Wending Skies Test Ships: Difference between revisions

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'''Space Virginia [Medium Warship]'''
'''Space Virginia [Medium Warship]'''
:Weapons (10)
:Weapons (10)
::+2 Very Large Missile Box (Size 4)
::2 x 4/+2 Very Large Missile Box (Size 4)
::+2 Very Large Missile Box (Size 4)
::2 x 1/+3 Size 1 AA Missile (Small, +2 AA, Guidance)
::+4 2 X Size 1 AA Missile (Small, +2 AA, Guidance)
:Engines (6)
:Engines (6)
::+2 Warp Drive
::3 x 2/+2 Warp Drive
::+2 Warp Drive
::+2 Warp Drive
:Protection (5)
:Protection (5)
::+3 Composite Armor
::3/+3 Composite Armor
::+2 Bubble Field
::3/+2 Bubble Field
:Options (6)
:Options (6)
::+2 Radar
::2/+2 Radar
::+2 Stealth
::2/+2 Stealth
::+2 Decoys
::2/+2 Decoys
 
 
'''Caliburn Attack Ship'''
:Weapons (6)
::2 x 2/+5 Improved Extended AP Coilguns (+1 Attack, +100% Range, Soft -1)
::2/+3 Multibarrel Flak Coilguns (+2 AA)
:Engines (8)
::2/+2 Warp Drive
::2 x 3/+3 Power Drive
:Protection (3)
::3/+4 Hyperalloy Armor
:Options (1)
::1/+1 Catastrophic Survival Matrix
 
 
'''Niahm Logistics Cruiser'''
:Weapons (10)
::2 x 3/+4 Large Cluster Missile System (+2 AA, Supersonic)
::2/+2 Cruiser Ortillery Thermal Beam (limited arc, bombard, incendiary)
::2/+3 Multibarrel Flak Coilguns (+2 AA)
:Engines (6)
::3/+3 Logic Drive
::3/+3 Ether Sail
:Protection (8)
::3/+4 Hyperalloy Armor
::1/+1 Improved Bulkheads
::2 x 2/+4 Enhanced PPB
:Options (8)
::3/+3 Full Spectrum Imaging
::1/+1 Catastrophic Survival Matrix
::2 x 2/+2 External Dockpoint
 
 
'''MacDuff Battleship'''
:Weapons (24)
::4 x 4/+3 Battleship Haywire Beam Cannons (Haywire)
::2 x 2/+3 Multibarrel Flak Coilguns (+2 AA)
::2 x 2/+2 External Dockpoint
:Engines (2)
::2 x 2/+2 Force Drive
:Protection (15)
::3 x 3/+4 Hyperalloy Armor
::2 x 1/+1 Improved Bulkheads
::2 x 2/+2 Energy Screen
:Options (14)
::4 x 2/+2 External Dockpoint
::6 x 1/+1 Mid-Tech Hangars (24 DP total)


==ML4==
==ML4==
'''Cascade Strike Cruiser'''
'''Cascade Strike Cruiser'''
:Weapons (14)
:Weapons (14)
::4/+7 Valkyrie Strike Missiles (Size 9) (V. Large, Improved, Anti-Ship, Shaped, Supersonic, Destabilizer, boxed)
::4/+7 Valkyrie Strike Missiles (V. Large, Improved, Anti-Ship, Shaped, Supersonic, Destabilizer, boxed)
::2 x 3/+6 SAM Grid (size 7) (Large, Supersonic, AA, Brilliant)
::2 x 3/+6 SAM Grid (Large, Supersonic, AA, Brilliant)
::2/+3 Medusa Beam Array (Vectored)
::2/+6 Medusa Beam Array (Vectored, Multimodal, Enhanced Tracking, Deep Mag)
::2/+3 NGS Railgun Artillery
::2/+3 NGS Railgun Artillery
:Engines (6)
:Engines (6)

Latest revision as of 12:51, 3 December 2020

Some theoretical hull sizes and slot alotments.

