Asteria (First Days of New Paris): Difference between revisions
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*Willpower: 5 | *Willpower: 5 | ||
*Health: | *Health: | ||
**[ ] | **[ ]x5 Ablative (Resiliency): -0 | ||
**[ ] | **[ ]x21 Bruised: -0 | ||
**[ ] | **[ ]x8 Hurt: -1 | ||
**[ ] | **[ ]x7 Injured: -2 | ||
**[ ] | **[ ]x6 Crippled: -4 | ||
**[ ]x18 Incapacitated | |||
**[ ] Dead | **[ ] Dead | ||
*Taint: 0 | *Taint: 0 | ||
Line 37: | Line 38: | ||
===Combat=== | ===Combat=== | ||
*Initiative: d4 | *Initiative: d4 | ||
*Dodge: | *Dodge: 5 | ||
*Parry: | *Parry: 20 | ||
*MAP Reduction: | *MAP Reduction: 2 | ||
*Soak (Total): 2A/ | *Soak (Total): 2A/25L/25B | ||
**Natural Soak: 2A/ | **Natural Soak: 2A/25L/25B | ||
**Power Soak: 0A/0L/0B | **Power Soak: 0A/0L/0B | ||
**Equipment/Other Soak: 0A/0L/0B | **Equipment/Other Soak: 0A/0L/0B | ||
===Attacks=== | ===Attacks=== | ||
Line 56: | Line 57: | ||
::* Ferocity: +(Mega Strength) melee AP. | ::* Ferocity: +(Mega Strength) melee AP. | ||
::* Precision: Control post-soak melee/thrown damage successes. | ::* Precision: Control post-soak melee/thrown damage successes. | ||
::* Titan Slayer: Lethal unarmed attacks, can | ::* Titan Slayer: Lethal unarmed attacks, can increase effective Size each round by a maximum of (Mega Strength). | ||
:Dexterity 2 | :Dexterity 2 | ||
:Stamina 5, ''Tough'' | :Stamina 5, ''Tough'' | ||
::'''Mega Stamina 5''' | |||
::* I'll Be Back: Gain (Mega Stamina) x2 additional Incapacitated levels. | |||
::* Rasputinian: Soak Lethal with full Stamina value, (Mega Stamina) ablative HLs that regen scene by scene. | |||
::* Regeneration I: Spend 1Q to instantly heal a Lethal or Bashing HL. Heal (Mega Stamina +1) HLs per hour out of combat, regenerate lost limbs in (30/Mega Stamina) days. | |||
::* Regeneration II: Double out of combat regeneration, regenerate from Incapacitated and heal aggravated at 5Q per HL and (Mega Stamina) HLs per day out of combat. | |||
::* Tireless: Multiply time that can be spent doing strenuous activity by x((Mega Stamina) x2), no longer need to sleep. Regain WP every 24 hours instead. | |||
===Mental=== | ===Mental=== | ||
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::*Emulation: +(Mega Intelligence) dice to social actions with sufficient information. 1Q/Roll | ::*Emulation: +(Mega Intelligence) dice to social actions with sufficient information. 1Q/Roll | ||
::*Mental Prodigy (Engineering, Scientific): Automatically succeed relevant actions with dif of (Mega Intelligence), +(Mega Intelligence) dice to rolls and can't botch. | ::*Mental Prodigy (Engineering, Scientific): Automatically succeed relevant actions with dif of (Mega Intelligence), +(Mega Intelligence) dice to rolls and can't botch. | ||
::*Submind I: Create (Mega-Int) subminds with halved mental attributes, no mega-attributes and all abilities. | |||
::*Submind II: Subminds have Mega Intelligence 1 and all Enhancements. | |||
:Perception 2 | :Perception 2 | ||
Line 95: | Line 104: | ||
===Mental=== | ===Mental=== | ||
:'''Engineering | :'''Engineering 6''' | ||
::*Chemical | ::*Chemical | ||
::*Civil | ::*Civil | ||
Line 108: | Line 117: | ||
