Delten Technocracy: Difference between revisions
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Line 103: | Line 103: | ||
:Weapons Tech 24 | :Weapons Tech 24 | ||
:Civilian Tech 18 | :Civilian Tech 18 | ||
==Deltenian Shipyards== | |||
===Battleship=== | |||
[[File:Battleship.jpg|400px|right|Principality Battleship]] | |||
Mobility: 0 <br> | |||
Evasion: 0 <br> | |||
Armor: 8 <br> | |||
Structure: 8 <br> | |||
Hits: 40 <br> | |||
Space: 200 <br> | |||
Engineering Coefficient: 10 <br> | |||
Hull Coefficient: 8 <br> | |||
Hull Expansion: +20 <br> | |||
:Hull expanded five times | |||
::+ 100 Spaces | |||
:::Spaces Available: 300 | |||
Power Generation | |||
:Fusion Reactor | |||
::Spaces: 1 | |||
::Power Output: 15 | |||
::Twenty fitted | |||
:::Spaces Used: 20 | |||
:::Power Output: 300 | |||
Engines | |||
:Fusion Thrusters | |||
::Spaces: 20 | |||
::Power: 40 | |||
::Mobility: +1 | |||
::Evasion: +0.5 | |||
::Two fitted | |||
:::Spaces Used: 40 | |||
:::Power Consumed: 80 | |||
:::Mobility: +2 | |||
:::Evasion: +1 | |||
:Jump Drive | |||
::Spaces: 2.5 | |||
::Power: 8 | |||
::Two fitted | |||
:::Spaces Used: 5 | |||
:::Power Consumed: 16 | |||
Defensive Equipment | |||
:Depleted Uranium Armor | |||
::Spaces: 8 | |||
::Armor: +2 | |||
::Structure: +1 | |||
::Hits: +12 | |||
::Three fitted | |||
:::Spaces Used: 24 | |||
:::Armor: +6 | |||
:::Structure: +3 | |||
:::Hits: +36 | |||
:Structural Reinforcement | |||
::Spaces: 16 | |||
::Structure: +2 | |||
::Hits: +16 | |||
::Two fitted | |||
:::Spaces Used: 32 | |||
:::Structure: 4 | |||
:::Hits: +32 | |||
:Shields (To be determined type) | |||
::Spaces: 8 | |||
::Power: 64 | |||
::One fitted | |||
:::Spaces Used: 8 | |||
:::Power Consumed: 64 | |||
Weaponry | |||
:Large Railcannons | |||
::Spaces: 20 | |||
::Power: 16 | |||
::Range: 32 | |||
::Accuracy: -5 | |||
::Penetration: +15 | |||
::Strength: +15 | |||
::Damage: 3 | |||
::Three mounted | |||
:::Space Used: 60 | |||
:::Power Consumed: 48 | |||
:Medium Railcannon | |||
::Spaces: 10 | |||
::Power: 8 | |||
::Range: 24 | |||
::Accuracy: -3 | |||
::Penetration: +10 | |||
::Strength: +10 | |||
::Damage: 2 | |||
::Three mounted | |||
:::Space Used: 30 | |||
:::Power Consumed: 24 | |||
:Small Railcannon | |||
::Spaces: 5 | |||
::Power: 4 | |||
::Range: 16 | |||
::Accuracy: -1 | |||
::Penetration: +7 | |||
::Strength: +7 | |||
::Damage: | |||
::Six mounted | |||
:::Space Used: 30 | |||
:::Power Consumed: 24 | |||
:Vulcan Point Defense | |||
::Spaces: 2 | |||
::Power: 0 | |||
::Twelve mounted | |||
:::Spaces Used: 24 | |||
:::Power Consumed: 0 | |||
:Flak Cannon | |||
::Spaces: 2 | |||
::Power: 2 | |||
::Range: 12 | |||
::Accuracy: +5 | |||
::Penetration: +0 | |||
::Strength: +0 | |||
::Burst Bonus: +6 | |||
::Twelve mounted | |||
:::Space Used: 24 | |||
:::Power Consumed: 24 | |||
Overall Power Consumption: 280 | |||
:Power Remaining: 20 | |||
Spaces Used: 297 | |||
:Spaces Remaining: 3 | |||
Final Stats | |||
:Mobility: 2 | |||
:Evasion: 1 | |||
:Armor: 14 | |||
:Structure: 15 | |||
:Hits: 108 |
Revision as of 03:10, 13 January 2010
Indie Design
- A1 Longshot Mission (+ Faber)
- A2 Dominantly Baseline (+ pop, + logistics)
- A3 Terraformable World
- A7 Artifact Rush (+ PIP)
- B1 Artifact Find (+ Dust)
- B4 Active Machinery (+ Theta, - Dust)
- C1 Artifact Find (+ Dust)
- C4 Reverse-Engineerable (+ Tech)
- D1 Isolated (+ Stockpiles)
- D2 Strange Discovery (+ Dust)
- (B4) Extra Fabs (+ Faber)
- E1 Independence!
