Sphere Robot Wars Vehicles: Difference between revisions

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Line 58: Line 58:
:1 Megaparticle Gun (6 spaces, 8 power)
:1 Megaparticle Gun (6 spaces, 8 power)
:2 Plasma Lances (1 space, 2 power each)
:2 Plasma Lances (1 space, 2 power each)
:3 Cluster Missiles (2 spaces each)
:4 Cluster Missiles (2 spaces each)
 
 
=====OMF-05e4 ''Sheltron'' Mobile Suit=====
[[Image:Sheltron.jpg|thumb|''OMF-05e4 Sheltron'' in Ithacan colours]]
'''Stats'''
:Speed:  8
:Agility:  9
:Evasion:  6
:Armor:  13
:Hits:  4
:Excess Power:  5
:External Carriage:  9 Spaces
 
Fixed Equipment:
:1 Dual Beam Gun
:Scattering Field (+3 AP Protection)
 
Standard loadout:
:1 Anti-missile Laser (1 space, 1 power)


===Equipment===
===Equipment===
Line 118: Line 137:
:Power:  10
:Power:  10
:Range 12, accuracy +4, penetration +5, Strength +2
:Range 12, accuracy +4, penetration +5, Strength +2
'''Dual Beam Gun'''
:Spaces:  12
:Power:  16
:Range 12, accuracy +4, penetration +5, Strength +2, ROF 2
:Fixed weapon


'''Megaparticle Gun'''
'''Megaparticle Gun'''
Line 159: Line 184:
:Power: 1
:Power: 1
:+1 Agility, +0.5 Evasion
:+1 Agility, +0.5 Evasion
'''Jump Pack'''
:Spaces: 2
:Power: 1
:In-system FTL jumps
::Expensive, special operations


'''ERA Cladding'''
'''ERA Cladding'''
Line 193: Line 224:


===ZOCU Ships===
===ZOCU Ships===
=====''Concord'' Mobile Cruiser (Hampshire Model)=====
====''Spartacus'' Heavy Cruiser====
[[Image:Spartacus.jpg|thumb|''Spartacus'' in standard ZOCU fleet paint scheme]]
'''Stats'''
:Mobility:  3
:Armor:  18
:Evasion:  1
:Structure:  13
:Hits:  64
 
Fixed Equipment
:Scattering Field (+4 AP Protection)
:2 Large Megaparticle Cannons
:2 Flak Cannons
:8 ZOCU-Standard Craft Bays
 
Components
:Frame Expansions: 4
:Hangarize:  1
:15 Fusion Reactors
:3 Fusion Drives
:22 (+10) Hangars
:2 FTL drive
:5 Belted Armor
:3 Structural Reinforcements
 