===Social=== | ===Social=== | ||
:Etiquette 3 | :Etiquette 3 | ||
:Leadership | :Leadership 5 | ||
:Style 1 | :Style 1 | ||
Line 121: | Line 130: | ||
:'''Fame 1''' | :'''Fame 1''' | ||
::* Runs a minor Youtube DIY channel, small-time bodybuilder and touring Savate ''tireuse''. | ::* Runs a minor Youtube DIY channel, small-time bodybuilder and touring Savate ''tireuse''. | ||
:'''Followers 4''' | |||
::* 20 Expert Scientists recruited for her Nova academic initiative, names TBD. | |||
:'''Language 3''' | |||
::* Native French | |||
::* Conversational English | |||
::* Conversational Arabic | |||
::* Conversational Turkish | |||
::* Conversational German | |||
::* Conversational Spanish | |||
::* Conversational Italian | |||
:'''Lifestyle 1''' | |||
::* Everyone in France is slightly richer thanks to fusion power! | |||
:'''Martial Arts 3''' | :'''Martial Arts 3''' | ||
::* +d3 Accuracy to all attacks. | ::* +d3 Accuracy to all attacks. | ||
:'''Sanctum 10''' | |||
::*Amenities 6 | |||
:::*World-class Lab (6) | |||
::*Concealment 0 | |||
::*Defenses 0 | |||
::*Size 4 | |||
=== Flaws === | === Flaws === | ||
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=== Augmentations === | === Augmentations === | ||
:'''Engineering Prodigy 1''' | |||
::*+1 to max rating of Engineering Ability | |||
=== Aberrations === | === Aberrations === | ||
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=Quantum Powers= | =Quantum Powers= | ||
:'''Sizemorph [Growth] 3''' | |||
::*+(Sizemorph) x3 Size | |||
::*+(Sizemorph) x2 Strength | |||
::*+(Sizemorph) Stamina | |||
::*+d(Sizemorph) x2 Movement | |||
::*At Sizemorph 2 or higher, the character moves at Speed Scale 2 when Sizemorph is active. | |||
= Spending Log = | = Spending Log = | ||
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* Appearance 5 (12) | * Appearance 5 (12) | ||
* Willpower 5 (2) | * Willpower 5 (2) | ||
* | * Engineering: Civil (1) | ||
=== NP (50/50) === | === NP (50/50) === | ||
* Quantum 4 ( | * Quantum 4 (5) | ||
* Mega Strength 5 (10) | * Mega Strength 5 (10) | ||
* Mega Stamina 5 (10) | |||
* Mega Intelligence 5 (10) | * Mega Intelligence 5 (10) | ||
* Mega Charisma 5 (10) | * Mega Charisma 5 (10) | ||
Line 157: | Line 191: | ||
* Attributes (3) | * Attributes (3) | ||
=== Augmentations | === Augmentations === | ||
== Experience == | == Experience == | ||
=== Gains === | === Gains === | ||
* Prelude (2/2) | |||
* Session 1 (6/6) | |||
* Session 2 (4/4) | |||
* Session 3 (4/4) | |||
* Session 4 (4/4) | |||
* Session 5 (4/4) | |||
* Session 6 (4/4) | |||
* Session 7 (6/6) | |||
* Session 8 (4/4) | |||
=== Mundane Spending === | === Mundane Spending (34/38) === | ||
* Engineering 5 (8) | |||
* Engineering 6 (4) | |||
* Followers 4 (8) | |||
* Leadership 4 (4) | |||
* Leadership 5 (4) | |||
* Language 3 (6) | |||
=== Transhuman Spending === | === Transhuman Spending (34/38) === | ||
* Mega-Intelligence: Submind 1 (4) | |||
* Mega-Intelligence: Submind 2 (4) | |||
* Engineering Prodigy 1 (2) | |||
* Sizemorph [Growth] 1 (8) | |||
* Sizemorph [Growth] 2 (8) | |||
* Sizemorph [Growth] 3 (8) | |||
=== Freebies === | === Freebies === | ||
