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===Adam Maryam=== | ===Adam Maryam=== | ||
'''Player:''' Peel<br> | '''Player:''' Peel<br> | ||
Captain Adam Maryam is a respected veteran of the System War and one of the last S-Class transhumans to be created with no Aleph capability. Despite this handicap he has excelled in all fields of human endeavour from suit piloting to (anonymous) political commentary, and been rewarded with command of the prestigious Blue Canaries squadron of INTACT. He is a hard nosed but not totally inflexible commander who favours deliberation and forward planning, and still commands in the field to alter battleplans as needed despite his rusty skills. He is absolutely committed to the ideal of the Solar Federation, but finds it entirely too sympathetic to 'conservative' baseline interests and avoids fraternising with the lower orders. | |||
Maryam has his sights set on command rank, and beyond that on bringing about positive reform of the Solar Federation in general. | |||
Maryam is a tall bald man of Ethiopian extraction. | |||
:Outlier Superior (+3 physical, +1 Wits, +1 charisma, +1 education, +1 aleph)<br> | :Outlier Superior (+3 physical, +1 Wits, +1 charisma, +1 education, +1 aleph)<br> | ||
:INTACT Legate (+1 unlimited command, +1 education, +2 conspiracy (INTACT), High Rank)<br> | :INTACT Legate (+1 unlimited command, +1 education, +2 conspiracy (INTACT), High Rank)<br> |
Revision as of 12:33, 14 September 2010
INTACT
Adam Maryam
Player: Peel
Captain Adam Maryam is a respected veteran of the System War and one of the last S-Class transhumans to be created with no Aleph capability. Despite this handicap he has excelled in all fields of human endeavour from suit piloting to (anonymous) political commentary, and been rewarded with command of the prestigious Blue Canaries squadron of INTACT. He is a hard nosed but not totally inflexible commander who favours deliberation and forward planning, and still commands in the field to alter battleplans as needed despite his rusty skills. He is absolutely committed to the ideal of the Solar Federation, but finds it entirely too sympathetic to 'conservative' baseline interests and avoids fraternising with the lower orders.
Maryam has his sights set on command rank, and beyond that on bringing about positive reform of the Solar Federation in general.
Maryam is a tall bald man of Ethiopian extraction.
- Outlier Superior (+3 physical, +1 Wits, +1 charisma, +1 education, +1 aleph)
- INTACT Legate (+1 unlimited command, +1 education, +2 conspiracy (INTACT), High Rank)
- Veteran (+1 pilot, +1 command (specific), -2 aleph)
Character Points: 70
Stats
- Pilot - 4 (3+1, 6)
- Gunnery - 4 (10)
- Aleph - 0 (1-1, 1)
- Physical - 5 (2+3, 3)
- Wits - 5 (4+1, 10)
- Education - 6 (4+2, 10)
- Charisma - 5 (4+1, 10)
Specialties
- Charisma: Diplomacy - 1 (0+1, 0)
- Command: Mobile Suits - 4 (3+1, 6)
- Command: Warships - 2 (3)
- Command: General - 2 (1+1, 1)
- Conspiracy: INTACT - 5 (2+3, 3)
- Conspiracy: Futurists - 4 (10)
- Education: Politics - 1 (0+1, 0)
Extras
- Intolerant: Baselines - +3
Aleph Powers
- None
Virgil Corvid
Player: BM
- Seraph (+2 Physical, +2 Aleph,, +1 Education, +1 Wits, +1 Charisma, +1 Conspiracy: Seraph)
- INTACT Censor (+1 Education, +5 Aleph Points, +2 INTACT Conspiracy)
Character Points: 70
Stats
- Pilot - 3 (3, 6)
- Gunnery - 3 (3, 6)
- Aleph - 7 (5+2, 15)
- Physical - 4 (2+2, 3)
- Wits - 5 (4+1, 10)
- Education - 6 (4+2, 10)
- Charisma - 4 (3+1, 6)
Specialties
- Pilot: Melee - 1 (1)
- Wits: Multitasking - 1 (1)
- Education: Electronic and Data systems: - 1 (1)
- Education: Alien Technologies - 1 (1)
- Command: Mobile Suits - 1 (1)
- Conspiracy: INTACT - 4 (2+2, 3)
- Conspiracy: Seraph - 4 (3+1, 6)
- Tuneup: Engineer - 2 (2, 3)
Traits
- Rival (Onee-chan I'll avenge you!!)
