Maiden of the White Wolves: Difference between revisions
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=== Basic Info === | === Basic Info === | ||
'''Essence:''' | '''Essence:''' ●●● | ||
:'''Personal:''' | :'''Personal:''' | ||
:'''Peripheral:''' | :'''Peripheral:''' | ||
Line 44: | Line 44: | ||
'''Charisma''' ●●●●<br> | '''Charisma''' ●●●●<br> | ||
'''Manipulation''' ●●●<br> | '''Manipulation''' ●●●<br> | ||
'''Appearance''' ●●●●<br> | '''Appearance''' ●●●●(● ●●)<br> | ||
'''Perception''' ●●<br> | '''Perception''' ●●<br> | ||
Line 58: | Line 58: | ||
* Intimidation +1 | * Intimidation +1 | ||
'''Dodge''' ●●●●●<br> | Medicine ●● <br> | ||
'''Athletics''' ●●●●<br> | Lore ● <br> | ||
'''Dodge''' ●●●●● <br> | |||
'''Athletics''' ●●●● <br> | |||
Awareness ● <br> | |||
'''Bureaucracy''' ●●●<br> | '''Bureaucracy''' ●●●<br> | ||
Line 72: | Line 76: | ||
=== Charms === | === Charms === | ||
==== | ==== Thrown ==== | ||
Second | Second Thrown Mastery - ''Essence Triumphant''<br> | ||
''Returning Weapon Concentration'' Core Pg 196 <br> | |||
''Spirit Weapons'' Core Pg 197 | |||
:2m | |||
''Triple Distance Technique'' Core Pg 196 | |||
:3m | |||
''Cascade of Cutting Terror'' Core Pg 196 | |||
:5m | |||
==== Presence ==== | ==== Presence ==== | ||
Second Presence Mastery - ''Essence Triumphant''<br> | Second Presence Mastery - ''Essence Triumphant''<br> | ||
==== Athletics ==== | ==== Athletics ==== | ||
Line 100: | Line 110: | ||
:3m, 1wp | :3m, 1wp | ||
''Wild Revelry Approach'' Core Pg. 238 | ''Wild Revelry Approach'' Core Pg. 238 | ||
:3m, 1wp | :3m, 1wp | ||
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=== Backgrounds === | === Backgrounds === | ||
'''Cult''' ●● <br> | '''Cult''' ●●● (+3m per Hour, +1 Temp WP as a Reflexive Action every 24 Hours) <br> | ||
'''Familiar''' | '''Influence''' ●● <br> | ||
'''Allies''' | '''Mentor''' ●● <br> | ||
:''Mother of the White North'', a Lesser Forest Deity in the guise of a Direwolf | |||
'''Familiar''' ●●●●● <br> | |||
:''Firstborn of the White North'', a Godblooded white Direwolf of great strength and intelligence | |||
'''Allies''' ●●●●● <br> | |||
:Several weaker Godblooded white Direwolves | |||
'''Manse''' ●●●●● (+10m per Hour) <br> | |||
:''Stone of Inhuman Beauty'' (Adds 4 Dots to App, Maximum of 7) | |||
'''Artifact''' ● <br> | |||
:''Orichalcum Hearthstone Amulet'' (+1m per Hour) | |||
'''Artifact''' ● | |||
:''Orichalcum Short Daiklave'' | |||
=== XP === | === XP === | ||
Spent: | Spent: 100 XP <br> | ||
Unspent: | Unspent: 0 XP <br> |
Revision as of 21:58, 18 October 2010
Maiden of the White Wolves
Caste: Eclipse
Motivation: To protect the pure wildernesses of Creation from Wyld taint and the encroachment of human settlement.
Description: A woman with fair, slightly peach-color skin and mousy brown hair with a wild and rough-cut style, who wears a short sleeveless tunic made from tattered blue cloth, with a loose vest and cape made of fleece and boar hides. Her dark blue eyes appear to be wary and studious of her environment, and her face, wrists and ankles bear distinctive deep red markings common among some wilder tribes in the North.
Personality: A young girl who is both wary and mistrustful, but full of an unbridled compassion and curiosity, Maiden of the White Wolves is the sort of person who spends much of her time on the very fringes of society. Though she openly hates the Dynast and Lookshy warriors who hunt the great forest spirits for sport, as well as the Wyld-tainted barbarians who plunder and burn all before them, she does have a small soft spot for the mortals she observed from the cover of the wilds growing up. Although her manner is a little harsh, she is soft-spoken and strong-willed.