[[Category:First Days of New Paris Characters]] [[Category:First Days of New Paris]] | [[Category:First Days of New Paris Characters]] [[Category:First Days of New Paris]] |
Latest revision as of 16:48, 27 September 2018

Identity
- Codename: ASTERIA
- Alias: Mireille Milano
- Allegiance: Independent
- Concept: Two-Fisted Adventurer-Scientist
- Eruption: Euphoria
Motivations
- Self-Improvement 4
- Adventure 3
- Scientific Experimentation 3
- A Just World 3
- Personal Freedom 2
- DIY 2
- Hedonism 1
- Martial Arts Glory 1
Vital Statistics
- Quantum: 4
- Quantum Pool: 28
- Max Spent per Turn: 12
- Stress Quantum: 4
- Influence: 2
- Willpower: 5
- Health:
- [ ]x5 Ablative (Resiliency): -0
- [ ]x21 Bruised: -0
- [ ]x8 Hurt: -1
- [ ]x7 Injured: -2
- [ ]x6 Crippled: -4
- [ ]x18 Incapacitated
- [ ] Dead
- Taint: 0
- Temporary Taint: 0
- Aberrations: 0
Combat
- Initiative: d4
- Dodge: 5
- Parry: 20
- MAP Reduction: 2
- Soak (Total): 2A/25L/25B
- Natural Soak: 2A/25L/25B
- Power Soak: 0A/0L/0B
- Equipment/Other Soak: 0A/0L/0B
Attacks
Attributes
Physical
- Strength 5, Powerful
- Mega Strength 5
- Cog of War: +(Mega Strength) -0 HLs, +(Mega Strength) to Stamina for Soak.
- Demolition: +5x (Mega Strength) melee AP versus objects. 1Q/Attack
- Ferocity: +(Mega Strength) melee AP.
- Precision: Control post-soak melee/thrown damage successes.
- Titan Slayer: Lethal unarmed attacks, can increase effective Size each round by a maximum of (Mega Strength).
- Mega Strength 5
- Dexterity 2
- Stamina 5, Tough
- Mega Stamina 5
- I'll Be Back: Gain (Mega Stamina) x2 additional Incapacitated levels.
- Rasputinian: Soak Lethal with full Stamina value, (Mega Stamina) ablative HLs that regen scene by scene.
- Regeneration I: Spend 1Q to instantly heal a Lethal or Bashing HL. Heal (Mega Stamina +1) HLs per hour out of combat, regenerate lost limbs in (30/Mega Stamina) days.
- Regeneration II: Double out of combat regeneration, regenerate from Incapacitated and heal aggravated at 5Q per HL and (Mega Stamina) HLs per day out of combat.
- Tireless: Multiply time that can be spent doing strenuous activity by x((Mega Stamina) x2), no longer need to sleep. Regain WP every 24 hours instead.
- Mega Stamina 5
Mental
- Wits 2
- Intelligence 5, Prepared
- Mega Intelligence 5
- Analyze Weakness: +(Mega Intelligence) dice to actions that exploit weaknesses after spending time analyzing target. 1Q/Action, 1 Scene
- Eidetic Memory: Perfect memory. +(Mega Intelligence +3) phantom dots of mental skills, max rating of (Mega Intelligence/2, round up).
- Emulation: +(Mega Intelligence) dice to social actions with sufficient information. 1Q/Roll
- Mental Prodigy (Engineering, Scientific): Automatically succeed relevant actions with dif of (Mega Intelligence), +(Mega Intelligence) dice to rolls and can't botch.
- Submind I: Create (Mega-Int) subminds with halved mental attributes, no mega-attributes and all abilities.
- Submind II: Subminds have Mega Intelligence 1 and all Enhancements.
- Mega Intelligence 5
- Perception 2
Social
- Charisma 5, Inspirational
- Mega Charisma 5
- Audacious: Can't offend, Wits + Resistance roll at dif of (Mega Charisma) to be offended.
