Difference between revisions of "Talk:Ascension Isle: Legacy"
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Hero Level: Local Hero <br> | Hero Level: Local Hero <br> | ||
Adventurer: Level 1, Champion <br> | Adventurer: Level 1, Champion <br> | ||
+ | XP 11 (1 unspent) <br> | ||
Distinguishing features | Distinguishing features | ||
Line 67: | Line 68: | ||
:Aether 8 | :Aether 8 | ||
− | :Adrenaline 11 | + | :Adrenaline 11 (11) |
:Focus 9 | :Focus 9 | ||
:Willpower 4 | :Willpower 4 | ||
− | :Core Ether 8 | + | :Core Ether 8 (4 used 2 committed) |
::Ether pendant 2 ready core ether without a channel. | ::Ether pendant 2 ready core ether without a channel. | ||
+ | ::Cane contains 3 ready core ether without a channel 1d6, PF:8, inflicts an automatic wound on a +10 to hit | ||
+ | ::Old Arclave: 1d6 Dagger, PF:8, 2d6 Sword PF:6, 5 ready Ether Armour Negate 5 | ||
===Skills=== | ===Skills=== | ||
:Alertness: 2 | :Alertness: 2 | ||
:Athletics: 2 | :Athletics: 2 | ||
+ | :Circle: Elves 1 | ||
:Physical Condition: 1 | :Physical Condition: 1 | ||
:Stealth: 2 | :Stealth: 2 | ||
Line 82: | Line 86: | ||
:Unarmed: 1 | :Unarmed: 1 | ||
:Linguistics: 1 | :Linguistics: 1 | ||
+ | :Graces 1 | ||
+ | :Deception 1 | ||
+ | :Conversations 1 | ||
+ | :One Liners 1 | ||
:Aether Channel: 5 | :Aether Channel: 5 | ||
:Read Auras: 1 | :Read Auras: 1 | ||
:Will Work: 5 | :Will Work: 5 | ||
:Sorcery: 1 | :Sorcery: 1 | ||
+ | :Medical Practice 1 | ||
+ | :Leadership 2 | ||
+ | :Quick Draw 2 | ||
Stress 0 <br> | Stress 0 <br> | ||
Line 91: | Line 102: | ||
Mental Stress 0 <br> | Mental Stress 0 <br> | ||
Max: 8 <br> | Max: 8 <br> | ||
+ | |||
+ | ===Spells:=== | ||
+ | :Healing Touch | ||
+ | :Chaos Field | ||
+ | :Mimesis | ||
+ | :Glamour | ||
+ | :Smokestep | ||
+ | :Dyntron | ||
+ | :Haloshell | ||
==Lord Jonas Flavius== | ==Lord Jonas Flavius== | ||
Line 124: | Line 144: | ||
===Skills=== | ===Skills=== | ||
:Alertness 2 | :Alertness 2 | ||
− | :Intuition | + | :Intuition 4 |
:Stealth 2 | :Stealth 2 | ||
:Firearms 2 | :Firearms 2 | ||
:Melee Weapons 2 | :Melee Weapons 2 | ||
:Quick Draw 2 | :Quick Draw 2 | ||
− | :Tactics | + | :Tactics 4 |
:Unarmed 1 | :Unarmed 1 | ||
:Weapon Systems 3 | :Weapon Systems 3 | ||
:Problem Solving 1 | :Problem Solving 1 | ||
:Mecha Pilot 6 | :Mecha Pilot 6 | ||
+ | :Military Theory 1 | ||
:Drive 2 | :Drive 2 | ||
:Noble Circles 3 | :Noble Circles 3 | ||
− | :City Elf Circles 1 | + | :City Elf Circles 2 |
− | :Conversations | + | :Pleb Circles 1 |
− | :Leadership | + | :Republic Military Circles 2 |
+ | :Conversations 4 | ||
+ | :Leadership 5 (+2 when dealing with Elves) | ||
:Deception 3 | :Deception 3 | ||
:Aether Channel 2 | :Aether Channel 2 | ||
− | :Graces | + | :Graces 3 |
:Quick Uptick 2 | :Quick Uptick 2 | ||
:One Liner 1 | :One Liner 1 | ||
===XP=== | ===XP=== | ||
− | :Session 1: 3XP + bonus skills | + | :Session 1 "A Worthy Enemy": 3XP + bonus skills |
::Bonus Skills: +1 City Elf Circles, +2 Leadership when dealing with Elves | ::Bonus Skills: +1 City Elf Circles, +2 Leadership when dealing with Elves | ||
