | |||
25 x Veteran Enforcers (secret)<br> | |||
Type: Elite Infantry<br> | |||
Tech: 3<br> | |||
Cost: 35 IP<br> | |||
Upkeep: 1 Supply<br> | |||
+1 Illegal Cybernetics<br> | |||
+1 Urban Combat Training<br> | |||
+1 Personal Body Armour<br> | |||
+2 Intimidatingly Big Gun<br> | |||
<br> | |||
25 x Hitman Squad (secret)<br> | |||
Type: Special Forces<br> | |||
Tech: 3<br> | |||
Cost: 35 IP<br> | |||
Upkeep: 1 Supply<br> | |||
+1 Elite Cybernetics<br> | |||
+1 Urban Combat Training<br> | |||
+1 Low-Profile Sneak Suit<br> | |||
+1 Heavy Body Armour<br> | |||
+1 Submachine Guns<br> | |||
100x Mook Mover<br> | |||
Type: Truck Mobilization<br> | |||
Tech: 3<br> | |||
Cost: 3<br> | |||
+1 Vaccum Sealed<br> | |||
Upkeep: 1 Supply<br> | |||
50x Personal Flight Harness<br> | |||
Type: Skimmer Mobilization<br> | |||
Tech: 3<br> | |||
Cost: 4<br> | |||
Upkeep: 1 Supply<br> | |||
5x Crimelord Gunship<br> | |||
Type: Helicopter Mobilization<br> | |||
Tech: 3<br> | |||
Cost: 60<br> | |||
+1 Chaff and Flare System<br> | |||
Upkeep: 10 Supply<br> | |||
20x Roanapur Noisemaker<br> | |||
Type: Artillery Battery<br> | |||
Tech: 3<br> | |||
Cost: 25<br> | |||
+1 Mobility<br> | |||
+1 Dual Barrels<br> | |||
+1 Vaccum Sealed<br> | |||
Upkeep: 3 Supply<br> | |||
10x Flakmaster Defence Vehicle<br> | |||
Type: Artillery Battery<br> | |||
Tech: 3<br> | |||
Cost: 25<br> | |||
+1 Mobility<br> | |||
+1 Anti-Aerospace Railgun Battery<br> | |||
+1 Vaccum Sealed<br> | |||
Upkeep: 3 Supply<br> | |||
10x HQ-69 Missile Batteries<br> | |||
Type: GTO Battery<br> | |||
Tech: 3<br> | |||
Cost: 60<br> | |||
+1 Vaccum Sealed<br> | |||
Upkeep: 10 Supply<br> | |||
<br> | |||
Aerospace: 1880 IP<br> | |||
<br> | |||
20 x AEF-7000B “Maelstrom” Interceptor Flight<br> | |||
Type: Intercept Fighter Flight<br> | |||
Tech: 3<br> | |||
Cost: 24 IP<br> | |||
Upkeep: 4 Supply 8 He3<br> | |||
+1 Boosters<br> | |||
+1 Missiles<br> | |||
70x Shenyang J-55 Strike Fighter<br> | |||
http://www.mahq.net/mecha/srw/og2/ysf-33-4.jpg<br> | |||
Type: Strike Fighter Flight<br> | |||
Tech: 3<br> | |||
Cost: 20 IP<br> | |||
Upkeep: 4 Supply, 8 He3<br> | |||
DP: 4<br> | |||
+1 Dual Railguns<br> | |||
+1 Armor<br> | |||
-1 Agility<br> | |||
Fp:3/9, Pt:3, Db:5, Mob:8/4+3 Det:2+3<br> | |||
Range: Near Medium. TL: 3<br> | |||
Squadron: Fp:6/18, Pt:6, Db:15, Mob:8/4+3 Det:2+3<br> | |||
<br> | |||
Navy: 1804 IP<br> | |||
<br> | |||
2x Lepanto Class Cruiser<br> | |||
http://www.dp9.com/images/hachiman.gif<br> | |||
Type: Cruiser<br> | |||
Tech Level: 3<br> | |||
Cost: 160, 40 Delta Dust<br> | |||
Upkeep: 10 Supply, 20 He3<br> | |||
DP: 8<br> | |||
+1 Railgun Turrets<br> | |||
+1 Aircraft Racks<br> | |||