- Commanding Presence: +(Mega Charisma) to rolls and possibly [1] autosux as relevant to rolls to create Sway using class or rank.
- Dreadful Mien: 3m range. Roll (Charisma), each sux is a +dif to hostile actions against Nova. Breaks if Nova attacks, Willpower to resist if a friend/point of concern is attacked. 1Q, Scene
- Inspiration: Give a person or group +d1 to accomplish a goal. Can give multiple inspirations. 1Q, until complete or (Mega Charisma) days.
- Natural Agitator: Roll (Charisma) to impart Casual Sway on a crowd, scaling difficulty as they get bigger. Group resists with average Willpower if opposing.
- Mega Charisma 5
- Manipulation 2
- Appearance 5, Amazonian
- Mega Appearance 1, Enticing
- Almost Live: Mega Appearance works via film and secondary media.
- Mega Appearance 1, Enticing
Abilities
Physical
- Close Combat 3
- Might 2
- Athletics 3
- Pilot 1
- Ground
- Stealth 1
- Endurance 3
Mental
- Engineering 6
- Chemical
- Civil
- Electrical
- Mechanical
- Science 3
- Physics
- Strategy 1
- Survival 2
- Urban
Social
- Etiquette 3
- Leadership 5
- Style 1
Merits and Flaws
Merits
- Cipher 1
- Puts effort into online privacy, a vagrant.
- Contacts 2
- Has a friend from college who works for UNESCO.
- Friends with a scrap dealer outlying Paris.
- Fame 1
- Runs a minor Youtube DIY channel, small-time bodybuilder and touring Savate tireuse.
- Followers 4
- 20 Expert Scientists recruited for her Nova academic initiative, names TBD.
- Language 3
- Native French
- Conversational English
- Conversational Arabic
- Conversational Turkish
- Conversational German
- Conversational Spanish
- Conversational Italian
- Lifestyle 1
- Everyone in France is slightly richer thanks to fusion power!
- Martial Arts 3
- +d3 Accuracy to all attacks.
- Sanctum 10
- Amenities 6
- World-class Lab (6)
- Concealment 0
- Defenses 0
- Size 4
Flaws
N/A
Augmentations and Aberrations
Augmentations
- Engineering Prodigy 1
- +1 to max rating of Engineering Ability
Aberrations
N/A
Equipment
Quantum Powers
- Sizemorph [Growth] 3
- +(Sizemorph) x3 Size
- +(Sizemorph) x2 Strength
- +(Sizemorph) Stamina
- +d(Sizemorph) x2 Movement
- At Sizemorph 2 or higher, the character moves at Speed Scale 2 when Sizemorph is active.
Spending Log
Chargen
BP (15/15)
- Appearance 5 (12)
- Willpower 5 (2)
- Engineering: Civil (1)
NP (50/50)
- Quantum 4 (5)
- Mega Strength 5 (10)
- Mega Stamina 5 (10)
- Mega Intelligence 5 (10)
- Mega Charisma 5 (10)
- Mega Appearance 1 (2)
- Attributes (3)
Augmentations
Experience
Gains
- Prelude (2/2)
- Session 1 (6/6)
- Session 2 (4/4)
- Session 3 (4/4)
- Session 4 (4/4)
- Session 5 (4/4)
- Session 6 (4/4)
- Session 7 (6/6)
- Session 8 (4/4)
Mundane Spending (34/38)
- Engineering 5 (8)
- Engineering 6 (4)
- Followers 4 (8)
- Leadership 4 (4)
- Leadership 5 (4)
- Language 3 (6)
Transhuman Spending (34/38)
- Mega-Intelligence: Submind 1 (4)
- Mega-Intelligence: Submind 2 (4)
- Engineering Prodigy 1 (2)
- Sizemorph [Growth] 1 (8)
- Sizemorph [Growth] 2 (8)
- Sizemorph [Growth] 3 (8)