Patrol Boat

Milieu: ML2
MDP: 1
Move: 4
Weapon Slots: 2
Engine Slots: 8
Option Slots: 2
Base Evasion: 5+ (1)

Small Warship

Milieu: ML2
MDP: 3
Move: 4
Weapon Slots: 6
Engine Slots: 8
Armour Slots: 3
Option Slots: 3
Base Evasion: 6+ (1)

Medium Warship

Milieu: ML2
MDP: 5
Move: 4
Weapon Slots: 12
Engine Slots: 8
Armour Slots: 8
Option Slots: 8
Base Evasion: 8+ (3)

Large Warship

Milieu: ML2
MDP: 10
Move: 4
Weapon Slots: 25
Armour Slots: 20
Engine Slots: 8
Option Slots: 8
Base Evasion: 9+ (5)


ML2

WWII destroyer

Weapons
+2 Naval Artillery
+1 ADCAP torpedoes
+1 ADCAP torpedoes
Engines
+2 Force Generators
+2 Scramrockets
Protection
N/A
Options
+2 Sonar


WWII cruiser

Weapons
+2 Cruiser Naval Artillery (size 3)
+2 Cruiser Naval Artillery (size 3)
+2 Naval Artillery
+3 Multibarrel Flak Autocannon (+2 AA)
Engines
+2 Force Generators
+2 Force Generators
Protection
+3 Rolled Steel Armor
Options
+2 Radar


WWII Battleship

Weapons
+2 Battleship Naval Artillery (size 4)
+2 Battleship Naval Artillery (size 4)
+2 Naval Artillery
+2 Naval Artillery
+3 Multibarrel Flak Autocannon (+2 AA)
Engines
+2 Force Generators
Protection
+4 Double-Hulled Rolled Steel Armor
+4 Double-Hulled Rolled Steel Armor
+4 Double-Hulled Rolled Steel Armor
+0 All-or-Nothing
Options
+3 Flagship


ML3

Space Virginia [Medium Warship]

Weapons (10)
2 x 4/+2 Very Large Missile Box (Size 4)
2 x 1/+3 Size 1 AA Missile (Small, +2 AA, Guidance)
Engines (6)
3 x 2/+2 Warp Drive
Protection (5)
3/+3 Composite Armor
3/+2 Bubble Field
Options (6)
2/+2 Radar
2/+2 Stealth
2/+2 Decoys


Caliburn Attack Ship

Weapons (6)
2 x 2/+5 Improved Extended AP Coilguns (+1 Attack, +100% Range, Soft -1)
2/+3 Multibarrel Flak Coilguns (+2 AA)
Engines (8)
2/+2 Warp Drive
2 x 3/+3 Power Drive
Protection (3)
3/+4 Hyperalloy Armor
Options (1)
1/+1 Catastrophic Survival Matrix


Niahm Logistics Cruiser

Weapons (10)
2 x 3/+4 Large Cluster Missile System (+2 AA, Supersonic)
2/+2 Cruiser Ortillery Thermal Beam (limited arc, bombard, incendiary)
2/+3 Multibarrel Flak Coilguns (+2 AA)
Engines (6)
3/+3 Logic Drive
3/+3 Ether Sail
Protection (8)
3/+4 Hyperalloy Armor
1/+1 Improved Bulkheads
2 x 2/+4 Enhanced PPB
Options (8)
3/+3 Full Spectrum Imaging
1/+1 Catastrophic Survival Matrix
2 x 2/+2 External Dockpoint


MacDuff Battleship

Weapons (24)
4 x 4/+3 Battleship Haywire Beam Cannons (Haywire)
2 x 2/+3 Multibarrel Flak Coilguns (+2 AA)
2 x 2/+2 External Dockpoint
Engines (2)
2 x 2/+2 Force Drive
Protection (15)
3 x 3/+4 Hyperalloy Armor
2 x 1/+1 Improved Bulkheads
2 x 2/+2 Energy Screen
Options (14)
4 x 2/+2 External Dockpoint
6 x 1/+1 Mid-Tech Hangars (24 DP total)

ML4

Cascade Strike Cruiser

Weapons (14)
4/+7 Valkyrie Strike Missiles (V. Large, Improved, Anti-Ship, Shaped, Supersonic, Destabilizer, boxed)
2 x 3/+6 SAM Grid (Large, Supersonic, AA, Brilliant)
2/+6 Medusa Beam Array (Vectored, Multimodal, Enhanced Tracking, Deep Mag)
2/+3 NGS Railgun Artillery
Engines (6)
3/+3 Logic Drive
3/+3 Logic Drive
Protection (8)
3/+3 Variable Shields
4/+4 Perimeter Shields
1/+1 Improved Bulkheads
Options (??)
+ decoys
+electronic shit