Extras
- Cybernewtype - -4
- Obsession: Aliens - +3
- Renegade Interrupt - +4
Aleph Powers
- Total Points: ?+5
- Newtype Flash (free)
- High Level Control (free)
- pending revamp of Aleph Powers list
Mobile Suit
- Name: Dryad
- Description: A custom Seraph model, a lithe, dark-blue machine with long limbs and a crested head, quick and nimble.
- Stats: (14 + 2 Tuneup)
- Melee: 4
- Firepower: 2
- Defense: 3
- Speed: 4
- Special: 3 (Aleph Matrix, Aleph Bits, Electrified Towline)
- Melee Standard: Alpha Knives (bit-propulsion)
- Ranged Standard: Plasma Cannon
Isis Vantes
Player: FBH
- Seraphim (+2 bonus to Physical +2 Aleph +1 Education, +1 Wits, +1 Charisma +1 Seraphim Conspiracy)
- INTACT Legate (+1 Unlimited Command, +1 Education, +2 INTACT Conspiracy and High Rank )
- Trait: Rival
Character Points: 70
Stats
- Pilot: 3 (6)
- Gunnery: 3 (6)
- Aleph: 6 (10)
- Physical: 6 (10)
- Wits : 5 (10)
- Education: 5 (10)
- Charisma: 5 (10)
Specialties
- Piloting (Seraphim suits) 2 (3)
- Gunnery (Seraphim suits) 1 (1)
- Education (Politics) 1
- Charisma (Diplomacy) 1
- Unlimited Command 2 (1 point)
- Command (Mecha) 3 (6 points)
- Conspiracy- INTACT 4 (1 points)
- Conspiracy -Seraphim 4 (6 points)
- Tune up -Engineer 1 (1 points)
Extras
- Licence Holder 4
- High Ranked 0
- Intolerant (Baselines) -3
- Obsession (Seraphim interests) -3
- Code of Honor (Stay true to a sworn word, never kill a disabled enemy, lead by example, protect those under your command) -5
Aleph Powers
Susannah Raskanos
Player:Ent
- Seraph(untrue) (+2 bonus to Physical +2 Aleph, +1 Education, +1 Wits, +1 Charisma)
- INTACT Lictor (+1 Pilot, +1 Pilot (Mobile Suit), +1 Gunnery (Mobile Suit), +1 Charisma (Diplomacy) and +1 Conspiracy (INTACT) )
Character Points: 70
Stats
- Pilot - 5(4+1,10)
- Gunnery - 4(4,10)
- Aleph - 4(2+2,3)
- Physical - 5(3+2,6)
- Wits - 5(4+1,10)
- Education - 4(3+1, 6)
- Charisma - 5(4+1, 10)
Specialties
- Charisma: Diplomacy - 1
- Conspiracy: INTACT - 1
- Education: Electronic warfare - 2(3)
- Pilot: Mobile Suit - 3(2+1,3)
- Gunnery: Mobile Suit - 1
- Command: General - 2(3)
- Command: Mecha - 2(3)
Extras
- Code of Honor(Good Behavior) - +5
- Mid Rank - 5
Jason Rico
Player: MW
- INTACT Legate
- Full-body Cyborg
Character Points: 70 points
Rank - High (0)
Stats
- Pilot 6 + 1 [7] (21)
- Gunnery 6 + 1 [7] (21)
- Aleph 2 - 2 [0] (3)
- Physical 4 + 2 [6] (10)
- Wits 2 (3)
- Education 2 (3)
- Charisma 1 (1)
Specializations
- Charisma: Diplomacy 2 + 1 [3] (3)
- Command: Universal 1 (0)
- Conspiracy: INTACT 2 (0)
- Education: Computer Operation 1 (0)
- Education: Politics 1 (0)
- Physical: Big Guy 3 (0)
- Tuneup: Crack Pilot 3 (6)
Traits
- Veteran
Jason has seen numerous conflicts, and has the battle scars to prove it; or rather, he has that body to prove what happened in one of his past deployments where the only way to save him was to replace his body with a cybernetic one.
