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Latest revision as of 00:59, 16 January 2010
Vimelan League World
Initial Colonization Mission Type
- Resource Base (+ PIP)
Initial Colony Population
- Dominantly Baseline (+ pop, + logistics)
Destination World
- Resource Rich World
- Relic Dust (+ Dust)
History of the Colony, Volume 1
- Narco-Warfare (+ military, + doctrines, - pop)
History of the Colony, Volume II
- Sudden Change of Government (+ morale, + PIP, - CIP)
The Breakdown
- Broken-down (+ PIP)
- Theta Hub (+ theta, + wealth, - dust)
The League
League World Politics
- Evil to Fight Evil (+military, +transgene, +doctrines, +tech, –morale, -relations)
League World Economics
- Regional Port (+ dust, + PIP, + CIP, +2 Shipbuilding, - ground tech)
League World Military
- Scrap Heaps (+ PIP, ++ logistics, ++ military, + doctrines, - tech)
Government Type
- Single Party Governance (+ PIP, + Wealth, + Military/Population/Stockpiles)
Starting Technology
- + Technology (common), +2 Shipbuilding, Capital Construction
- + Armor Tech, + Ground Tech
Totals
- Pop - +
- Transgene - +
- Morale - +
- PIP - ++++++
- CIP - 0
- Fabers - 0
- Wealth - ++
- Dust - +
- Theta - +
- Military - +++++
- Doctrines - +++
- Logistics - +++
- RP - 0
- Tech - +
- Stockpiles - +
- Debt - 0
Diplomatic --- Plenipotentiary - Ambassador - Envoy - Minister - Consul - Delegate -