Project Codename: Orenji: Difference between revisions
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who you are: Sadanin Gyomai al-Mihran | who you are: Sadanin Gyomai al-Mihran | ||
where you came from: a secondary family on a peripheral world, vanished to <s>A secret laboratory</s> private tutoring | where you came from: a secondary family on a peripheral world (possibly adopted from a mysterious source), vanished to <s>A secret laboratory</s> private tutoring for a while, then returned to become a prodigy | ||
Virtues: Loyalty, ambition | Virtues: Loyalty, ambition | ||
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where you rank as being a heir to the head of the family: My elder sisters are ahead of me. | where you rank as being a heir to the head of the family: My elder sisters are ahead of me. | ||
friends you have made: Doctor Bagramyan, my physician whose relative kindness made her almost a mother figure | friends you have made: Doctor Bagramyan, my physician whose relative kindness made her almost a mother figure <s>at Area 51</s>. | ||
enemies you have made: My elder sisters, who resent my abrupt rise to power. | enemies you have made: My elder sisters, who resent my abrupt rise to power. | ||
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To serve the Empress (specifically Miz) and renew the Empire. | To serve the Empress (specifically Miz) and renew the Empire. | ||
foreign policy: The universe should be unified under Miz-sama. | |||
religion: | religion: A useful method to control the lower orders. | ||
A useful method to control the lower orders. | |||
class | class: A renewal of the nobility is needed, be it mental and spiritual or be it physical. This may include some promotions from the lower orders - but the rabble must not be allowed to rule. | ||
A renewal of the nobility is needed, be it mental and spiritual or be it physical. This may include some promotions from the lower orders - but the rabble must not be allowed to rule. | |||
and economic views | and economic views: Strategic industries centralised under the Crown. | ||
Strategic industries centralised under the Crown. | |||
Then give me ranging from: Expert, Professional, Layman, Terrible, what your good and bad at and I'll provide the numbers when I finalize them. | Then give me ranging from: Expert, Professional, Layman, Terrible, what your good and bad at and I'll provide the numbers when I finalize them. | ||
:Expert: Naval combat. Mathematics. Theory. | :Expert: Naval combat. Mathematics. Theory. | ||
:Professional: Ground combat. | :Professional: Ground combat. Rules & regulations. | ||
:Layman: Dance. | :Layman: Dance. Cyber-maintenance. | ||
:Terrible: Functioning without moe pills. Practice. | :Terrible: Functioning without moe pills. Practice. | ||
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:Smarts | :Smarts | ||
::IQ | ::IQ 7 | ||
::Wits | ::Wits 6 | ||
:Social | :Social | ||
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:Strength: | :Strength: | ||
::Durability 3 | ::Durability 3 (w/ pills) | ||
::Physical Action 2 | ::Physical Action 2 | ||
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===Court=== | ===Court=== | ||
:Black Mail | :Black Mail 3 | ||
:Horse Trading | :Horse Trading 1 | ||
:Chummy 0 | :Chummy 0 | ||
:Bureaucracy | :Bureaucracy 0 | ||
:Legal | :Legal 1 | ||
:Speech Giving 0 | :Speech Giving 0 | ||
:Plotting | :Plotting 3 | ||
===Military=== | ===Military=== | ||
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:Ship Command | :Ship Command | ||
::Helmsmen 2 | ::Helmsmen 2 | ||
::Gunnery | ::Gunnery 3 | ||
::Leadership | ::Leadership 1 | ||
:Squadron Command | :Squadron Command | ||
::Maneuver 4 | ::Maneuver 4 | ||
::Formation 4 | ::Formation 4 | ||
::Command | ::Command 2 | ||
:Fleet Command | :Fleet Command | ||
::Maneuver | ::Maneuver 3 | ||
::Formation 2 | ::Formation 2 | ||
::Command | ::Command 1 | ||
==Demesne== | ==Demesne== | ||
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:Duke Solar System | :Duke Solar System | ||
:Grand Duke: Sector | :Grand Duke: Sector | ||
Latest revision as of 10:06, 21 May 2015
who you are: Sadanin Gyomai al-Mihran
where you came from: a secondary family on a peripheral world (possibly adopted from a mysterious source), vanished to A secret laboratory private tutoring for a while, then returned to become a prodigy
Virtues: Loyalty, ambition Vice: Inexperience, instability
how important your family is: Not very (they're paid off by the conspiracy to keep quiet).
where you rank as being a heir to the head of the family: My elder sisters are ahead of me.
friends you have made: Doctor Bagramyan, my physician whose relative kindness made her almost a mother figure at Area 51.
enemies you have made: My elder sisters, who resent my abrupt rise to power.
5 events in your past that shaped you to be the person you are today:
- Being passed over in favour of my sisters.
The harsh regime of Area 51Being brainwashed to love Miz-sama- Watching the imperial betrayals and war(s) from the border.
- Besting and ordering around those older than me.
your aspirations and goals. To serve the Empress (specifically Miz) and renew the Empire.
foreign policy: The universe should be unified under Miz-sama.
religion: A useful method to control the lower orders.
class: A renewal of the nobility is needed, be it mental and spiritual or be it physical. This may include some promotions from the lower orders - but the rabble must not be allowed to rule.
and economic views: Strategic industries centralised under the Crown.
Then give me ranging from: Expert, Professional, Layman, Terrible, what your good and bad at and I'll provide the numbers when I finalize them.
- Expert: Naval combat. Mathematics. Theory.
- Professional: Ground combat. Rules & regulations.
- Layman: Dance. Cyber-maintenance.
- Terrible: Functioning without moe pills. Practice.
Crunch Gen (add to your sheet)
Space Princess Personhood:
- 24 points divided up among the categories
- Smarts
- IQ 7
- Wits 6
- Social
- Charm 2
- Cunning 4 (CASIE emulated)
- Strength:
- Durability 3 (w/ pills)
- Physical Action 2
Skills:
- 30 skill points to spend between the two branches
Court
- Black Mail 3
- Horse Trading 1
- Chummy 0
- Bureaucracy 0
- Legal 1
- Speech Giving 0
- Plotting 3
Military
- Ship Command
- Helmsmen 2
- Gunnery 3
- Leadership 1
- Squadron Command
- Maneuver 4
- Formation 4
- Command 2
- Fleet Command
- Maneuver 3
- Formation 2
- Command 1
Demesne
Roughly to let you know what a title or its equivalent corresponds to, though there is often "service" titles which are honorifics given to families who long service in a certain imperial branch. To keep the title they need to follow in the footsteps of their forefathers, thus they have the prestige but not the land.
- Knight: City or fortress
- Barony: Nation size spot of land
- County: Continent
- Earl Planet
- Duke Solar System
- Grand Duke: Sector