Background: Maiden of the White Wolves earned her sobriquet and name from the villagers of the Northern villages who would see her and her kin wandering along the treeline on misty mornings and foggy nights. A child of barbarian and Realm heritage, she was abandoned by her mother to the forests and adopted by the local forest deity, a God-blooded mother-wolf of some power.
She spent much of her childhood frolicking with her adoptive parent's childer, only occasionally wandering into human settlements while posing as a beggar. Her life was without incident, only occasionally running into barbarian raiders or poachers hoping to slay her kin. In all cases, she always got by on the legends of the 'ghostly wolf-maiden' and managed to scare or defeat her attackers. As she travelled, she found herself meeting other lesser deities of the North and found solace in their presence and purpose in their protection from poachers. As the masked Maiden of the White Wolves, she acted as a benevolent spirit who protected lost travelers, but also put misfortune on hunters and murderous wyldmen.
When the rumors were of enough note to rouse the interest of the local garrison captains, who went out in a hunting party to hunt down her mother and kin. She found herself alternating between fighting and fleeing from them for many days, staying ahead by a hair's breadth and escaping every ambush from the back of her mother. When finally cornered, she charged forward and engaged them in battle, taking many sword and spear wounds and struggling, before a swing shattered the mask she had donned for many years, revealing her face and the glowing sigil of the Crowned Sun.
With her Exaltation came greater purpose, and she soon left the woods and snowy passes for distant lands. It is said that that the captain who faced her agreed to never hunt the forest Gods again under great penalty, but now faced a greater duty: to hunt the Maiden herself.
Basic Info
Essence: ●●●
- Personal:
- Peripheral:
- Essence Recovery:
Willpower: ●●●●● ●●●●
Health: 0/1/1/2/2/4/Incapacitated
Combat
Soak:
- Hardness:
Punch:
Kick:
Virtues
Compassion: ●●●●
Conviction: ●●
Temperance: ●
Valor: ●●
Intimacies
Attributes
Strength ●
Dexterity ●●●●
Stamina ●●●●
Charisma ●●●●
Manipulation ●●●
Appearance ●●●●(● ●●)
Perception ●●
Intelligence ●●
Wits ●●●
Abilities
Martial Arts ●●●●
Thrown ●●●●
Presence ●●●●●
- Intimidation +1
Medicine ●●
Lore ●
Dodge ●●●●●
Athletics ●●●●
Awareness ●
Bureaucracy ●●●
Linguistics ●●●●
Ride ●●●●●
Sail ●
Socialize ●●●●●
- Nature Spirits +1
- Godblooded +1
- Fair Folk +1
Charms
Thrown
Second Thrown Mastery - Essence Triumphant
Returning Weapon Concentration Core Pg 196
Spirit Weapons Core Pg 197
- 2m
Triple Distance Technique Core Pg 196
- 3m
Cascade of Cutting Terror Core Pg 196
- 5m
Presence
Second Presence Mastery - Essence Triumphant
Athletics
Graceful Crane Stance Core Pg. 222
- 3m
Monkey Leap Technique Core Pg. 223
- 3m
Ride
Master Horseman's Technique Core Pg. 234
- Harmony of Spirits Style (Reflexive 1m to remain on mount.)
Socialize
Second Socialize Mastery - Essence Triumphant
Wise-Eyed Courtier Method Core Pg. 238
- 3m, 1wp
Wild Revelry Approach Core Pg. 238
- 3m, 1wp
Backgrounds
Cult ●●● (+3m per Hour, +1 Temp WP as a Reflexive Action every 24 Hours)
Influence ●●
Mentor ●●
- Mother of the White North, a Lesser Forest Deity in the guise of a Direwolf
Familiar ●●●●●
- Firstborn of the White North, a Godblooded white Direwolf of great strength and intelligence
Allies ●●●●●
- Several weaker Godblooded white Direwolves
Manse ●●●●● (+10m per Hour)
- Stone of Inhuman Beauty (Adds 4 Dots to App, Maximum of 7)
Artifact ●
- Orichalcum Hearthstone Amulet (+1m per Hour)
Artifact ●
- Orichalcum Short Daiklave
XP
Spent: 100 XP
Unspent: 0 XP