- F1 Be Interventionist (+ Military, + Logistics)
- F2 Expanse Production Center (++ PIP, ++ CIP)
- F3 Hypertech Bullshit (+ Theta, +Theta Tech, ++ Tech)
- L1 Future Government (++ Morale, + AI Tech)
Starting Tech Bonuses
- Independent ++ Tech, +6 Shipbuilding, Cruiser Construction, Capital Construction, + Beam/Pulse Tech
Chaotic Events
- Ran Outta People (+ Computer Tech, - Pop)
Summarized Rundown
- +2 Faber
- +2 CIP
- +3 PIP
- +2 Logistics
- +2 Dust
- +2 Theta
- +5 Tech (common)
- +1 Beam/Pulse Tech
- +1 Stockpiles
- +1 Military
- +2 Morale
- +1 AI tech
- +1 Computer Tech
- +1 Theta Tech
- +6 Shipbuilding
- Cruiser Construction
- Capital Construction
Magnate Design
- A1 Resource Base (+ PIP)
- A2 Dominately Transgene (++ Transgene)
- A3 Resource Rich World
- A6 Relic Dust (+ Dust)
- B1 Military Action (+ Military)
- B3 Miner Beatdown (+ PIP)
- C1 Artifact Find (+ Dust)
- C2 Reverse-Engineerable (+ Tech)
- D1 "I'm a Magnate!" (+ Morale)
- D5 Planning for the Long Term (+ Stockpiles, + PIP, + CIP, + Mothball Fleet)
- L1 Future Government (++ Morale, + AI Tech)
- M1 Time-Motion Engineers (++ PIP, ++ CIP, + Logistics)
- M2 Holy Shit it's the Clans (++ Techlevel, ++ Tech, + CIP)
- Ran outta people (+ Computer Tech, - Pop)
Starting Applications
- + Ground Application
- + Aerospace Application
- +5 Shipbuilding Application
- Cruiser Construction
- + Cybernetics Application
- [Time-Motion Engineers] Capital Construction
Summary
- +++++ PIP
- ++++ CIP
- ++ Dust
- ++ Transgene
- + Logistics
- + Military
- +++ Morale
- + Mothball Fleet
- +++ Tech
- + AI Tech
- + Computer Tech
- ++ Techlevel
- - Pop
Tech Spread
- Global Level 22
- Transgenics 35
- Basic Theotech 32
- AI 24
- Railguns 26
- Materials 26
- Ground 26
- Xenotech 36
- Shipbuilding 26
- Weapons Tech 24
- Civilian Tech 18
Deltenian Shipyards
Battleship
Mobility: 0
Evasion: 0
Armor: 8
Structure: 8
Hits: 40
Space: 200
Engineering Coefficient: 10
Hull Coefficient: 8
Hull Expansion: +20
- Hull expanded five times
- + 100 Spaces
- Spaces Available: 300
- + 100 Spaces
Power Generation
- Fusion Reactor
- Spaces: 1
- Power Output: 15
- Twenty fitted
- Spaces Used: 20
- Power Output: 300
- Twenty fitted
Engines
- Fusion Thrusters
- Spaces: 20
- Power: 40
- Mobility: +1
- Evasion: +0.5
- Two fitted
- Spaces Used: 40
- Power Consumed: 80
- Mobility: +2
- Evasion: +1
- Two fitted
- Jump Drive
- Spaces: 2.5
- Power: 8
- Two fitted
- Spaces Used: 5
- Power Consumed: 16
- Two fitted
Defensive Equipment
- Depleted Uranium Armor
- Spaces: 8
- Armor: +2
- Structure: +1
- Hits: +12
- Three fitted
- Spaces Used: 24
- Armor: +6
- Structure: +3
- Hits: +36
- Three fitted
- Structural Reinforcement
- Spaces: 16
- Structure: +2
- Hits: +16
- Two fitted
- Spaces Used: 32
- Structure: 4
- Hits: +32
- Two fitted
- Shields (To be determined type)
- Spaces: 8
- Power: 64
- One fitted
- Spaces Used: 8
- Power Consumed: 64
- One fitted
Weaponry
- Large Railcannons
- Spaces: 20
- Power: 16
- Range: 32
- Accuracy: -5
- Penetration: +15
- Strength: +15
- Damage: 3
- Three mounted
- Space Used: 60
- Power Consumed: 48
- Three mounted
- Medium Railcannon
- Spaces: 10
- Power: 8
- Range: 24
- Accuracy: -3
- Penetration: +10
- Strength: +10
- Damage: 2
- Three mounted
- Space Used: 30
- Power Consumed: 24
- Three mounted
- Small Railcannon
- Spaces: 5
- Power: 4
- Range: 16
- Accuracy: -1
- Penetration: +7
- Strength: +7
- Damage:
- Six mounted
- Space Used: 30
- Power Consumed: 24
- Six mounted
- Vulcan Point Defense
- Spaces: 2
- Power: 0
- Twelve mounted
- Spaces Used: 24
- Power Consumed: 0
- Twelve mounted
- Flak Cannon
- Spaces: 2
- Power: 2
- Range: 12
- Accuracy: +5
- Penetration: +0
- Strength: +0
- Burst Bonus: +6
- Twelve mounted
- Space Used: 24
- Power Consumed: 24
- Twelve mounted
Overall Power Consumption: 280
- Power Remaining: 20
Spaces Used: 297
- Spaces Remaining: 3
Final Stats
- Mobility: 2
- Evasion: 1
- Armor: 14
- Structure: 15
- Hits: 108