- Made of Iron
Having been through multiple deployments and engagements, Jason has learned how to better use the armor of his heavy mecha to greater benefit in shrugging off blows.
Advantages/Disadvantages
- Code of Honor (+5)
Jason will never shoot a disabled opponent nor a pilot that has ejected and is combat ineffective, much like fighter pilots of old.
- License Holder (4)
Having served with INTACT for quite some time, Jason has earned a free hand in most things.
Mikhail Dyakov
Player: Zeronet
- Full Body Cyborg (+2 bonus to Physical, +3 bonus to Physical: Big Guy and +1 to Education: Computer Operation)
- INTACT Censor +1 Education, +5 Aleph Points and +2 Conspiracy
- Trait:
Character Points: 73 (73)
Stats
- Pilot: 4
- Gunnery: 3
- Aleph: 6
- Physical: 5(3+2)
- Wits: 4
- Education: 4(3+1)
- Charisma: 3
Specialties Big Guy: +3 Physical Education: +1 Computer Conspiracy (INTACT): +2 Conspiracy (Futurists): +4 (4p) Extras
- Cybernewtype 4
- Intolerant (Baselines) -3
Aleph Powers
Neo-Jove
Haqua Alice Reigenmyon
Player: Mal
Character Points: 70
Zodiac Union
Y.G. Ash
Player: Shrike
- Omoikane (+2 Education, +1 Wits, +1 Charisma)
- Battlemanagement Director +1 Command (Universal), +1 Education (Computers), +2 Conspiracy (ZCF), High Rank)
Character Points: 70
Stats
- Pilot - 3 (6)
- Gunnery - 3 (6)
- Aleph - 0 (0)
- Physical - 3 (6)
- Wits - 4 (3+1, 6)
- Education - 5 (3+2,6)
- Charisma - 4 (3+1, 6)
Specialties
- Pilot (Mobile Armor) - 1 (1)
- Gunnery (Mobile Armor) - 1 (1)
- Education (Computers) - 1 (0+1, 0)
- Command (Universal) - 4 [2] (3+1, 6)
- Command (Mecha) - 3 (6)
- Command (Warships) - 2 (3)
- Conspiracy (Zodiac Combined Forces) - 3 (1+2, 1)
Extras
- Fan Favorite - 6
- Adventurous - +3
- Command Ranked - 13
Aleph Powers
- None
Outremonde Republic
Player: G
- Grounder
- Republic Fleet Officer (+1 Command (Spaceships), +1 Education (History), +1 Conspiracy (Republic Fleet) and Command Rank)
- Veteran (+1 to Piloting, +1 Command (Spaceships), -2 Aleph)
Character Points: 70
Stats
- Pilot: 3 (2+1, 3)
- Gunnery: 2 (3)
- Aleph: 0 (-2+2,3)
- Physical: 2 (3)
- Wits: 5 (15)
- Education: 5 (15)
- Charisma: 4 (10)
Specialties
- Command (General) 4 (10)
- Command (Spaceships) 5 (3+2,6)
- Conspiracy (Republic Fleet) 4 (3+1,6)
- Education (History) 1 (0)
- Diplomacy 1 (1)
Extras
- Code of Honor (+5)
- Command Rank (0)
Aleph Powers
- None
White Rose Kingdom
Arthur William Miles de Godsforde
Player: Dacis
- Outlier Superior (+3 Physical, +1 Wits, +1 Education, +1 Charisma, +1 Aleph, Free +1 Wits)
- Royalty (+1 Charisma, +2 Conspiracy (White Rose), High Rank, License Holder)
Character Points: 70
Stats
- Pilot: 1 (1)
- Gunnery: 1 (1)
- Aleph: 1 (0+1, 0)
- Physical: 6 (3+3, 6)
- Wits: 6 (4+1+1, 10)
- Education: 5 (4+1, 10)
- Charisma: 6 (4+1+1, 10)
Specialties
- Command (Warship): 5 (15)
- Conspiracy (White Rose): 3 (1+2, 1)
- Duelist: 2 (3)
Extras
- High Ranked: (0)
- Command Ranked (13)
Traits:
- Blademaster
Advantages:
- License Holder: (0)