:: +1 to One Liner | :: +1 to One Liner | ||
:: +1 to Quick Uptake | :: +1 to Quick Uptake | ||
+ | :: +1 to Conversation | ||
+ | :Session 2 "The Ball, Part 1": 3XP | ||
+ | :: +1 to Pleb Circle | ||
+ | :: +1 Conversation | ||
+ | :: +1 to Grace | ||
+ | :Session 3 "The Ball, Part 2/Redemption:" 4XP | ||
+ | :: +1 to Leadership | ||
+ | :: +1 to Elf Circle | ||
+ | :: +1 to Republic Military Circles | ||
+ | :Side Story: "Baka Jonas! :[": 2XP | ||
+ | :: +1 to Intuition | ||
+ | :Session 4 "What dreams may come": 13XP | ||
+ | :: -2 banked XP for rerolls | ||
+ | :: +1 to Tactics | ||
+ | :: +1 to Leadership | ||
+ | :: +1 to Republic Military Circles | ||
+ | :: +1 to Military Theory | ||
Stress <br> | Stress <br> | ||
Line 171: | Line 211: | ||
:Grand: Liberate Mikaela from the ghostly grasp of the Chosen's remnants! | :Grand: Liberate Mikaela from the ghostly grasp of the Chosen's remnants! | ||
− | :Personal: I will | + | :Personal: I will clean up the family's taint with good works and deeds. |
Distinguishing features | Distinguishing features | ||
Line 177: | Line 217: | ||
:Slightly disheveled look outside of formal occasions | :Slightly disheveled look outside of formal occasions | ||
− | Hero Level: Local Hero -Thaumatech Prodigy | + | Hero Level: Local Hero -Thaumatech Prodigy (200 pts) |
===Core Stats=== | ===Core Stats=== | ||
− | :Physique: 3 (Exploit: Adrenaline) | + | :Physique: 3 (Exploit: Adrenaline) (6) |
− | :Senses: 5 (Exploit: focus) | + | :Senses: 5 (Exploit: focus) (10) |
− | :Intellect: 8* (Exploit: Willpower) | + | :Intellect: 8* (Exploit: Willpower) (14 + 1 free) |
− | :Aether: 4 (+5 Nobility bonus, Exploit: Core Ether) | + | :Aether: 4 (+5 Nobility bonus, Exploit: Core Ether) (8) |
− | Skills ( | + | Skills (43) : |
:Firearms: 2 | :Firearms: 2 | ||
:Weapon Systems: 3 | :Weapon Systems: 3 | ||
:Alertness: 1 | :Alertness: 1 | ||
:Athleticism: 2 | :Athleticism: 2 | ||
− | :Stealth: | + | :Stealth: 2 |
:Graces: 1 | :Graces: 1 | ||
− | :Conversation: | + | :Conversation: 2 |
:Drive: 2 | :Drive: 2 | ||
:Problem Solving: 5 | :Problem Solving: 5 | ||
Line 202: | Line 242: | ||
:Thaumatech : 7 | :Thaumatech : 7 | ||
:Thaumatech Theory: 5 | :Thaumatech Theory: 5 | ||
− | :Thaumatech | + | :Knowledge (local): 2 |
+ | |||
+ | Traits: | ||
+ | :Thaumatech Prodigy (??? pts) | ||
+ | :Magitech Tinkerer (??? pts) | ||
+ | :Bloodline Legacy (??? pts) | ||
Power Points: | Power Points: | ||
:1 - Partially reactivated Stratodyne | :1 - Partially reactivated Stratodyne | ||
− | + | CP Earned: | |
− | : | + | :3 - Prologue |
− | + | :4 - Power Plant Session | |
− | : | + | :4 - Bike Warrior Session |
− | : | + | :3 - Return Session |
− | + | ||
− | + | Expenditures: | |
− | : | + | :+1 Conversation |
− | + | ||
− | : | + | ==AutoGear LOKI== |
− | : | + | |
+ | AX-500 Tyrant<br> | ||
+ | |||
+ | Front Torso (0 space free)<br> | ||
+ | Cockpit: 2<br> | ||
+ | Controls: 2<br> | ||
+ | Computer: 2<br> | ||
+ | Batteries: 4<br> | ||
− | + | Rear Torso (2 space free)<br> | |
− | + | Main Engine: 4<br> | |
− | + | Fuel Tank: 4<br> | |
