Difference between revisions of "Gauna-Chan"

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=Character Info=
 
=Character Info=
Name:<br>
+
Name: Nadia Volkova<br>
Player:<br>
+
Player: N/A (Maria's NPC Ally) <br>
 
Concept: Mahou Shoujo Gauna-Chan<br>
 
Concept: Mahou Shoujo Gauna-Chan<br>
Nature: <br>
+
Nature: Caregiver <br>
Demeanor: <br>
+
Demeanor: Pedagogue <br>
 
Avatar Essence: TEN THOUSAND GENEMODS CONQUER THE WORLD<br>
 
Avatar Essence: TEN THOUSAND GENEMODS CONQUER THE WORLD<br>
  
Line 28: Line 28:
  
 
=Abilities=
 
=Abilities=
222/80 XP (142 from Freebie XP)
+
217/80 XP (137 from Freebie XP)
  
 
==Combat==
 
==Combat==
 
: Brawl 4 (15) [Natural Weapons]
 
: Brawl 4 (15) [Natural Weapons]
: Dodge 3 (9)
+
: Dodge 2 (5)
: Drive 3 (9)
+
: Drive 2 (5)
: Firearms 5 (23) [Sniping]
+
: Firearms 5 (23) [Rifles]
  
 
==Avoidance==
 
==Avoidance==
 
: Alertness 3 (9)
 
: Alertness 3 (9)
 
: Athletics 3 (9)
 
: Athletics 3 (9)
: Awareness 5 (23) [Umbral]
+
: Awareness 5 (23) [Enhanced Senses]
 
: Stealth 3 (9)
 
: Stealth 3 (9)
  
 
==Academic==
 
==Academic==
 +
: Academics: History 2 (3)
 +
: Academics: Literature 3 (5)
 
: Academics: Philosophy 3 (5)
 
: Academics: Philosophy 3 (5)
: Academics: Literature 3 (5)
 
 
: Cosmology 3 (9)
 
: Cosmology 3 (9)
: Linguistics 5 (23)  
+
: Instruction 2 (5)
 +
: Linguistics 4 (15)  
 
: RD Data: Xenomorphs 3 (5)
 
: RD Data: Xenomorphs 3 (5)
 
: RD Data: Lycanthropes 3 (5)
 
: RD Data: Lycanthropes 3 (5)
Line 52: Line 54:
 
: RD Data: Infernalists 3 (5)
 
: RD Data: Infernalists 3 (5)
 
: Science: Biology 3 (5)
 
: Science: Biology 3 (5)
 +
: Science: Mathematics 2 (3)
  
 
==Social==
 
==Social==
 
: Etiquette 2 (5)
 
: Etiquette 2 (5)
: Performance: Singing 2 (3)
+
: Expression: Painting 2 (3)
 
: Subterfuge 2 (5)
 
: Subterfuge 2 (5)
  
Line 91: Line 94:
 
==Legendary Dexterity==
 
==Legendary Dexterity==
 
15 XP
 
15 XP
: Inhuman Fluidity: Reduces all multiple action penalties by 1.
+
: Inhuman Fluidity: Ignore the first '1' on any Dexterity-based roll.
 
: Max normal Dexterity 6
 
: Max normal Dexterity 6
  
 
==Legendary Stamina==
 
==Legendary Stamina==
 
15 XP
 
15 XP
: Juggernaut: Soak difficulties cannot be increased above difficulty 6. Damage difficulties against character cannot be reduced ''below'' difficulty 6.
+
: Juggernaut: Soak difficulties cannot be increased above difficulty 6.
 
: Max normal Stamina 6
 
: Max normal Stamina 6
  
 
=Consumables & Health=
 
=Consumables & Health=
 
==Mana==
 
==Mana==
10/10
+
5/5
  
 
==Willpower==
 
==Willpower==
Line 108: Line 111:
 
==Health==
 
==Health==
 
-0/-0/-0/-0/-1/-1/-2/-2/-5/Incapacitated/Dead
 
-0/-0/-0/-0/-1/-1/-2/-2/-5/Incapacitated/Dead
: Armor Soak (3d) + Stamina Soak (7d) = 10d total Soak
+
: Armor Soak (4d) + Stamina Soak (7d) = 11d soak
 
: 4d Countermagic, add to soak against magical attacks
 
: 4d Countermagic, add to soak against magical attacks
 +
: Regenerates 1 lethal/bashing, 1 bashing HL per round. May spend 1 Prime Energy from her Trollhide to regenerate 2 lethal HLs a round instead.
  
