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Created page with ":Race: Wood Elf :Class: Druid :Alignment: Chaotic Good :Background: Outlander ::Origin – Homesteader (Exaltation Road Town) ::Personality Trait – I've lived more in the m..." |
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Line 1: | Line 1: | ||
:Race: Wood Elf | :Race: Wood Elf | ||
:Class: Druid | :Class: Druid (Circle of the Land) | ||
:Alignment: Chaotic Good | :Alignment: Chaotic Good | ||
:Background: Outlander | :Background: Outlander | ||
::Origin – Homesteader (Exaltation | ::Origin – Homesteader (Exaltation Roads) | ||
::Personality Trait – I've lived more in the mysteries of the Wilds than in the civilized world | ::Personality Trait – I've lived more in the mysteries of the Wilds than in the civilized world | ||
::Ideal – Freedom (Chaotic) | ::Ideal – Freedom (Chaotic) | ||
Line 10: | Line 10: | ||
:Backstory: The Slave | :Backstory: The Slave | ||
:Proficient in local knowledge | |||
:Touched by Chaos | |||
:Appearance: rail-thin girl with a mess of wild-blond hair covering amber-orange eyes, wearing charm-adorned leather armour. | |||
==Stats== | ==Stats== | ||
HP: 18 | |||
HP: | :Hit Dice: 3 | ||
:Hit Dice: | |||
:Dice Type d8 | :Dice Type d8 | ||
:Size: Medium | :Size: Medium | ||
:Speed: 35 | :Speed: 35 | ||
:Armour Class: 15 (Leather armour, Shield, Dex +2) | |||
:Passive Perception: 15 | |||
===Attributes=== | ===Attributes=== | ||
:Strength 8 | :Strength 8 [-1] | ||
:Dexterity 12 | :Dexterity 14 [+2] (12+2) | ||
:Constitution | :Constitution 10 [0] | ||
:Intelligence 14 | :Intelligence 14 [+2] | ||
:Wisdom 16 (15+1) | :Wisdom 16 [+3] (15+1) | ||
:Charisma 13 | :Charisma 13 [+1] | ||
Line 48: | Line 54: | ||
:Weapons | :Weapons | ||
::Longsword (Elf) | ::Longsword (Elf) | ||
:: | ::Shortsword (Elf) | ||
:: | ::Shortbow (Elf) | ||
:: | ::Longbow (Elf) | ||
::Club | ::Club | ||
::Dagger | ::Dagger | ||
::Dart | ::Dart | ||
:: | ::Javelin | ||
::Mace | ::Mace | ||
::Quarterstaff | ::Quarterstaff | ||
:: | ::Scimitars | ||
:: | ::Sickles | ||
::Slings | ::Slings | ||
:: | ::Spears | ||
:Armour | :Armour | ||
Line 78: | Line 84: | ||
:Special | :Special | ||
::Darkvision 60 ft. | |||
::Fey Ancestry (advantage on charm can't be magically put to sleep) | |||
::Mask of the Wild (hide in natural phenomena) | ::Mask of the Wild (hide in natural phenomena) | ||
::Wanderer (memory of maps and geography, find food and water easily) | ::Wanderer (memory of maps and geography, find food and water easily) | ||
::Wild Shape (1/4 CR, no swimming or flying, 2/day) | |||
::Natural Recovery (1 level) | |||
::Circle Magic (Grasslands) | |||
==Magic== | ==Magic== | ||
:Cantrips Known | :Cantrips Known 3 | ||
::Druidcraft | ::Druidcraft | ||
::Produce Flame (1d8) | |||
::Guidance (1d4) | |||
Spell Slots | Spell Slots | ||
:1st Level: 2 | :1st Level: 4 | ||
:2nd Level: 2 | |||
Prepared Spells () | Prepared Spells (6 levels) | ||
:Cure Wounds | :Cure Wounds (1), Charm Person (1), Detect Magic(1) | ||
:Flaming Sphere (2), Hold Person (2), Lesser Restoration(2) | |||
:Circle Magic: Invisibility (2), Pass Without Trace (2) | |||
==Equipment== | ==Equipment== | ||
Line 98: | Line 114: | ||
:Leather Armour | :Leather Armour | ||
:Explorer's Pack | :Explorer's Pack | ||
:Druidic Focus | :Druidic Focus (Carved-Ash totem on bead-woven glove) | ||