+0 Rocket Drive<br> | |||
+0 Delta-Dust Jumpdrive<br> | |||
EU purchase price: 200 IP equivalent.<br> | |||
<br> | |||
1x Changsha Class Light Carrier<br> | |||
Type: Light Carrier<br> | |||
Tech: 3<br> | |||
Cost: 160 IP, 40 Delta Dust<br> | |||
Upkeep: 10 Supplies, 25 He3<br> | |||
DP: 60<br> | |||
+1 Hanger<br> | |||
+1 Catapults<br> | |||
+0 Gravity Drive<br> | |||
+0 Delta-Dust Jumpdrive<br> | |||
Sino-Russian purchase price: 200 IP equivalent.<br> | |||
<br> | |||
5x Mako Interface Striker (secret)<br> | |||
Type: Destroyer<br> | |||
Tech Level: 4<br> | |||
Cost: 96 IP, 16 Condensates, 16 Delta Dust<br> | |||
Upkeep: 5 Supply, 15 He3<br> | |||
+1 Swarm Missiles<br> | |||
+1 Stealth<br> | |||
+1 Cargo<br> | |||
+1 Aerospace<br> | |||
+0 Intertial-Control Drive<br> | |||
+0 Delta-Dust Jumpdrive<br> | |||
Rim purchase price: 128 IP equivalent. <br> | |||
8x Lanzhou V Class Multirole Destroyer<br> | |||
Type: Destroyer<br> | |||
Tech: 3<br> | |||
Cost: 80 IP, 16 Delta Dust<br> | |||
Upkeep: 5 Supplies 15 He3<br> | |||
DP: 2<br> | |||
+1 Missile Launchers<br> | |||
+1 Armor<br> | |||
+1 Aerospace<br> | |||
+0 Gravity Drive<br> | |||
+0 Delta-Dust Jumpdrive<br> | |||
Sino-Russian purchase price: 96 IP equivalent<br> | |||
5x Type 073-C Hainan Corvette<br> | |||
http://www.mahq.net/mecha/gundam/f91/zamouthnada.jpg<br> | |||
Type: Frigate<br> | |||
Tech Level: 3<br> | |||
Cost: 32 IP, 4 Delta Dust<br> | |||
Upkeep: 2 Supply, 7 He3<br> | |||
+1 Extended range<br> | |||
+1 Sensors<br> | |||
+1 Aerospace<br> | |||
-1 AA<br> | |||
+0 Gravity Drive<br> | |||
+0 Civilian Delta-Dust Jumpdrive<br> | |||
Rim purchase price: 36 IP equivalent. <br> | |||
Special: Rim states pay 1/2 supply for unmodified Type 073-C Hainan Corvettes. Treated as Civilian ships for FTL travel time calculation.<br> | |||
<br> | |||
Civilian Shipping: 190 IP<br> | |||
<br> | |||
20x Heavy Cargo Pod<br> | |||
Cost: 2.5<br> | |||
<br> | |||
5x Heavy Lift Vehicle<br> | |||
Cost: 10<br> | |||
<br> | |||
10x Innocent Conveyor<br> | |||
Type: Conveyor<br> | |||
Cost: 5<br> | |||
Cargo: 2x Heavy Lift Vehicles/Heavy Cargo Pods<br> | |||
<br> | |||
5x Blockade Runner (secret)<br> | |||
Type: Courier<br> | |||
Cost: 10<br> | |||
Cargo Capacity: 5,000<br> | |||
+2 Bootlegger Special Custom Rocket Drive<br> | |||
+1 Armour<br> | |||
Special: Uses Warship FTL speed<br> | |||
5x Smuggler Custom (secret)<br> | |||
Type: Courier<br> | |||
Cost: 6 + 2 Metamaterials<br> | |||
Cargo Capacity: 5,000<br> | |||
+1 Metamaterial Lined Smuggler's Hold<br> | |||
Special: Uses Warship FTL speed<br> | |||
<br> | |||
1x Pirate's Cove (secret)<br> | |||
Type: Star fort<br> | |||
Cost: 1200<br> | |||
+2 Buried<br> | |||
