Talk:The League: Refuge in Distance: Difference between revisions
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=Peelnotes= | =Peelnotes= | ||
==Globalnotes== | ==Globalnotes== | ||
*Out of five defined worlds, the League has | *Out of five defined worlds, the League has two single-party governments, one theocracy, one military junta, and one corrupt, unstable democracy. It also has two basketcase economies, one giant pile of fabricators, one black-market hub and a regional port. Their modern systems were built over two decades of total war (or preparation for). Complacent liberal-democratic idealism is dead. Their value systems and heroic assumptions are very different to the modern day. | ||
*The League didn't build civilian economies and then repurpose them for war. They built war machines and then repurposed them for <s>peace</s>ceasefire. | *The League didn't build civilian economies and then repurpose them for war. They built war machines and then repurposed them for <s>peace</s>ceasefire. | ||
*League values are defined in opposition to the Magnates. They uphold Great Men, who are needed to oppose faceless Magnate collectivity. Statues abound. | *League values are defined in opposition to the Magnates. They uphold Great Men, who are needed to oppose faceless Magnate collectivity. Statues abound. |
Revision as of 14:28, 30 July 2010
Peelnotes
Globalnotes
- Out of five defined worlds, the League has two single-party governments, one theocracy, one military junta, and one corrupt, unstable democracy. It also has two basketcase economies, one giant pile of fabricators, one black-market hub and a regional port. Their modern systems were built over two decades of total war (or preparation for). Complacent liberal-democratic idealism is dead. Their value systems and heroic assumptions are very different to the modern day.
- The League didn't build civilian economies and then repurpose them for war. They built war machines and then repurposed them for
peaceceasefire. - League values are defined in opposition to the Magnates. They uphold Great Men, who are needed to oppose faceless Magnate collectivity. Statues abound.
- League culture glorifies and is saturated by violence even among the young.
Localnotes
- Ares had an EU peacekeeping force on-planet when the breakdown hit. These informed the new professional militaries the League had to create.
- Ares had a lot of railguns and fabbers to play with. They have the most advanced rail technology of the League and are proponents of exploring 'alternate weapon concepts'.
- Azadistan can't hope to match Magnate supersoldier numbers or augmentation. How do they compensate?
- Azadistan probably has a sizeable antidemocratic movement.
- Finnegan's Folley has people still hiding out in the boonies with families, convinced the Magnates have taken over.