 
====''Concord'' Mobile Cruiser====
[[Image:Concord.jpg|thumb|''Concord'' 3D design model]]
=====Hampshire Model=====
'''Stats'''
'''Stats'''
:Mobility:  5
:Mobility:  5
Line 208: Line 267:
:8 ZOCU-Standard Craft Bays
:8 ZOCU-Standard Craft Bays
:1 Landing Shuttle
:1 Landing Shuttle
Components
:Frame Expansions: 4
:Hangarize:  3
:10 Forced Fusion Reactors
:5 Fusion Drives
:1 Basic Streamlining
:2 (+30) Hangars
:2 Theta drive
:4 Belted Armor
:1 Frame Expansion
:0 Excess Space, 8 Excess Power
=====Haraway Model=====
'''Stats'''
:Mobility:  5
:Armor:  16
:Evasion:  2
:Structure:  9
:Hits:  44
Fixed Equipment
:Scattering Field (+4 AP Protection)
:3 Medium Railcannons
:1 DP Cannon
:2 Flak Cannons
:1 Scattering Beam Point Defence
:8 ZOCU-Standard Craft Bays
:1 Landing Shuttle
Components
:Frame Expansions: 4
:Hangarize:  3
:8 Forced Fusion Reactors
:5 Fusion Drives
:1 Basic Streamlining
:2 (+30) Hangars
:2 Theta drive
:4 Belted Armor
:1 Frame Expansion
:0 Excess Space, 6 Excess Power
=====MPG Model=====
'''Stats'''
:Mobility:  5
:Armor:  16
:Evasion:  2
:Structure:  9
:Hits:  44
Fixed Equipment
:Scattering Field (+4 AP Protection)
:4 Medium Megaparticle Cannons
:2 Burst Cannons
:1 Scattering Beam Point Defence
:8 ZOCU-Standard Craft Bays
:1 Landing Shuttle
Components
:Frame Expansions: 4
:Hangarize:  3
:14 Forced Fusion Reactors
:5 Fusion Drives
:1 Basic Streamlining
:2 (+30) Hangars
:2 Theta drive
:4 Belted Armor
:1 Frame Expansion
:4 Excess Space, 20 Excess Power
====''Proton'' Light Cruiser====
[[Image:Proton3D.jpg|thumb|''Proton'' 3D design model]]
=====Alpha Model=====
'''Stats'''
:Mobility:  5
:Armor:  15
:Evasion:  4
:Structure:  5
:Hits:  20
Fixed Equipment
:2 Small Pulse Cannons
:2 Burst Cannons
:1 Cluster Missile Launcher
:1 Scattering Beam PD
:4 ZOCU-Standard Craft Bays
Components
:Frame Expansions: 1
:Hangarize:  3
:5 Fusion Reactors
:4 Fusion Drives
:1 (+15) Hangars
:2 FTL drive
:5 Belted Armor
=====Delta Model=====
'''Stats'''
:Mobility:  5
:Armor:  15
:Evasion:  4
:Structure:  5
:Hits:  20
Fixed Equipment
:1 Flash Field (+3 AP protection)
:3 Small Megaparticle Cannons
:4 Burst Cannons
:1 Cluster Missile Launcher
:1 Scattering Beam PD
:6 ZOCU-Standard Craft Bays
Components
:Frame Expansions: 3
:Hangarize:  4
:6 Forced Fusion Reactors
:4 Fusion Drives
:4 (+20) Hangars
:2 Theta drive
:5 Belted Armor
:2 Excess Space, 0 Excess Power


====Weapons====
====Weapons====

Latest revision as of 12:52, 13 January 2010

ZOCU Craft

OMF-06 Hoplite Mobile Suit
File:Hoplite.jpg
OMF-06A Hoplite in Kanonian colours

Stats

Speed: 9
Agility: 10
Evasion: 8
Armor: 10
Hits: 4
Excess Power: 8
External Carriage: 14 Spaces

Standard loadout:

1 Pulse Gun (6 spaces, 5 power)
1 Plasma Lance (1 space, 2 power)
1 Anti-missile Laser (1 space, 1 power)
2 Strike Missiles (2 spaces each)
OMF-07 Legionare Mobile Suit
Legionare in standard production colors

Stats

Speed: 7
Agility: 7
Evasion: 6
Armor: 17
Hits: 4
Excess Power: 18
External Carriage: 18 Spaces

Fixed Equipment:

Flash Field (+2 AP Protection)
1 Plasma Lance
1 Anti-missile Laser

Standard loadout:

1 Heavy Megaparticle Gun (8 spaces, 12 power)
1 Pulse Gun (6 spaces, 5 power)
2 Assault Missiles (2 spaces each)
OMF-09 Sarissa Mobile Suit
Sarissa in standard 'Ace' paint scheme, wielding 'Stonebridge' electromotive shotgun

Stats

Speed: 10
Agility: 11
Evasion: 9
Armor: 12
Hits: 4
Stealth: -5
Excess Power: 12
External Carriage: 16 Spaces

Fixed Equipment:

Cruise Drive (in-system FTL)
Flash Field (+2 AP Protection)
1 Anti-missile Laser

Standard loadout:

1 Megaparticle Gun (6 spaces, 8 power)
2 Plasma Lances (1 space, 2 power each)
4 Cluster Missiles (2 spaces each)


OMF-05e4 Sheltron Mobile Suit
OMF-05e4 Sheltron in Ithacan colours

Stats

Speed: 8
Agility: 9
Evasion: 6
Armor: 13
Hits: 4
Excess Power: 5
External Carriage: 9 Spaces

Fixed Equipment:

1 Dual Beam Gun
Scattering Field (+3 AP Protection)

Standard loadout:

1 Anti-missile Laser (1 space, 1 power)

Equipment

Melee Weapons

Alpha Edge (sword)

Spaces: 2
Power: 0
Parry: +5
Accuracy +4, penetration +4, Strength +0, Parry +5, Brutish

Alpha Edge (pole)

Spaces: 4
Power: 0
Accuracy +6, penetration +5, Strength +1, Parry +7, Brutish

Plasma Knives

Spaces: 1
Power: 2
Accuracy +8, penetration -2, Strength +0, Parry +7, Cleave

Plasma Lance

Spaces: 1
Power: 2
Accuracy +5, penetration +0, Strength +3, Parry +5, Cleave

Mega Beam Saber

Spaces: 2
Power: 6
Accuracy +5, penetration +3, Strength +6, Parry +3, Cleave

Ranged Weapons

Automatic Railgun

Spaces: 8
Power: 2
Range 8, accuracy +6, penetration +2, Strength +0

Heavy Cannon

Spaces: 10
Power: 3
Range 12, accuracy +3, penetration +5, Strength +2

Shotcannon

Spaces: 5
Power: 2
Range 4, accuracy +0, penetration +0, Strength -3, Burst Bonus +9

Bazooka

Spaces: 8
Power: 0
Range 4, accuracy +0, penetration +8, Strength +6, 3 Shots, ROF 3

Pulse Gun

Spaces: 6
Power: 5
Range 8, accuracy +8, penetration +1, Strength +0

Beam Gun

Spaces: 8
Power: 10
Range 12, accuracy +4, penetration +5, Strength +2

Dual Beam Gun

Spaces: 12
Power: 16
Range 12, accuracy +4, penetration +5, Strength +2, ROF 2
Fixed weapon

Megaparticle Gun

Spaces: 6
Power: 8
Range 8, accuracy +5, penetration +4, Strength +2, AP Bonus +4

Heavy Megaparticle Gun

Spaces: 8
Power: 12
Range 8, accuracy +1, penetration +6, Strength +4, AP Bonus +6

Cluster Missiles

Spaces: 2
Range 8, accuracy +10, penetration +2, Strength +0, Guided +8, 3 Shots

Anti-Air Missile

Spaces: 2
Range 25, accuracy +10, penetration +3, Strength +0, Guided +13, 1 Shot

Strike Missile

Spaces: 2
Range 25, accuracy +7, penetration +7, Strength +5, Guided +5, 1 Shot

Assault Missile

Spaces: 2
Range 25, accuracy -1, penetration +10, Strength +10, Guided +5, 1 Shot, 2 damage

External Components

Auxilary Fusion Generator

Spaces: 2
+4 power

Fusion Thrusters

Spaces: 2
Power: 1
+1 Speed, +0.5 Agility, +0.5 Evasion

Fusion Verniers

Spaces: 2
Power: 1
+1 Agility, +0.5 Evasion

Jump Pack

Spaces: 2
Power: 1
In-system FTL jumps
Expensive, special operations

ERA Cladding

Spaces: 2
+1 Armor

Scattering Field

Spaces: 2
Power: 8
-1 Evasion, +3 Armor, +3 AP Protection

Flash Field

Spaces: 2
Power: 8
+0.5 Evasion, +2 Armor, +2 AP Protection
Expensive, officer only

Small Shield

Spaces: 1
Block Difficuty: 16
Armor: 16 (Hardened)