:Staff | :Staff | ||
:Hunting Trap | :Hunting Trap | ||
Line 104: | Line 120: | ||
:Traveler's Clothes | :Traveler's Clothes | ||
:10 gp | :10 gp | ||
:Mixed Herbs (Hallucinatory) | |||
:55 ep, 50 sp, 5 gp | |||
==XP== | |||
Session 1: 300 (Level up) | |||
:55 ep, 50 sp, 5 gp | |||
Session 2: 160 xp | |||
:30 sp, 10 gp | |||
:Session 3: 170 xp | |||
:tons of treasure | |||
:Session 4: 135 xp | |||
:Session 5: 135 xp | |||
:Session 6: 300 xp | |||
:Session 7: 125 xp | |||
:Session 8: 250 xp | |||
Total: 1575 xp | |||
==Notes== | |||
Spells used | |||
:0/4 | |||
:1/2 | |||
Shifts | |||
:2/2 | |||
:Pass without Trace active (+10 Stealth, no track except magic, no trail) |
Latest revision as of 19:24, 16 May 2015
- Race: Wood Elf
- Class: Druid (Circle of the Land)
- Alignment: Chaotic Good
- Background: Outlander
- Origin – Homesteader (Exaltation Roads)
- Personality Trait – I've lived more in the mysteries of the Wilds than in the civilized world
- Ideal – Freedom (Chaotic)
- Bond – I am pledged to maintain and oversee the Exaltation Roads and ensure none dominate or exploit them
- Flaw – I throw caution to the wind and act on my own
- Backstory: The Slave
- Proficient in local knowledge
- Touched by Chaos
- Appearance: rail-thin girl with a mess of wild-blond hair covering amber-orange eyes, wearing charm-adorned leather armour.
Stats
HP: 18
- Hit Dice: 3
- Dice Type d8
- Size: Medium
- Speed: 35
- Armour Class: 15 (Leather armour, Shield, Dex +2)
- Passive Perception: 15
Attributes
- Strength 8 [-1]
- Dexterity 14 [+2] (12+2)
- Constitution 10 [0]
- Intelligence 14 [+2]
- Wisdom 16 [+3] (15+1)
- Charisma 13 [+1]
Proficiencies
Proficiency Bonus: +2
- Skills
- Perception (Elf)
- Nature (Druid)
- Animal Handling (Druid)
- Athletics (Background)
- Survival (Background)
- Saving Throws
- Intelligence
- Wisdom
- Weapons
- Longsword (Elf)
- Shortsword (Elf)
- Shortbow (Elf)
- Longbow (Elf)
- Club
- Dagger
- Dart
- Javelin
- Mace
- Quarterstaff
- Scimitars
- Sickles
- Slings
- Spears
- Armour
- Light
- Medium
- Shield
- Tools
- Herbalism Kit
- Flute
- Languages
- Common
- Elvish
- Sylvan
- Druidic
- Special
- Darkvision 60 ft.
- Fey Ancestry (advantage on charm can't be magically put to sleep)
- Mask of the Wild (hide in natural phenomena)
- Wanderer (memory of maps and geography, find food and water easily)
- Wild Shape (1/4 CR, no swimming or flying, 2/day)
- Natural Recovery (1 level)
- Circle Magic (Grasslands)
Magic
- Cantrips Known 3
- Druidcraft
- Produce Flame (1d8)
- Guidance (1d4)
Spell Slots
- 1st Level: 4
- 2nd Level: 2
Prepared Spells (6 levels)
- Cure Wounds (1), Charm Person (1), Detect Magic(1)
- Flaming Sphere (2), Hold Person (2), Lesser Restoration(2)
- Circle Magic: Invisibility (2), Pass Without Trace (2)
Equipment
- Scimitar
- Wooden Shield
- Leather Armour
- Explorer's Pack
- Druidic Focus (Carved-Ash totem on bead-woven glove)
- Staff
- Hunting Trap
- Trophy (Coppery Wolf Pelt)
- Traveler's Clothes
- 10 gp
- Mixed Herbs (Hallucinatory)
- 55 ep, 50 sp, 5 gp
XP
Session 1: 300 (Level up)
- 55 ep, 50 sp, 5 gp
Session 2: 160 xp
- 30 sp, 10 gp
- Session 3: 170 xp
- tons of treasure
- Session 4: 135 xp
- Session 5: 135 xp
- Session 6: 300 xp
- Session 7: 125 xp
- Session 8: 250 xp
Total: 1575 xp
Notes
Spells used
- 0/4
- 1/2
Shifts
- 2/2
- Pass without Trace active (+10 Stealth, no track except magic, no trail)