Transbaal: Difference between revisions

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=== History  ===
Initial Colonization Mission Type
:Early National (+ CIP)


Initial Colony Population
Transbaal was originally settled by predominantly white Africans who made the choice to depart a continent damaged by both natural and man-made catastrophes, trading insecurity for the frontier. Far from Earth, they embraced the genetic modification technology that had matured in the decades since the infamous 'Mad Augment' tragedies. The defining period came in the late 2130s, when a small brushfire conflict between several settler groups forced the deployment of UN peacekeepers and the creation of a more substantial local military, one of the first in the Expanse. Isolated far from any catapult during the Breakdown and sharing a general heritage with Londenium, Transbaal was an early member of ZOCU.
:Dominantly Transgene (++ transgene)


Destination World
Situated comfortably behind the front lines, Transbaal's genetic expertise made it a center for fundamental research. Most of the ZOCU mobile armor designs were designed here and a preponderance of ZOCU's heavily-augmented aces including the #2 scorer Y.G. Kruger called Transbaal home. Unfortunately the crash demilitarization at the end of the war damaged Transbaal's economy and its scandal-ridden government has struggled to reposition the world as a center for civilian learning and high-tech industry.
:Terraformable World
:Artifact Rush (+ PIP)


History of the Colony, Volume 1
====Transbaal====
:Transgene Migration (+ transgene, + population)
'''Final Stats'''
 
:SP: 60
History of the Colony, Volume II
:SP Limit: 20
:Military Action (+ military)
:Population: 300 Base bonus: 150
:Narco-Warfare (+ military, + doctrines, - pop)
:Trangene: 80
 
:Morale: 4
The Breakdown
:Wealth: 650 + 180
:Broken-down (+ PIP)
:PIP: 850 + 150
:Get UN Aid/Refugee Center
:CIP: 650 + 180
 
:Fabbers: 400
The Zodiac Organization
:Delta Dust: 770
:Solidarity! (+ dust, Treaty of Sirius,  + Mecha Tech, + Mega-Particle Tech, + Shield tech, + propulsion tech, + Hangarize, - shipbuilding, - debt)
:Theta Dust: 200
 
:Military: 35000
ZOCU World Politics
:Doctrines: 40
:Internal Collapse (+ military, + SP, + logistics, + stockpiles, - morale)
:Logistics: 60
 
:Global Tech Level: 19
ZOCU World Economics
:Applications: 630
:Center for Research (++ RP, + tech, + CIP, - PIP)
:Stockpiles: 2500
 
:Debt: -2
ZOCU World Military
:Crush them WITH YOUR MIND (+ transgene, + CIP, ++ tech)
 
'''SP Expenditures'''
Totals
:Additional Limit: 0
:+ SP
:Wealth: 0
:++++ Transgene
:PIP: 0
:+ PIP
:CIP: 0
:+++ CIP
:Dust: 10
:++ RP
:Theta: 0
:+ Dust
:Pop: 5
:- morale
:Mil: 0
:+++ Military
:Tech Indices: 10
:+ Doctrines
:Apps: 15
:+ Logistics
:Transgene: 0
:+++ Techs
:Doctrine: 20
:++++ Specific Techs
:Logistics: 0
:- shipbuilding
:Treaty of Sirius
:Hangarize


=== Politics  ===
=== Politics  ===

Latest revision as of 21:59, 14 May 2011

Transbaal
ZOCU
System Info
World Name:
Map ID:
Surface Gravity:
Climate:
Atmosphere:
Population:
Population Breakdown:
Capital:
Infrastructure
Wealth:
PIP:
CIP:
Dust:
Domestic He3:
Military:


National Overview

As Of January 2195

Genre:

Head of State:

Head of Government:

Government:

Political Alignment:

Traits:



Transbaal was originally settled by predominantly white Africans who made the choice to depart a continent damaged by both natural and man-made catastrophes, trading insecurity for the frontier. Far from Earth, they embraced the genetic modification technology that had matured in the decades since the infamous 'Mad Augment' tragedies. The defining period came in the late 2130s, when a small brushfire conflict between several settler groups forced the deployment of UN peacekeepers and the creation of a more substantial local military, one of the first in the Expanse. Isolated far from any catapult during the Breakdown and sharing a general heritage with Londenium, Transbaal was an early member of ZOCU.

Situated comfortably behind the front lines, Transbaal's genetic expertise made it a center for fundamental research. Most of the ZOCU mobile armor designs were designed here and a preponderance of ZOCU's heavily-augmented aces including the #2 scorer Y.G. Kruger called Transbaal home. Unfortunately the crash demilitarization at the end of the war damaged Transbaal's economy and its scandal-ridden government has struggled to reposition the world as a center for civilian learning and high-tech industry.

Transbaal

Final Stats

SP: 60
SP Limit: 20
Population: 300 Base bonus: 150
Trangene: 80
Morale: 4
Wealth: 650 + 180
PIP: 850 + 150
CIP: 650 + 180
Fabbers: 400
Delta Dust: 770
Theta Dust: 200
Military: 35000
Doctrines: 40
Logistics: 60
Global Tech Level: 19
Applications: 630
Stockpiles: 2500
Debt: -2


SP Expenditures

Additional Limit: 0
Wealth: 0
PIP: 0
CIP: 0
Dust: 10
Theta: 0
Pop: 5
Mil: 0
Tech Indices: 10
Apps: 15
Transgene: 0
Doctrine: 20
Logistics: 0

Politics

Dramatis Personae

Military