 
==Permanent Paradox==
 
==Permanent Paradox==
10 Permanent Paradox + However Many End Up From Being Incapable Of Figuring Out Sufficient Genetic Flaws.
+
6 Permanent Paradox
  
 
=Backgrounds=
 
=Backgrounds=
96/21 XP, 75 XP needed
+
93/21 XP, 72 XP needed
  
 
==Blessing 2==
 
==Blessing 2==
Line 138: Line 142:
 
: Arete 6, 30/30 Quintessence, uses Firearms to aim and 1 Q/shot. Forces 3/Prime 2 aggravated Forces damage. Vulgar.
 
: Arete 6, 30/30 Quintessence, uses Firearms to aim and 1 Q/shot. Forces 3/Prime 2 aggravated Forces damage. Vulgar.
  
==Enhancements (Biotech Implants) 8==
+
==Enhancements (Biotech Implants) 6==
24 XP. Survivability Modifications, 24 pts.
+
18 XP. Survivability Modifications, 18 pts.
: 3d Armor (6)
 
 
: 4d Countermagic (8)
 
: 4d Countermagic (8)
 
: Bionano Integration (10 pts)
 
: Bionano Integration (10 pts)
Line 147: Line 150:
 
==Enhancements 8==
 
==Enhancements 8==
 
24 XP. Core Physical Enhancements, 24 pts
 
24 XP. Core Physical Enhancements, 24 pts
: Claws
+
: Claws (2 + 1 pts)
:: Str + 2L damage
+
:: Brawl attacks can deal Str + 3L damage
: Skeletal Enhancement
+
: Skeletal Enhancement (2 pts)
 
:: +1 -0 HL
 
:: +1 -0 HL
 
: Physical Structure Enhancement (20 pts)
 
: Physical Structure Enhancement (20 pts)
 
:: +5 Strength, +2 Dexterity, +1 Stamina, +2 -0 HLs, soaks lethal and aggravated damage with full Stamina
 
:: +5 Strength, +2 Dexterity, +1 Stamina, +2 -0 HLs, soaks lethal and aggravated damage with full Stamina
  
==Xenografts 4==
+
==Xenografts 5==
12 XP, 8 points of Fun Xenografts!
+
15 XP, 10 points of Xenografts (max is 2xStamina)
: Tentacles x 2 (Prehensile "Tails")
+
: Sharpened Claws (1)
:: Str 5, makes a grappling attack each turn. +2 difficulty if character is taking any other actions.
+
:: 3 pt Claws versions instead of 2 pts
 +
: Tentacles! (Prehensile "Tails") (4)
 +
:: Str 5, tentacles can make a grappling attack each turn. Attack is at +2 difficulty if character is taking any other actions.
 +
: Trollhide (5) (covers everything but the head)
 +
:: 4d Armor, 10 Prime Energy. Regenerates 1 Bashing HL/turn, 1 Lethal HL/hour, can spend 1 Prime Energy to regenerate 1 Lethal HL instead of 1 Bashing HL in a turn.
 +
:: Can be bypassed at +2 difficulty with a called shot.
  
 
=Merits & Flaws=
 
=Merits & Flaws=
 
==Merits==
 
==Merits==
 +
: Iron Will (+9)
 +
:: +3d to resist enemy mind control/mind control abilities are at +3 difficulty. Can spend 1 WP to shake off Domination/etc.
  
 
==Flaws==
 
==Flaws==
 
: Vulnerable To Paradox (-15)
 
: Vulnerable To Paradox (-15)
 
:: Paradox Vulnerability. Rolls Permanent Paradox (or 5d) whenever doing something blatantly inhuman as backlash.
 
:: Paradox Vulnerability. Rolls Permanent Paradox (or 5d) whenever doing something blatantly inhuman as backlash.
: Uncanny 3 (-6 + 1 Genetic)
+
: Construct (-6)
:: Odd appearance. -3d to stealth rolls, +3d to Perception rolls. Can be disguised at difficulty 6.
+
:: Obvious Construct.
 