− | + | Primary Arm (1 space free)<br> | |
− | : | + | Railgun: 4<br> |
− | : | + | Ammo: 2<br> |
− | : | + | Actuator: 2<br> |
+ | Sensor: 1<br> | ||
− | + | Support Arm (0 free)<br> | |
− | : | + | EM Shield: 3<br> |
− | : | + | Shield Drive (Fission!): 1<br> |
− | : | + | Beam Saber emitter: 1<br> |
− | : | + | Close Quarters Carronade: 1<br> |
+ | Ammo: 2<br> | ||
+ | Actuators: 2<br> | ||
− | + | Head (1 space free)<br> | |
− | + | 2 sensors<br> | |
− | + | 2 machine guns<br> | |
− | + | 2 ammo<br> | |
− | + | 1 engine<br> | |
+ | 1 wire guided system<br> | ||
+ | 1 propeller<br> | ||
− | + | Legs (4 space free)<br> | |
− | : | + | Actuators: 2<br> |
− | : | + | Machine Guns: 2<br> |
− | + | Ammo: 2<br> | |
− | |||
− | |||
− | |||
− | : | ||
− | |||
− | |||
− | |||
− | |||
− | |||
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Latest revision as of 21:37, 4 April 2017
Chrysanth, Candidate for Zadkiel
Convictions: The Chosen have betrayed us
- Grand: The High Priests of the three Betrayers must be destroyed
- Personal: Don't trust the servants of the Crusaders
Fears: That the Correctors and their minions will have been proven correct. Goals: To overthrow the Crusaders
- Physique 5
- Senses 10
- Intellect 10
- Aether 5
Hero Level Local Hero
- Agent
- Deceiver
- Adrenaline 5
- Focus 10
- Willpower 10
- Core Ether 5
- Physical Stress 10
- Mental Stress 15
Skills
- Alertness: 3
- Intuition: 3
- Stealth: 3
- Problem Solving: 3
- Read Aura: 3
- Deception: 3
- Graces: 3
- Quick Uptake: 3
- Unarmed: 3
- Drive: 2
- Conversation: 1
- Aether Channel: 2
XP
- Session 1: 2 CP
- 1 CP spent: +1 Conversation
- 1 CP spent: +1 Aether Channel
Aranitha Fury Mórrígan
Convictions:
- Grand: We can rebuild the world better
- Personal: I'm the best, potentially or actually
Fears:
- Grand: That this is the world I shall leave for others
- Personal: To be normal and unassumed
Goals:
Grand Goal: Free the Elves
Personal Goal: Avenge my Friends
Hero Level: Local Hero
Adventurer: Level 1, Champion
XP 11 (1 unspent)
Distinguishing features
- Smug
- Dark Skin
- Awesome Tattoos
Core Stats
- Physique 11
- Senses 8
- Intellect 3
- Aether 8
- Adrenaline 11 (11)
- Focus 9
- Willpower 4
- Core Ether 8 (4 used 2 committed)
- Ether pendant 2 ready core ether without a channel.
- Cane contains 3 ready core ether without a channel 1d6, PF:8, inflicts an automatic wound on a +10 to hit
- Old Arclave: 1d6 Dagger, PF:8, 2d6 Sword PF:6, 5 ready Ether Armour Negate 5
Skills
- Alertness: 2
- Athletics: 2
- Circle: Elves 1
- Physical Condition: 1
- Stealth: 2
- Melee Weapons: 7
- Tactics: 2
- Unarmed: 1
- Linguistics: 1
- Graces 1
- Deception 1
- Conversations 1
- One Liners 1
- Aether Channel: 5
- Read Auras: 1
- Will Work: 5
- Sorcery: 1
- Medical Practice 1
- Leadership 2
- Quick Draw 2
Stress 0
Max: 16
Mental Stress 0
Max: 8
Spells:
- Healing Touch
- Chaos Field
- Mimesis
- Glamour
- Smokestep
- Dyntron
- Haloshell
Lord Jonas Flavius
Convictions:
- Grand: Republican virtue!
- Personal: The honor and bonds of comradely
Fears:
- Grand: Our dreams, our way of life becoming not even a memory.
