Seungryong Pak: Difference between revisions
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Paradigm is roughly: The Pure perfect spirit and instincts of the Korean master race are muddied by thought and decision and lies, to achieve outwards perfection that reflects inner superiority you must surrender yourself and become a vessel that is driven entirely by instinct. | |||
=Vital Statistics= | =Vital Statistics= | ||
''' Name:''' Seungryong Pak | ''' Name:''' Seungryong Pak | ||
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'''Nature:''' Bravo <br> | '''Nature:''' Bravo <br> | ||
'''Arete:''' 4<br> | '''Arete:''' 4<br> | ||
'''Quint:''' | '''Quint:''' 4/4<br> | ||
'''Tass:''' 0<br> | '''Tass:''' 0 <br> | ||
'''Dox:''' 0<br> | '''Dox:''' 0<br> | ||
'''Damage:''' <br> | '''Damage:''' <br> | ||
'''Willpower:'''<br> | '''Willpower:''' 8/8<br> | ||
'''Exp:''' <br> | '''Exp:''' 50/50 spent<br> | ||
'''Init:''' <br> | '''Init:''' +9<br> | ||
'''Move/Dash:'''<br> | '''Move/Dash:'''<br> | ||
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===Physical=== | ===Physical=== | ||
'''Strength:''' 3<br> | '''Strength:''' 3<br> | ||
'''Dexterity:''' | '''Dexterity:''' 5 (Lightning Reflexes) <br> | ||
'''Stamina:''' 4 (why wont you die)<br> | '''Stamina:''' 4 (why wont you die)<br> | ||
Line 35: | Line 39: | ||
==Abilities== | ==Abilities== | ||
===Talents=== | ===Talents=== | ||
*Alertness | *Alertness 5(Ambushes) | ||
*Athletics | *Athletics 5(Parkour) | ||
*Awareness 3 | *Awareness 3 | ||
*Streetwise 3 | |||
*Subterfuge 3 | |||
===Skills=== | ===Skills=== | ||
*Do | *Drive 2 | ||
*Firearms | *Do 4 (Striking) | ||
*Meditation | *Firearms 5 (Rifles) | ||
*Melee | *Meditation 2 | ||
*Stealth | *Melee 4(Knives) | ||
*Stealth 4(Silent Movement) | |||
===Knowledges=== | ===Knowledges=== | ||
*Computer 2 | |||
*Enigmas 2 | *Enigmas 2 | ||
*Investigation 2 | *Investigation 2 | ||
*Linguistics 2 (Mandarin, English) | *Linguistics 2 ( ''Korean'', Mandarin, English) | ||
*Lore (Kuei-Jin) 2 | *Lore (Kuei-Jin) 2 | ||
*Lore (Pentex) 3 | |||
*Medicine 1 | |||
*Occult 2 | *Occult 2 | ||
*Strategy 2 | |||
===Spheres=== | ===Spheres=== | ||
Corr | Corr 2 | ||
Entropy | Entropy 2 | ||
Forces 2 | Forces 2 | ||
Life | Life 3 | ||
Matter | Matter | ||
Mind 2 | Mind (f) 2 | ||
Prime | Prime 1 | ||
Spirit | Spirit | ||
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Time | Time | ||
=== | ==Backgrounds== | ||
Allies 2: Jimin, moe Korean Euthanatos Child Soldier, member of the Oahu Chantry, likes automatic shotguns and explosives | |||
Avatar 4 | |||
Arcane 3 | |||
==Do Maneuvers== | |||
Weapon Art(Axes Knives Swords ?) | |||
Jou Chuan | |||
Butterfly Palm | |||
==Rotes Active== | |||
Mind Shield Kaneko tea | |||
Better body +2 STR soak lethal | |||
Combat instincts +3 to hit Pak | |||
Mind 2 extremely believeable -3 diff to subterfuge rolls | |||
==Loot and other sweet stuff== | |||
Primium "Knife" Str+3L rolls d3 Primium against defensive magic or when used to deflect. Counts as silver for the purpose of murdering wolves. Deals Agg to supernaturals. So huge that you need Str 4 to wield it comfortably one handed. | |||
From Kaleo | |||
Magic Silencer: Magically increases diffs to detect gunfire based on distance/relation to target. Children/loved ones/in the same room +1 diff room over/close friends +2 diff, acquaintances/2+ rooms over +3 diff. | |||
Enchanted SIM card: fits all modern cell phones, as long as you add quint from your Avatar to it you apply your Arcane rating to the Phone. Spend 1 quint roll Manip+Comp to acquire new phone number/internet account/email. | |||
=XP= | |||
NORTH KOREAN LONE SURVIVOR +5XP | |||
SEUNGRYONG AND MARA HOSTAGE RESCUE POWER HOUR +6 XP (11 total) | |||
FBH BRINGS A MOTORCYCLE TO A SNEAKING MISSION AND SOMEHOW DOESN'T FUCK IT UP +2XP (13 total) | |||
Lore(Pentex) 0-3 (-6 XP) (Current Unspent Total 7XP) | |||
TANKER BATTLE PART 1: PENTEX TERMINATOR KNIFE FIGHT +7XP (14XP total) | |||
TANKER BATTLE PART 2:AUTOFIRE OP WORKING AS INTENDED +6XP (20XP total) | |||
TANKER BATTLE PART 3: THE END +9XP (29XP total) | |||
Dex 4-5 (-16XP) (Unspent total 13XP) | |||
Prime 0-1 (-10XP) (Unspent total 3XP) | |||
MoMA Vampires:The Dinnering +2XP (5XP total) | |||
MoMA Vampires: The Mindscaping +6XP (11XP total) | |||
Allies 2 Jimin (-6XP) (Unspent total 5XP) | |||
MoMa Vampires: The Mindscaping pt 2 +3XP (8XP total) | |||
MoMa Vampires: The Sigrunning +3XP (11XP total) | |||
MoMa Vamps V +4XP (15XP Total) | |||
MoMa Ending +4XP (19XP Total) | |||
[[Category:M:RR_PCs]] |
Latest revision as of 18:31, 23 June 2015
Paradigm is roughly: The Pure perfect spirit and instincts of the Korean master race are muddied by thought and decision and lies, to achieve outwards perfection that reflects inner superiority you must surrender yourself and become a vessel that is driven entirely by instinct.