: Soulless Spillover (-18)
 
: Soulless Spillover (-18)
 
:: +18 XP from having Soulless. Cannot ever learn magic. Does not count as witness to Magic.
 
:: +18 XP from having Soulless. Cannot ever learn magic. Does not count as witness to Magic.
Line 173: Line 183:
 
: Soulless (*SPECIAL*) (7 pts)
 
: Soulless (*SPECIAL*) (7 pts)
 
:: Cannot ever learn Enlightened Science. Freebie Point Total Raised by 6 (+18 XP)
 
:: Cannot ever learn Enlightened Science. Freebie Point Total Raised by 6 (+18 XP)
: Uncanny (1 pt)
+
: Uncanny 3 (3 pts)
: 4 points Permanent Paradox (4 pts)
+
: 4 genetic flaws
: 4 more
 
  
 
=XP=
 
=XP=
304/265+39 (304)
+
305/265+39+1 (305)
 
: 52 XP for Attributes
 
: 52 XP for Attributes
: 139 XP for Abilities
+
: 137 XP for Abilities
 
: 35 XP for Willpower
 
: 35 XP for Willpower
: 75 XP for Backgrounds
+
: 72 XP for Backgrounds
 +
: 9 XP for Merits
 +
: +39 XP from Flaws
 +
: +1 XP from 'unspent' linear magic

Latest revision as of 17:41, 2 February 2014

Character Info

Name: Nadia Volkova
Player: N/A (Maria's NPC Ally)
Concept: Mahou Shoujo Gauna-Chan
Nature: Caregiver
Demeanor: Pedagogue
Avatar Essence: TEN THOUSAND GENEMODS CONQUER THE WORLD

Attributes

56/32/24 Phys/Ment/Soc

52 from freebies

Physical

76/56 XP (20 from Freebie XP)

Strength 4 + 5 (Unstoppable Force)
Dexterity 5 + 2 (Precise)
Stamina 3 + 4 (Immovable Object)

Mental

60/32 (28 from Freebie XP)

Perception 4 (24) [Combat Awareness]
Intelligence 4 (24) [Well-Read]
Wits 3 (12)

Social

28/24 (4 from Freebie XP)

Charisma 2 (4)
Manipulation 3 (12)
Appearance 3 (12)

Abilities

217/80 XP (137 from Freebie XP)

Combat

Brawl 4 (15) [Natural Weapons]
Dodge 2 (5)
Drive 2 (5)
Firearms 5 (23) [Rifles]

Avoidance

Alertness 3 (9)
Athletics 3 (9)
Awareness 5 (23) [Enhanced Senses]
Stealth 3 (9)

Academic

Academics: History 2 (3)
Academics: Literature 3 (5)
Academics: Philosophy 3 (5)
Cosmology 3 (9)
Instruction 2 (5)
Linguistics 4 (15)
RD Data: Xenomorphs 3 (5)
RD Data: Lycanthropes 3 (5)
RD Data: Hemophages 3 (5)
RD Data: Infernalists 3 (5)
Science: Biology 3 (5)
Science: Mathematics 2 (3)

Social

Etiquette 2 (5)
Expression: Painting 2 (3)
Subterfuge 2 (5)

Mystical

Meditation 3 (9)

Technical

Computers 3 (9)
Medicine 3 (9)
Technology 3 (9)

Magic

Arete and Spheres cashed in for 89 XP for Paths/Linear Magical Backgrounds/Merits

88/89

Mana 5

15 XP, may store/spend a pool of up to 5 Mana

Mana is normally used to lower difficulties on Linear Magic rolls.
Recharging Mana uses Perception + Meditation, Difficulty 7, and chosen method of restoration (who knows what that is for a Progenitor War Machine?)

The Flow Of Ki

9 XP Merit, may spend Mana on a 1-1 basis to reduce the difficulty of any physical action. May not reduce difficulty by more than -3.

Strength of Psyche

6 XP Merit, may spend Mana on a 1-1 basis to reduce the difficulty of any mental action. May not reduce difficulty by more than -3.

Precognition 3

7 + 7 +14 (28) XP

Rolls Perception + Awareness, more successes increases accuracy and relevancy
1 dot: Intuition: Character is a good guesser, can predict random events with high accuracy. Difficulty is 7.
2 dots: Insight: Sees metaphorical visions of the future. Never actually literal future sight. Difficulty is 7.
3 dots: Danger Sense: Always on, successes on the Per + Awareness roll increase accuracy of the prediction. Difficulty is 6.
At 3 successes, the character may dodge the threat with a -1 difficulty bonus. At 4 successes, the character gets 1 turn to prepare. At 5 successes, the character knows who is responsible for the danger.

