Seungryong Pak: Difference between revisions

From Sphere
Jump to navigation Jump to search
Sarpedon (talk | contribs)
Sarpedon (talk | contribs)
 
(56 intermediate revisions by 2 users not shown)
Line 1: Line 1:
Paradigm is roughly: The Pure perfect spirit and instincts of the Korean master race are muddied by thought and decision and lies, to achieve outwards perfection that reflects inner superiority you must surrender yourself and become a vessel that is driven entirely by instinct.
=Vital Statistics=
=Vital Statistics=
''' Name:''' Seungryong Pak
''' Name:''' Seungryong Pak
Line 8: Line 12:
'''Nature:''' Bravo <br>
'''Nature:''' Bravo <br>
'''Arete:''' 4<br>
'''Arete:''' 4<br>
'''Quint:''' 0<br>
'''Quint:''' 4/4<br>
'''Tass:''' 0<br>
'''Tass:''' 0 <br>
'''Dox:''' 0<br>
'''Dox:''' 0<br>
'''Damage:''' <br>
'''Damage:''' <br>
'''Willpower:'''<br>
'''Willpower:''' 8/8<br>
'''Exp:''' <br>
'''Exp:''' 50/50 spent<br>
'''Init:''' <br>
'''Init:''' +9<br>
'''Move/Dash:'''<br>
'''Move/Dash:'''<br>


Line 20: Line 24:
===Physical===
===Physical===
'''Strength:''' 3<br>
'''Strength:''' 3<br>
'''Dexterity:''' 4 <br>
'''Dexterity:''' 5 (Lightning Reflexes) <br>
'''Stamina:''' 4 (why wont you die)<br>
'''Stamina:''' 4 (why wont you die)<br>


Line 35: Line 39:
==Abilities==
==Abilities==
===Talents===
===Talents===
*Alertness 3
*Alertness 5(Ambushes)
*Athletics 3
*Athletics 5(Parkour)
*Awareness 3
*Awareness 3
*Streetwise 3
*Subterfuge 3
   
   


===Skills===
===Skills===
*Do 3
*Drive 2
*Firearms 3
*Do 4 (Striking)
*Meditation 1
*Firearms 5 (Rifles)
*Melee 3
*Meditation 2
*Stealth 3
*Melee 4(Knives)
*Stealth 4(Silent Movement)


===Knowledges===
===Knowledges===
*Computer 2
*Enigmas 2
*Enigmas 2
*Investigation 2
*Investigation 2
*Linguistics 2 (Mandarin, English)
*Linguistics 2 ( ''Korean'', Mandarin, English)
*Lore (Kuei-Jin) 2
*Lore (Kuei-Jin) 2
*Lore (Pentex) 3
*Medicine 1
*Occult 2
*Occult 2
*Strategy 2


===Spheres===
===Spheres===
Corr
Corr 2


Entropy 1
Entropy 2


Forces 2
Forces 2


Life 2
Life 3


Matter
Matter


Mind 2
Mind (f) 2


Prime
Prime 1


Spirit
Spirit


Time
Time
==Backgrounds==
Allies 2: Jimin, moe Korean Euthanatos Child Soldier, member of the Oahu Chantry, likes automatic shotguns and explosives
Avatar 4
Arcane 3
==Do Maneuvers==
Weapon Art(Axes Knives Swords ?)
Jou Chuan
Butterfly Palm
==Rotes Active==
Mind Shield Kaneko tea
Better body +2 STR soak lethal
Combat instincts +3 to hit Pak
Mind 2 extremely believeable -3 diff to subterfuge rolls
==Loot and other sweet stuff==
Primium "Knife" Str+3L rolls d3 Primium against defensive magic or when used to deflect. Counts as silver for the purpose of murdering wolves. Deals Agg to supernaturals. So huge that you need Str 4 to wield it comfortably one handed.
From Kaleo
Magic Silencer: Magically increases diffs to detect gunfire based on distance/relation to target. Children/loved ones/in the same room +1 diff room over/close friends +2 diff, acquaintances/2+ rooms over +3 diff.
Enchanted SIM card: fits all modern cell phones, as long as you add quint from your Avatar to it you apply your Arcane rating to the Phone. Spend 1 quint roll Manip+Comp to acquire new phone number/internet account/email.
=XP=
NORTH KOREAN LONE SURVIVOR +5XP
SEUNGRYONG AND MARA HOSTAGE RESCUE POWER HOUR +6 XP (11 total)
FBH BRINGS A MOTORCYCLE TO A SNEAKING MISSION AND SOMEHOW DOESN'T FUCK IT UP +2XP (13 total)
Lore(Pentex) 0-3 (-6 XP) (Current Unspent Total 7XP)
TANKER BATTLE PART 1: PENTEX TERMINATOR KNIFE FIGHT +7XP (14XP total)
TANKER BATTLE PART 2:AUTOFIRE OP WORKING AS INTENDED +6XP (20XP total)
TANKER BATTLE PART 3: THE END +9XP (29XP total)
Dex 4-5 (-16XP) (Unspent total 13XP)
Prime 0-1 (-10XP) (Unspent total 3XP)
MoMA Vampires:The Dinnering +2XP (5XP total)
MoMA Vampires: The Mindscaping +6XP (11XP total)
Allies 2 Jimin (-6XP) (Unspent total 5XP)
MoMa Vampires: The Mindscaping pt 2 +3XP (8XP total)
MoMa Vampires: The Sigrunning +3XP (11XP total)
MoMa Vamps V +4XP (15XP Total)
MoMa Ending +4XP (19XP Total)
[[Category:M:RR_PCs]]

