Difference between revisions of "Helene de Beaujeu"
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Line 7: | Line 7: | ||
=Arsenal= | =Arsenal= | ||
− | :Willpower | + | :Willpower 3/5 |
− | :Quintessence | + | :Quintessence 2) |
− | :Paradox | + | :Paradox 2 |
+ | :Arete 3 | ||
=Attributes= | =Attributes= | ||
===Physical=== | ===Physical=== | ||
− | :Strength | + | :Strength 2 |
− | :Dexterity | + | :Dexterity 2 |
− | :Stamina | + | :Stamina 2 |
===Mental=== | ===Mental=== | ||
− | :Perception | + | :Perception 3 |
− | :Intelligence | + | :Intelligence 5 (Nerd) |
− | :Wits | + | :Wits 2 |
===Social=== | ===Social=== | ||
− | :Charisma | + | :Charisma 2 |
− | :Manipulation | + | :Manipulation 2 |
− | :Appearance | + | :Appearance 6 (Classical) |
=Abilities= | =Abilities= | ||
===Talents=== | ===Talents=== | ||
− | :Alertness | + | :Alertness 1 |
− | + | :Athletics 1 | |
− | :Athletics | + | :Awareness 1 |
− | :Awareness | + | :Empathy 1 |
− | :Empathy | + | :Expression 1 |
− | :Expression | + | :High Ritual 1 |
− | :High Ritual | + | :Instruction 1 |
− | :Instruction | + | :Intrigue 1 |
− | :Intrigue | + | :Search 1 |
− | + | :Style 1 (2 BP) | |
− | |||
− | :Search | ||
− | :Style | ||
− | |||
===Skills=== | ===Skills=== | ||
− | + | :Ettiquette 1 | |
− | :Ettiquette | + | :Fast Talk 2 (2 XP) |
− | : | + | :Firearms 3 |
− | : | + | :Hypnosis 1 |
− | :Hypnosis | + | :Meditation 1 |
− | :Meditation | + | :Melee 3 |
− | :Melee | + | :Networking 1 (2 BP) |
− | :Networking | + | :Research 2 (2 XP) (2 BP) |
− | :Research | ||
− | |||
===Knowledge=== | ===Knowledge=== | ||
− | :Area Knowledge (Montreal) | + | :Area Knowledge (Montreal) 1 |
− | :Belief Systems | + | :Academics (archeology) 1 |
− | :Chantry | + | :Belief Systems 1 |
− | :Cosmology | + | :Chantry Politics 1 |
− | :Engimas | + | :Cosmology 1 |
− | :Esoterica (Cult of the Forgotten) | + | :Engimas 1 |
− | :History | + | :Esoterica (Cult of the Forgotten) 2 (2 XP) |
− | :Investigation | + | :History 2 (2 XP) |
− | :Lore (Vampires, Technocracy, Forgotten Things) | + | :Investigation 1 |
− | + | :Lore (Vampires, Technocracy, Forgotten Things)3 (2 BP) | |
− | :Occult | + | :Occult 1 |
− | :Theology | + | :Theology 1 |
=Avatar= | =Avatar= | ||
Line 74: | Line 69: | ||
:Correspondence | :Correspondence | ||
:Entropy | :Entropy | ||
− | :Forces | + | :'''Forces 3''' |
− | :Life | + | :'''Life 2''' |
:Matter | :Matter | ||
− | :Mind | + | :Mind |
:Prime | :Prime | ||
− | :Spirit | + | :Spirit |
− | :Time | + | :'''Time 3''' |
=Augmentations= | =Augmentations= | ||
===Backgrounds=== | ===Backgrounds=== | ||
− | :Allies | + | :Allies 1 |
− | :Avatar | + | :Avatar 4 (2 BP) |
− | :Blessing | + | :Blessing 1 (Self confidence) |
− | : | + | :Contacts 3 (3 BP) |
− | :Patron | + | :Patron 2: The Cult of the Forgotten Gods (1 BP) |
− | : | + | :Sanctum 1 |
− | :Sanctum | + | :Library 5 (3 BP) |
− | :Library | ||
===Merits=== | ===Merits=== | ||
− | :Legendary Attribute (Appearence) | + | :Legendary Attribute (Appearence) (3) |
− | :Enchanting Features (Striking eyes) | + | :Enchanting Features (Striking eyes) (2) |
:Linguistics 1 (English) | :Linguistics 1 (English) | ||
:Dual Tradition 5 | :Dual Tradition 5 | ||
Line 101: | Line 95: | ||
==Flaws== | ==Flaws== | ||
− | :Apprentice ( | + | :Apprentice (2) (Diane Ross) |
:Curious (2) | :Curious (2) | ||
:Special Responsibility (1) | :Special Responsibility (1) | ||
:Enemy (3) The True Black Hand | :Enemy (3) The True Black Hand | ||
+ | :Rival House (2): other Montreal Hermetics | ||