Legendary Dexterity

15 XP

Inhuman Fluidity: Ignore the first '1' on any Dexterity-based roll.
Max normal Dexterity 6

Legendary Stamina

15 XP

Juggernaut: Soak difficulties cannot be increased above difficulty 6.
Max normal Stamina 6

Consumables & Health

Mana

5/5

Willpower

10/10 (35 XP)

Health

-0/-0/-0/-0/-1/-1/-2/-2/-5/Incapacitated/Dead

Armor Soak (4d) + Stamina Soak (7d) = 11d soak
4d Countermagic, add to soak against magical attacks
Regenerates 1 lethal/bashing, 1 bashing HL per round. May spend 1 Prime Energy from her Trollhide to regenerate 2 lethal HLs a round instead.

Permanent Paradox

6 Permanent Paradox

Backgrounds

93/21 XP, 72 XP needed

Blessing 2

6 XP, Phase Disruption. Activate to touch things in the Umbra via Strength + Blessing. Each success = 1 turn of touching Umbral stuff.

Blessing 3

9 XP, Phase Shift. Roll Stamina + Blessing (extradimensional access is hard on the body!) to get into the Umbra.

Device 4

12 XP, Quality of Life Augmentations
Extradimensional Perception

Roll Per + Awareness to see into the Umbra.

Thermal Vision

May use Per + Awareness to see heat

Night Vision

No penalties for darkness of any level.

Gills

Breathe normally in any hostile environment.

Device 3

9 XP, Biotech Particle Beam Death Ray.

Arete 6, 30/30 Quintessence, uses Firearms to aim and 1 Q/shot. Forces 3/Prime 2 aggravated Forces damage. Vulgar.

Enhancements (Biotech Implants) 6

18 XP. Survivability Modifications, 18 pts.

4d Countermagic (8)
Bionano Integration (10 pts)
+3 Stamina, doesn't age, immune to all nonmagical disease/poison, regenerates 1 HL/round.

Enhancements 8

24 XP. Core Physical Enhancements, 24 pts

Claws (2 + 1 pts)
Brawl attacks can deal Str + 3L damage
Skeletal Enhancement (2 pts)
+1 -0 HL
Physical Structure Enhancement (20 pts)
+5 Strength, +2 Dexterity, +1 Stamina, +2 -0 HLs, soaks lethal and aggravated damage with full Stamina

Xenografts 5

15 XP, 10 points of Xenografts (max is 2xStamina)

Sharpened Claws (1)
3 pt Claws versions instead of 2 pts
Tentacles! (Prehensile "Tails") (4)
Str 5, tentacles can make a grappling attack each turn. Attack is at +2 difficulty if character is taking any other actions.
Trollhide (5) (covers everything but the head)
4d Armor, 10 Prime Energy. Regenerates 1 Bashing HL/turn, 1 Lethal HL/hour, can spend 1 Prime Energy to regenerate 1 Lethal HL instead of 1 Bashing HL in a turn.
Can be bypassed at +2 difficulty with a called shot.

Merits & Flaws

Merits

Iron Will (+9)
+3d to resist enemy mind control/mind control abilities are at +3 difficulty. Can spend 1 WP to shake off Domination/etc.

Flaws

Vulnerable To Paradox (-15)
Paradox Vulnerability. Rolls Permanent Paradox (or 5d) whenever doing something blatantly inhuman as backlash.
Construct (-6)
Obvious Construct.
Soulless Spillover (-18)
+18 XP from having Soulless. Cannot ever learn magic. Does not count as witness to Magic.

Genetic

Soulless (*SPECIAL*) (7 pts)
Cannot ever learn Enlightened Science. Freebie Point Total Raised by 6 (+18 XP)
Uncanny 3 (3 pts)
4 genetic flaws

XP

305/265+39+1 (305)

52 XP for Attributes
137 XP for Abilities
35 XP for Willpower
72 XP for Backgrounds
9 XP for Merits
+39 XP from Flaws
+1 XP from 'unspent' linear magic