- Personal: The deaths of my troops
Goals:
Grand Goal: Restore the dream that was the Republic
Personal Goal: Protect my troops
Hero Level: Local Hero
- Officer
- Mecha Ace
Distinguishing features
- Eyepatch
- Stubble
Inflects respect vibes on Elves of CZ Centeral
Core Stats
- Physique 5
- Senses 6
- Intellect 5
- Aether 4
- Adrenaline
- Focus
- Willpower
- Core Ether
Skills
- Alertness 2
- Intuition 4
- Stealth 2
- Firearms 2
- Melee Weapons 2
- Quick Draw 2
- Tactics 4
- Unarmed 1
- Weapon Systems 3
- Problem Solving 1
- Mecha Pilot 6
- Military Theory 1
- Drive 2
- Noble Circles 3
- City Elf Circles 2
- Pleb Circles 1
- Republic Military Circles 2
- Conversations 4
- Leadership 5 (+2 when dealing with Elves)
- Deception 3
- Aether Channel 2
- Graces 3
- Quick Uptick 2
- One Liner 1
XP
- Session 1 "A Worthy Enemy": 3XP + bonus skills
- Bonus Skills: +1 City Elf Circles, +2 Leadership when dealing with Elves
- +1 to One Liner
- +1 to Quick Uptake
- +1 to Conversation
- Session 2 "The Ball, Part 1": 3XP
- +1 to Pleb Circle
- +1 Conversation
- +1 to Grace
- Session 3 "The Ball, Part 2/Redemption:" 4XP
- +1 to Leadership
- +1 to Elf Circle
- +1 to Republic Military Circles
- Side Story: "Baka Jonas! :[": 2XP
- +1 to Intuition
- Session 4 "What dreams may come": 13XP
- -2 banked XP for rerolls
- +1 to Tactics
- +1 to Leadership
- +1 to Republic Military Circles
- +1 to Military Theory
Stress
Max:
Mental Stress
Max:
Gregorio Arhyna
Convictions:
- Grand: Thaumatech needs to be free, man!
- Personal: I am a good man, even with my name.
Fears:
- Grand: Has progress been doomed to pass away along with the Chosen?
- Personal: Do the sins of the (grand)mother render the efforts of the child all for naught?
Goals:
- Grand: Liberate Mikaela from the ghostly grasp of the Chosen's remnants!
- Personal: I will clean up the family's taint with good works and deeds.
Distinguishing features
- Goofy laugh
- Slightly disheveled look outside of formal occasions
Hero Level: Local Hero -Thaumatech Prodigy (200 pts)
Core Stats
- Physique: 3 (Exploit: Adrenaline) (6)
- Senses: 5 (Exploit: focus) (10)
- Intellect: 8* (Exploit: Willpower) (14 + 1 free)
- Aether: 4 (+5 Nobility bonus, Exploit: Core Ether) (8)
Skills (43) :
- Firearms: 2
- Weapon Systems: 3
- Alertness: 1
- Athleticism: 2
- Stealth: 2
- Graces: 1
- Conversation: 2
- Drive: 2
- Problem Solving: 5
- Aether Channel: 3
- Mechanic: 3
- X Circle – Nobles: 1
- Thaumatech : 7
- Thaumatech Theory: 5
- Knowledge (local): 2
Traits:
- Thaumatech Prodigy (??? pts)
- Magitech Tinkerer (??? pts)
- Bloodline Legacy (??? pts)
Power Points:
- 1 - Partially reactivated Stratodyne
CP Earned:
- 3 - Prologue
- 4 - Power Plant Session
- 4 - Bike Warrior Session
- 3 - Return Session
Expenditures:
- +1 Conversation
AutoGear LOKI
AX-500 Tyrant
Front Torso (0 space free)
Cockpit: 2
Controls: 2
Computer: 2
Batteries: 4
Rear Torso (2 space free)
Main Engine: 4
Fuel Tank: 4
Primary Arm (1 space free)
Railgun: 4
Ammo: 2
Actuator: 2
Sensor: 1
Support Arm (0 free)
EM Shield: 3
Shield Drive (Fission!): 1
Beam Saber emitter: 1
Close Quarters Carronade: 1
Ammo: 2
Actuators: 2
Head (1 space free)
2 sensors
2 machine guns
2 ammo
1 engine
1 wire guided system
1 propeller
Legs (4 space free)
Actuators: 2
Machine Guns: 2
Ammo: 2