+1 Factories<br> | |||
-1 Slow Launch<br> | |||
-1 Weapons<br> | |||
Holds 25 secret industry<br> | |||
<br> | |||
750 IP (5 Months O Stuff)<br> | |||
<br> | |||
15x Anti-Breecher Area Suppression Gun<br> | |||
Artillery Battery<br> | |||
TL: 3<br> | |||
Cost: 10<br> | |||
+1 Anti-Infantry<br> | |||
+1 Compact<br> | |||
-1 Mobility<br> | |||
-1 Short Range<br> | |||
Upkeep: 3 Supply<br> | |||
Cargo Size: 5,000<br> | |||
Small trailer-mounted cannister gun meant to mow down concentrations of infantry in tight spaces. Easy to maneuver into tight spaces.<br> | |||
<br> | |||
25x Guys With RPG's<br> | |||
Infantry Battalion<br> | |||
Cost: 3<br> | |||
+1 Heavy Weapons<br> | |||
Upkeep: 1 Supply<br> | |||
Cargo Size: 10,000<br> | |||
In case someone, somehow, gets giant robots inside the Domes.<br> | |||
5x Crash-Built Defence Gun Under A Tarp<br> | |||
Orbital Defense Battery<br> | |||
Cost: 40<br> | |||
+1 Fast Tracking<br> | |||
+1 Hidden (Or firepower, if that doesn't work)<br> | |||
-2 Fixed<br> | |||
Upkeep: 10 Supply, 2 He3<br> | |||
Cargo Size: 5,000<br> | |||
<br> | |||
5x Drug Smugger Special Spacemobile<br> | |||
Utility Flight<br> | |||
Cost: 16 + 4 Metamaterials<br> | |||
+1 Metamat Stealth<br> | |||
+1 Boosters<br> | |||
DP: 4<br> | |||
Upkeep: 2 Supply, 2 He3<br> | |||
<br> | |||
25x Hastily Abandoned Cargo Pod Full of Paniced Civilians!<br> | |||
Heavy Cargo Pod<br> | |||
Cost: 4<br> | |||
+0 Filled with poor refugees begging for help!<br> | |||
+0 Also filled with infiltrators!<br> | |||
DP: N/A<br> | |||
Upkeep: None<br> | |||
Cargo Capacity: 20 000<br> | |||
<br> | <br> | ||
25x Derelict Hunk of Junk Filled with Explosives<br> | |||
Heavy Cargo Pod<br> | |||
Cost: 4<br> | |||
+1 Explodes!<br> | |||
+1 Indestinguishable From The Ones Filled With Refugees!<br> | |||
-2 Cargo<br> | |||
DP: N/A<br> | |||
Upkeep: None<br> | |||
Cargo Capacity: -<br> |
Revision as of 19:09, 24 September 2011
Roanapur 2195
Genre: Criminal Empire
Infrastructure:
Population: 20 Million (40 SD)
Wealth: 150 [250] (30 SD)
Industry: 150 (30 SD) + 25 secret
He3: 500 He3 per Month
Stockpiles (0.76 SD):
Wealth: 1350
He3: 2700
Lotus: 76
Strategic Resources: 24 SD
Lotus: 50
Metamaterials: 10 (secret)
Traits: (40-40= 0 Net)
Covert Operations: 10 SD
Cyberize: 10 SD
Overt Operations: 10 SD
People's War: 0 SD
State Secrets Act: 10 SD
Bioroid Lovers: 10 SD
Ten Thousand Fists: +10 SD
Airless Rock: +10 SD
Ensigns of Industry: +20 SD
Military: 75.24 SD = 7524IP
Army: 3650 IP
100 x Common Thugs (75 secret)
Type: Regular Infantry
Tech: 3
Cost: 6 IP
Upkeep: 1 Supply
+1 Illegal Cybernetics
+1 Flak Vest
+1 Needler Gun
+1 Liquid Courage (Also available in tablet form!)