Vital Statistics
Name: Seungryong Pak
Age: 26
Tradition: Akashic Brotherhood
Essence: Primordial
Demeanor: Fanatic
Nature: Bravo
Arete: 4
Quint: 4/4
Tass: 0
Dox: 0
Damage:
Willpower: 8/8
Exp: 50/50 spent
Init: +9
Move/Dash:
Attributes
Physical
Strength: 3
Dexterity: 5 (Lightning Reflexes)
Stamina: 4 (why wont you die)
Social
Charisma: 3
Manipulation: 3
Appearance:1
Mental
Perception: 3
Intelligence: 3
Wits: 4 (Veins of Ice)
Abilities
Talents
- Alertness 5(Ambushes)
- Athletics 5(Parkour)
- Awareness 3
- Streetwise 3
- Subterfuge 3
Skills
- Drive 2
- Do 4 (Striking)
- Firearms 5 (Rifles)
- Meditation 2
- Melee 4(Knives)
- Stealth 4(Silent Movement)
Knowledges
- Computer 2
- Enigmas 2
- Investigation 2
- Linguistics 2 ( Korean, Mandarin, English)
- Lore (Kuei-Jin) 2
- Lore (Pentex) 3
- Medicine 1
- Occult 2
- Strategy 2
Spheres
Corr 2
Entropy 2
Forces 2
Life 3
Matter
Mind (f) 2
Prime 1
Spirit
Time
Backgrounds
Allies 2: Jimin, moe Korean Euthanatos Child Soldier, member of the Oahu Chantry, likes automatic shotguns and explosives
Avatar 4
Arcane 3
Do Maneuvers
Weapon Art(Axes Knives Swords ?)
Jou Chuan
Butterfly Palm
Rotes Active
Mind Shield Kaneko tea
Better body +2 STR soak lethal
Combat instincts +3 to hit Pak
Mind 2 extremely believeable -3 diff to subterfuge rolls
Loot and other sweet stuff
Primium "Knife" Str+3L rolls d3 Primium against defensive magic or when used to deflect. Counts as silver for the purpose of murdering wolves. Deals Agg to supernaturals. So huge that you need Str 4 to wield it comfortably one handed.
From Kaleo
Magic Silencer: Magically increases diffs to detect gunfire based on distance/relation to target. Children/loved ones/in the same room +1 diff room over/close friends +2 diff, acquaintances/2+ rooms over +3 diff.
Enchanted SIM card: fits all modern cell phones, as long as you add quint from your Avatar to it you apply your Arcane rating to the Phone. Spend 1 quint roll Manip+Comp to acquire new phone number/internet account/email.
XP
NORTH KOREAN LONE SURVIVOR +5XP
SEUNGRYONG AND MARA HOSTAGE RESCUE POWER HOUR +6 XP (11 total)
FBH BRINGS A MOTORCYCLE TO A SNEAKING MISSION AND SOMEHOW DOESN'T FUCK IT UP +2XP (13 total)
Lore(Pentex) 0-3 (-6 XP) (Current Unspent Total 7XP)
TANKER BATTLE PART 1: PENTEX TERMINATOR KNIFE FIGHT +7XP (14XP total)
TANKER BATTLE PART 2:AUTOFIRE OP WORKING AS INTENDED +6XP (20XP total)
TANKER BATTLE PART 3: THE END +9XP (29XP total)
Dex 4-5 (-16XP) (Unspent total 13XP)
Prime 0-1 (-10XP) (Unspent total 3XP)
MoMA Vampires:The Dinnering +2XP (5XP total)
MoMA Vampires: The Mindscaping +6XP (11XP total)
Allies 2 Jimin (-6XP) (Unspent total 5XP)
MoMa Vampires: The Mindscaping pt 2 +3XP (8XP total)
MoMa Vampires: The Sigrunning +3XP (11XP total)
MoMa Vamps V +4XP (15XP Total)
MoMa Ending +4XP (19XP Total)