Delten Technocracy: Difference between revisions
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m moved Principality of Divine Providence to Deltenian Principality: Name change |
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= | =Back Story= | ||
=Rule Stuff= | |||
== | ==Paths== | ||
*Terraformable | |||
*Get to work | |||
*Limited | |||
*None | |||
*Untouched | |||
*Hub | |||
*Longshot | |||
*Outer Expanse | |||
*New Freedoms | |||
*People Power | |||
*Separatists | |||
*Civilian | |||
*Transgenes | |||
*Quiet | |||
*Stability | |||
*Go Weird | |||
*Magnate | |||
*Sixpacks | |||
*Clans | |||
*Go Away | |||
*Transgene Future | |||
*Military Intel | |||
*Kinderfabers | |||
== | ==Sheet Output== | ||
: | '''Final Stats''' | ||
:SP: 101 | |||
:SP Limit: 22 | |||
:Population: 830 Base bonus: 415 | |||
:Trangene: 185 | |||
:Morale: 7.5 | |||
:Wealth: 638 | |||
:PIP: 840 | |||
:CIP: 790 | |||
:Fabbers: 0 | |||
:Delta Dust: 310 | |||
:Theta Dust: 0 | |||
:Military: 35000 | |||
:Doctrines: 15 | |||
:Logistics: 40 | |||
:Global Tech Level: 16 | |||
:Applications: 700 | |||
:Stockpiles: 0 | |||
:Debt: 0 | |||
: | '''SP Expenditures''' | ||
: | :Additional Limit: 2 | ||
: | :Wealth: 11 | ||
: | :PIP: 14 | ||
: | :CIP: 14 | ||
:+ | :Dust: 20 | ||
:+ CIP | :Theta: 0 | ||
: | :Pop: 16 | ||
: | :Mil: 0 | ||
: | :Tech Indices: 1 | ||
:- | :Apps: 0 | ||
:Transgene: 22 | |||
:Doctrine: 0 | |||
:Logistics: 0 | |||
'''Tech Indices''' | |||
:Shipbuilding: 16 | |||
:Parasite Construction: 45 | |||
:Carrier Construction: 16 | |||
:Aviation Warship Construction: 16 | |||
:Aerospace Construction: 16 | |||
:Mecha Construction: 16 | |||
:Ground Construction: 20 | |||
:Projectiles: 16 | |||
:Lasers: 27 | |||
:Railguns: 20 | |||
:Particle Weapons: 16 | |||
:Mega Particle Weapons: 16 | |||
:Missiles: 16 | |||
:Propulsion: 16 | |||
:Power: 18 | |||
:Materials: 16 | |||
:Shields: 16 | |||
:Electronics: 16 | |||
:Stealth: 16 | |||
:Transgenics: 29 | |||
:Mass Production: 22 | |||
:Civilian Technologies: 17 | |||
:Xenotechnology: 30 | |||
:Basic Theotechnology: 16 | |||
:Advanced Theotechnology: 16 | |||
:Floating Points: 2 | |||
==Transgene Templates== | |||
'''Worker Caste''' | |||
:Hard Working Secondary (+PIP): 3 (12) | |||
:Cost: 12 x2 = 24 | |||
'''Scientist Caste''' | |||
:Precise Secondary (+CIP): 3 (12) | |||
:Cost: 12 x2 = 24 | |||
'''Technocrat Caste''' | |||
:Intelligence: 3 (24) | |||
:Cost: 24 x2 = 48 | |||
'''Warrior Caste''' | |||
:Physique: 2 (13) | |||
:Reactions: 3 (24) | |||
:Cost: 37 x2 = 74 - 31 = 43 | |||
'''Shared Augmentations''' | |||
:Mental Communication Secondary: 2 (7) | |||
:Fast Communication Tertiary: 2 (3) | |||
:Cost: 10 x4 = 40 | |||
=Delten Star Yards= |
Latest revision as of 10:09, 1 October 2011
Back Story
Rule Stuff
Paths
- Terraformable
- Get to work
- Limited
- None
- Untouched
- Hub
- Longshot
- Outer Expanse
- New Freedoms
- People Power
- Separatists
- Civilian
- Transgenes
- Quiet
- Stability
- Go Weird
- Magnate
- Sixpacks
- Clans
- Go Away
- Transgene Future
- Military Intel
- Kinderfabers
Sheet Output
Final Stats
- SP: 101
- SP Limit: 22
- Population: 830 Base bonus: 415
- Trangene: 185
- Morale: 7.5
- Wealth: 638
- PIP: 840
- CIP: 790
- Fabbers: 0
- Delta Dust: 310
- Theta Dust: 0
- Military: 35000
- Doctrines: 15
- Logistics: 40
- Global Tech Level: 16
- Applications: 700
- Stockpiles: 0
- Debt: 0
SP Expenditures
- Additional Limit: 2
- Wealth: 11
- PIP: 14
- CIP: 14
- Dust: 20
- Theta: 0
- Pop: 16
- Mil: 0
- Tech Indices: 1
- Apps: 0
- Transgene: 22
- Doctrine: 0
- Logistics: 0
Tech Indices
- Shipbuilding: 16
- Parasite Construction: 45
- Carrier Construction: 16
- Aviation Warship Construction: 16
- Aerospace Construction: 16
- Mecha Construction: 16
- Ground Construction: 20
- Projectiles: 16
- Lasers: 27
- Railguns: 20
- Particle Weapons: 16
- Mega Particle Weapons: 16
- Missiles: 16
- Propulsion: 16
- Power: 18
- Materials: 16
- Shields: 16
- Electronics: 16
- Stealth: 16
- Transgenics: 29
- Mass Production: 22
- Civilian Technologies: 17
- Xenotechnology: 30
- Basic Theotechnology: 16
- Advanced Theotechnology: 16
- Floating Points: 2
Transgene Templates
Worker Caste
- Hard Working Secondary (+PIP): 3 (12)
- Cost: 12 x2 = 24
Scientist Caste
- Precise Secondary (+CIP): 3 (12)
- Cost: 12 x2 = 24
Technocrat Caste
- Intelligence: 3 (24)
- Cost: 24 x2 = 48
Warrior Caste
- Physique: 2 (13)
- Reactions: 3 (24)
- Cost: 37 x2 = 74 - 31 = 43
Shared Augmentations
- Mental Communication Secondary: 2 (7)
- Fast Communication Tertiary: 2 (3)
- Cost: 10 x4 = 40