Medium Shield

Spaces: 2
Block Difficuty: 12
Armor: 18 (Hardened)
Speed: -1

Large Shield

Spaces: 4
Block Difficuty: 8
Armor: 20 (Hardened)
Speed: -2

ZOCU Ships

Spartacus Heavy Cruiser

Spartacus in standard ZOCU fleet paint scheme

Stats

Mobility: 3
Armor: 18
Evasion: 1
Structure: 13
Hits: 64

Fixed Equipment

Scattering Field (+4 AP Protection)
2 Large Megaparticle Cannons
2 Flak Cannons
8 ZOCU-Standard Craft Bays

Components

Frame Expansions: 4
Hangarize: 1
15 Fusion Reactors
3 Fusion Drives
22 (+10) Hangars
2 FTL drive
5 Belted Armor
3 Structural Reinforcements


Concord Mobile Cruiser

Concord 3D design model
Hampshire Model

Stats

Mobility: 5
Armor: 16
Evasion: 2
Structure: 9
Hits: 44

Fixed Equipment

Scattering Field (+4 AP Protection)
4 Medium Pulse Cannons
2 Flak Cannons
1 Scattering Beam Point Defence
8 ZOCU-Standard Craft Bays
1 Landing Shuttle

Components

Frame Expansions: 4
Hangarize: 3
10 Forced Fusion Reactors
5 Fusion Drives
1 Basic Streamlining
2 (+30) Hangars
2 Theta drive
4 Belted Armor
1 Frame Expansion
0 Excess Space, 8 Excess Power
Haraway Model

Stats

Mobility: 5
Armor: 16
Evasion: 2
Structure: 9
Hits: 44

Fixed Equipment

Scattering Field (+4 AP Protection)
3 Medium Railcannons
1 DP Cannon
2 Flak Cannons
1 Scattering Beam Point Defence
8 ZOCU-Standard Craft Bays
1 Landing Shuttle

Components

Frame Expansions: 4
Hangarize: 3
8 Forced Fusion Reactors
5 Fusion Drives
1 Basic Streamlining
2 (+30) Hangars
2 Theta drive
4 Belted Armor
1 Frame Expansion
0 Excess Space, 6 Excess Power
MPG Model

Stats

Mobility: 5
Armor: 16
Evasion: 2
Structure: 9
Hits: 44

Fixed Equipment

Scattering Field (+4 AP Protection)
4 Medium Megaparticle Cannons
2 Burst Cannons
1 Scattering Beam Point Defence
8 ZOCU-Standard Craft Bays
1 Landing Shuttle

Components

Frame Expansions: 4
Hangarize: 3
14 Forced Fusion Reactors
5 Fusion Drives
1 Basic Streamlining
2 (+30) Hangars
2 Theta drive
4 Belted Armor
1 Frame Expansion
4 Excess Space, 20 Excess Power


Proton Light Cruiser

Proton 3D design model
Alpha Model

Stats

Mobility: 5
Armor: 15
Evasion: 4
Structure: 5
Hits: 20

Fixed Equipment

2 Small Pulse Cannons
2 Burst Cannons
1 Cluster Missile Launcher
1 Scattering Beam PD
4 ZOCU-Standard Craft Bays

Components

Frame Expansions: 1
Hangarize: 3
5 Fusion Reactors
4 Fusion Drives
1 (+15) Hangars
2 FTL drive
5 Belted Armor
Delta Model

Stats

Mobility: 5
Armor: 15
Evasion: 4
Structure: 5
Hits: 20

Fixed Equipment

1 Flash Field (+3 AP protection)
3 Small Megaparticle Cannons
4 Burst Cannons
1 Cluster Missile Launcher
1 Scattering Beam PD
6 ZOCU-Standard Craft Bays

Components

Frame Expansions: 3
Hangarize: 4
6 Forced Fusion Reactors
4 Fusion Drives
4 (+20) Hangars
2 Theta drive
5 Belted Armor
2 Excess Space, 0 Excess Power

Weapons

Medium Pulse Cannon

Range 20, accuracy +0, penetration +6, Strength +9, Burst Bonus +3, 2 Damage

Flak Cannons

Range 12, accuracy +5, penetration +0, Strength +0, Burst Bonus +6