User:Shrike: Difference between revisions

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:Charisma (Command):  2 (1 +1, 1)
:Charisma (Command):  2 (1 +1, 1)
:Education (Military History):  3 (1 +2, 1)
:Education (Military History):  3 (1 +2, 1)
:Forgeborn are limited to a maximum Magery of 2, but gain +3 to Physical, +2 to Education, +1 to Wits and Charisma, +2 Physical (Toughness) and +1 Education (Ancestral/Encyclopedic Memories).
:Warriors gain +1 Finesse and +1 Physical.
:Berserkers gain +1 Physical and +1 Physical (Toughness)
:War  +1 Finesse and +1 Physical (Toughness).
:Knowledge  +1 Education and +1 Education (any specialty).
:Magery 0
:Finesse:  2 (1 +1, 1)
:Physical:  6  (1 +5, 1)
:Education:  4 (1 +3, 1)
:Wits:  2 (2 +1, 3)
:Charisma:  2 (1 +1, 1)
:Respect: 3 (6)
:Legend: 4 (20)
:Physical (Toughness):  4 (0 +4, 0)
:Education (Ancestral/Encyclopedic Memories): 3 (1 +2, 1)
:Finesse (Cataclysm Mode):  1 (1)
:Relic (15 CP)
:Immortal (15)
:Divine Shield (10)




[http://forums.spacebattles.com/showpost.php?p=1811059&postcount=286 LOE-Tans]
[http://forums.spacebattles.com/showpost.php?p=1811059&postcount=286 LOE-Tans]

Revision as of 00:53, 11 October 2010

Apostates gain +1 to any two separate attributes.
Barbarians are unmodified mortals and generally not fit to be player characters. Barbarians start with -1 to all attributes and are limited to a maximum Magery of 1.
Warriors gain +1 Finesse and +1 Physical.
Strategoi gain an additional +1 Charisma (Command) and +2 Education (Military History).
Followers (10)
Bodyguard (5 CP): You have roughly a dozen to two dozen followers at your beck and call.
Elites (two times cost):
Province Small Fleet (25 CP): An alternative martial equivalence would be an entire carrier or battleship strike group, a single heavy combatant escorted by several medium and light warships.
Magery 0
Finesse: 1 (1 -1 +1, 1)
Physical: 1 (1 -1 +1, 1)
Education: 1 (1 -1 +1, 1)
Wits: 2 (2 -1 +1, 3)
Charisma: 2 (3 -1, 6)
Respect: 3 (6)
Legend: 4 (20)
Charisma (Command): 2 (1 +1, 1)
Education (Military History): 3 (1 +2, 1)



Forgeborn are limited to a maximum Magery of 2, but gain +3 to Physical, +2 to Education, +1 to Wits and Charisma, +2 Physical (Toughness) and +1 Education (Ancestral/Encyclopedic Memories).
Warriors gain +1 Finesse and +1 Physical.
Berserkers gain +1 Physical and +1 Physical (Toughness)
War +1 Finesse and +1 Physical (Toughness).
Knowledge +1 Education and +1 Education (any specialty).
Magery 0
Finesse: 2 (1 +1, 1)
Physical: 6 (1 +5, 1)
Education: 4 (1 +3, 1)
Wits: 2 (2 +1, 3)
Charisma: 2 (1 +1, 1)
Respect: 3 (6)
Legend: 4 (20)
Physical (Toughness): 4 (0 +4, 0)
Education (Ancestral/Encyclopedic Memories): 3 (1 +2, 1)
Finesse (Cataclysm Mode): 1 (1)
Relic (15 CP)
Immortal (15)
Divine Shield (10)



LOE-Tans