+ | :Uncanny (1) | ||
+ | :Paranormal Prohibition 3 (Never neglect your daily rituals or suffer severe migraines) | ||
=Advancement= | =Advancement= | ||
+ | 50/50 | ||
+ | |||
+ | :Session one: Episode 1 - The Dragon, the Dollmaker and the Drama Queen (7 XP) | ||
+ | :Session two: Episode 2 - Hollow Blood (7 XP) | ||
+ | :Melee 2 | ||
+ | :forces 2 | ||
+ | :Melee 3 | ||
+ | :Firearms 1 | ||
+ | :Firearms 2 | ||
+ | :Firearms 3 | ||
+ | :Forces 3 | ||
+ | :Fast Talk 2 | ||
+ | :Esoterica 2 | ||
+ | :History 2 | ||
+ | |||
+ | ==Lesson== | ||
+ | :Lesson - Claribel actually needs someone to watch her back | ||
+ | :Lesson - Interogatons should be conducted with a small intermite group. | ||
+ | :Lesson - Guns are extremely useful. | ||
+ | :Lesson - Hermetics are willing to give me what I want. | ||
+ | |||
+ | ==Magic== | ||
+ | :2 time 3 actions | ||
+ | :-2 melee difficulties | ||
+ | |||
+ | ==Chargen== | ||
+ | *Mental Primary | ||
+ | *Social Secondary | ||
+ | *Physical Teritary | ||
+ | *Knowledge > Talents > skills | ||
+ | *BP spent mostly on attributes. | ||
+ | |||
+ | [[Category: Mage: the King's Game]] |
Latest revision as of 16:21, 26 July 2020
At A Glance
- Name: Helene de Beaujeu
- Concept: Keeper of Forgotten Things
- Tradition: Hermetic/Verbena
- Nature: Activist
- Demeanor: Heretic
Arsenal
- Willpower 3/5
- Quintessence 2)
- Paradox 2
- Arete 3
Attributes
Physical
- Strength 2
- Dexterity 2
- Stamina 2
Mental
- Perception 3
- Intelligence 5 (Nerd)
- Wits 2
Social
- Charisma 2
- Manipulation 2
- Appearance 6 (Classical)
Abilities
Talents
- Alertness 1
- Athletics 1
- Awareness 1
- Empathy 1
- Expression 1
- High Ritual 1
- Instruction 1
- Intrigue 1
- Search 1
- Style 1 (2 BP)
Skills
- Ettiquette 1
- Fast Talk 2 (2 XP)
- Firearms 3
- Hypnosis 1
- Meditation 1
- Melee 3
- Networking 1 (2 BP)
- Research 2 (2 XP) (2 BP)
Knowledge
- Area Knowledge (Montreal) 1
- Academics (archeology) 1
- Belief Systems 1
- Chantry Politics 1
- Cosmology 1
- Engimas 1
- Esoterica (Cult of the Forgotten) 2 (2 XP)
- History 2 (2 XP)
- Investigation 1
- Lore (Vampires, Technocracy, Forgotten Things)3 (2 BP)
- Occult 1
- Theology 1
Avatar
- Essence: Questing
Spheres
- Correspondence
- Entropy
- Forces 3
- Life 2
- Matter
- Mind
- Prime
- Spirit
- Time 3
Augmentations
Backgrounds
- Allies 1
- Avatar 4 (2 BP)
- Blessing 1 (Self confidence)
- Contacts 3 (3 BP)
- Patron 2: The Cult of the Forgotten Gods (1 BP)
- Sanctum 1
- Library 5 (3 BP)
Merits
- Legendary Attribute (Appearence) (3)
- Enchanting Features (Striking eyes) (2)
- Linguistics 1 (English)
- Dual Tradition 5
- Spirit Mentor 3
Flaws
- Apprentice (2) (Diane Ross)
- Curious (2)
- Special Responsibility (1)
- Enemy (3) The True Black Hand
- Rival House (2): other Montreal Hermetics
- Uncanny (1)
- Paranormal Prohibition 3 (Never neglect your daily rituals or suffer severe migraines)
Advancement
50/50
- Session one: Episode 1 - The Dragon, the Dollmaker and the Drama Queen (7 XP)
- Session two: Episode 2 - Hollow Blood (7 XP)
- Melee 2
- forces 2
- Melee 3
- Firearms 1
- Firearms 2
- Firearms 3
- Forces 3
- Fast Talk 2
- Esoterica 2
- History 2
Lesson
- Lesson - Claribel actually needs someone to watch her back
- Lesson - Interogatons should be conducted with a small intermite group.
- Lesson - Guns are extremely useful.
- Lesson - Hermetics are willing to give me what I want.
Magic
- 2 time 3 actions
- -2 melee difficulties
Chargen
- Mental Primary
- Social Secondary
- Physical Teritary
- Knowledge > Talents > skills
- BP spent mostly on attributes.