25 x Veteran Enforcers (secret)
Type: Elite Infantry
Tech: 3
Cost: 35 IP
Upkeep: 1 Supply
+1 Illegal Cybernetics
+1 Urban Combat Training
+1 Personal Body Armour
+2 Intimidatingly Big Gun
25 x Hitman Squad (secret)
Type: Special Forces
Tech: 3
Cost: 35 IP
Upkeep: 1 Supply
+1 Elite Cybernetics
+1 Urban Combat Training
+1 Low-Profile Sneak Suit
+1 Heavy Body Armour
+1 Submachine Guns
100x Mook Mover
Type: Truck Mobilization
Tech: 3
Cost: 3
+1 Vaccum Sealed
Upkeep: 1 Supply
50x Personal Flight Harness
Type: Skimmer Mobilization
Tech: 3
Cost: 4
Upkeep: 1 Supply
5x Crimelord Gunship
Type: Helicopter Mobilization
Tech: 3
Cost: 60
+1 Chaff and Flare System
Upkeep: 10 Supply
20x Roanapur Noisemaker
Type: Artillery Battery
Tech: 3
Cost: 25
+1 Mobility
+1 Dual Barrels
+1 Vaccum Sealed
Upkeep: 3 Supply
10x Flakmaster Defence Vehicle
Type: Artillery Battery
Tech: 3
Cost: 25
+1 Mobility
+1 Anti-Aerospace Railgun Battery
+1 Vaccum Sealed
Upkeep: 3 Supply
10x HQ-69 Missile Batteries
Type: GTO Battery
Tech: 3
Cost: 60
+1 Vaccum Sealed
Upkeep: 10 Supply
Aerospace: 1880 IP
20 x AEF-7000B “Maelstrom” Interceptor Flight
Type: Intercept Fighter Flight
Tech: 3
Cost: 24 IP
Upkeep: 4 Supply 8 He3
+1 Boosters
+1 Missiles
70x Shenyang J-55 Strike Fighter
http://www.mahq.net/mecha/srw/og2/ysf-33-4.jpg
Type: Strike Fighter Flight
Tech: 3
Cost: 20 IP
Upkeep: 4 Supply, 8 He3
DP: 4
+1 Dual Railguns
+1 Armor
-1 Agility
Fp:3/9, Pt:3, Db:5, Mob:8/4+3 Det:2+3
Range: Near Medium. TL: 3
Squadron: Fp:6/18, Pt:6, Db:15, Mob:8/4+3 Det:2+3
Navy: 1804 IP
2x Lepanto Class Cruiser
http://www.dp9.com/images/hachiman.gif
Type: Cruiser
Tech Level: 3
Cost: 160, 40 Delta Dust
Upkeep: 10 Supply, 20 He3
DP: 8
+1 Railgun Turrets
+1 Aircraft Racks
+0 Rocket Drive
+0 Delta-Dust Jumpdrive
EU purchase price: 200 IP equivalent.
1x Changsha Class Light Carrier
Type: Light Carrier
Tech: 3
Cost: 160 IP, 40 Delta Dust
Upkeep: 10 Supplies, 25 He3
DP: 60
+1 Hanger
+1 Catapults
+0 Gravity Drive
+0 Delta-Dust Jumpdrive
Sino-Russian purchase price: 200 IP equivalent.