Latest revision as of 18:31, 23 June 2015

Paradigm is roughly: The Pure perfect spirit and instincts of the Korean master race are muddied by thought and decision and lies, to achieve outwards perfection that reflects inner superiority you must surrender yourself and become a vessel that is driven entirely by instinct.


Vital Statistics

Name: Seungryong Pak

Age: 26
Tradition: Akashic Brotherhood
Essence: Primordial
Demeanor: Fanatic
Nature: Bravo
Arete: 4
Quint: 4/4
Tass: 0
Dox: 0
Damage:
Willpower: 8/8
Exp: 50/50 spent
Init: +9
Move/Dash:

Attributes

Physical

Strength: 3
Dexterity: 5 (Lightning Reflexes)
Stamina: 4 (why wont you die)

Social

Charisma: 3
Manipulation: 3
Appearance:1

Mental

Perception: 3
Intelligence: 3
Wits: 4 (Veins of Ice)

Abilities

Talents

  • Alertness 5(Ambushes)
  • Athletics 5(Parkour)
  • Awareness 3
  • Streetwise 3
  • Subterfuge 3


Skills

  • Drive 2
  • Do 4 (Striking)
  • Firearms 5 (Rifles)
  • Meditation 2
  • Melee 4(Knives)
  • Stealth 4(Silent Movement)

Knowledges

  • Computer 2
  • Enigmas 2
  • Investigation 2
  • Linguistics 2 ( Korean, Mandarin, English)
  • Lore (Kuei-Jin) 2
  • Lore (Pentex) 3
  • Medicine 1
  • Occult 2
  • Strategy 2

Spheres

Corr 2

Entropy 2

Forces 2

Life 3

Matter

Mind (f) 2

Prime 1

Spirit

Time

Backgrounds

Allies 2: Jimin, moe Korean Euthanatos Child Soldier, member of the Oahu Chantry, likes automatic shotguns and explosives

Avatar 4

Arcane 3

Do Maneuvers

Weapon Art(Axes Knives Swords ?)

Jou Chuan

Butterfly Palm


Rotes Active

Mind Shield Kaneko tea

Better body +2 STR soak lethal

Combat instincts +3 to hit Pak

Mind 2 extremely believeable -3 diff to subterfuge rolls

Loot and other sweet stuff

Primium "Knife" Str+3L rolls d3 Primium against defensive magic or when used to deflect. Counts as silver for the purpose of murdering wolves. Deals Agg to supernaturals. So huge that you need Str 4 to wield it comfortably one handed.

From Kaleo

Magic Silencer: Magically increases diffs to detect gunfire based on distance/relation to target. Children/loved ones/in the same room +1 diff room over/close friends +2 diff, acquaintances/2+ rooms over +3 diff.

Enchanted SIM card: fits all modern cell phones, as long as you add quint from your Avatar to it you apply your Arcane rating to the Phone. Spend 1 quint roll Manip+Comp to acquire new phone number/internet account/email.

XP

NORTH KOREAN LONE SURVIVOR +5XP

SEUNGRYONG AND MARA HOSTAGE RESCUE POWER HOUR +6 XP (11 total)

FBH BRINGS A MOTORCYCLE TO A SNEAKING MISSION AND SOMEHOW DOESN'T FUCK IT UP +2XP (13 total)

Lore(Pentex) 0-3 (-6 XP) (Current Unspent Total 7XP)

TANKER BATTLE PART 1: PENTEX TERMINATOR KNIFE FIGHT +7XP (14XP total)

TANKER BATTLE PART 2:AUTOFIRE OP WORKING AS INTENDED +6XP (20XP total)

TANKER BATTLE PART 3: THE END +9XP (29XP total)

Dex 4-5 (-16XP) (Unspent total 13XP)

Prime 0-1 (-10XP) (Unspent total 3XP)

MoMA Vampires:The Dinnering +2XP (5XP total)

MoMA Vampires: The Mindscaping +6XP (11XP total)

Allies 2 Jimin (-6XP) (Unspent total 5XP)

MoMa Vampires: The Mindscaping pt 2 +3XP (8XP total)

MoMa Vampires: The Sigrunning +3XP (11XP total)

MoMa Vamps V +4XP (15XP Total)

MoMa Ending +4XP (19XP Total)