5x Mako Interface Striker (secret)
Type: Destroyer
Tech Level: 4
Cost: 96 IP, 16 Condensates, 16 Delta Dust
Upkeep: 5 Supply, 15 He3
+1 Swarm Missiles
+1 Stealth
+1 Cargo
+1 Aerospace
+0 Intertial-Control Drive
+0 Delta-Dust Jumpdrive
Rim purchase price: 128 IP equivalent.
8x Lanzhou V Class Multirole Destroyer
Type: Destroyer
Tech: 3
Cost: 80 IP, 16 Delta Dust
Upkeep: 5 Supplies 15 He3
DP: 2
+1 Missile Launchers
+1 Armor
+1 Aerospace
+0 Gravity Drive
+0 Delta-Dust Jumpdrive
Sino-Russian purchase price: 96 IP equivalent
5x Type 073-C Hainan Corvette
http://www.mahq.net/mecha/gundam/f91/zamouthnada.jpg
Type: Frigate
Tech Level: 3
Cost: 32 IP, 4 Delta Dust
Upkeep: 2 Supply, 7 He3
+1 Extended range
+1 Sensors
+1 Aerospace
-1 AA
+0 Gravity Drive
+0 Civilian Delta-Dust Jumpdrive
Rim purchase price: 36 IP equivalent.
Special: Rim states pay 1/2 supply for unmodified Type 073-C Hainan Corvettes. Treated as Civilian ships for FTL travel time calculation.
Civilian Shipping: 190 IP
20x Heavy Cargo Pod
Cost: 2.5
5x Heavy Lift Vehicle
Cost: 10
10x Innocent Conveyor
Type: Conveyor
Cost: 5
Cargo: 2x Heavy Lift Vehicles/Heavy Cargo Pods
5x Blockade Runner (secret)
Type: Courier
Cost: 10
Cargo Capacity: 5,000
+2 Bootlegger Special Custom Rocket Drive
+1 Armour
Special: Uses Warship FTL speed
5x Smuggler Custom (secret)
Type: Courier
Cost: 6 + 2 Metamaterials
Cargo Capacity: 5,000
+1 Metamaterial Lined Smuggler's Hold
Special: Uses Warship FTL speed
1x Pirate's Cove (secret)
Type: Star fort
Cost: 1200
+2 Buried
+1 Factories
-1 Slow Launch
-1 Weapons
Holds 25 secret industry
750 IP (5 Months O Stuff)
15x Anti-Breecher Area Suppression Gun
Artillery Battery
TL: 3
Cost: 10
+1 Anti-Infantry
+1 Compact
-1 Mobility
-1 Short Range
Upkeep: 3 Supply
Cargo Size: 5,000
Small trailer-mounted cannister gun meant to mow down concentrations of infantry in tight spaces. Easy to maneuver into tight spaces.
25x Guys With RPG's
Infantry Battalion
Cost: 3
+1 Heavy Weapons
Upkeep: 1 Supply
Cargo Size: 10,000
In case someone, somehow, gets giant robots inside the Domes.
5x Crash-Built Defence Gun Under A Tarp
Orbital Defense Battery
Cost: 40
+1 Fast Tracking
+1 Hidden (Or firepower, if that doesn't work)
-2 Fixed
Upkeep: 10 Supply, 2 He3
Cargo Size: 5,000
5x Drug Smugger Special Spacemobile
Utility Flight
Cost: 16 + 4 Metamaterials
+1 Metamat Stealth
+1 Boosters
DP: 4
Upkeep: 2 Supply, 2 He3
25x Hastily Abandoned Cargo Pod Full of Paniced Civilians!
Heavy Cargo Pod
Cost: 4
+0 Filled with poor refugees begging for help!
+0 Also filled with infiltrators!
DP: N/A
Upkeep: None
Cargo Capacity: 20 000
25x Derelict Hunk of Junk Filled with Explosives
Heavy Cargo Pod
Cost: 4
+1 Explodes!
+1 Indestinguishable From The Ones Filled With Refugees!
-2 Cargo
DP: N/A
Upkeep: None
Cargo Capacity: -