Talk:VCOM: Reality Defense: Difference between revisions
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=Voidships For Fun And Profit= | =Voidships For Fun And Profit= | ||
== | ==Basic Attack Drone== | ||
===Structure=== | ===Structure=== | ||
: | : No Crew | ||
: Reinforced Structure x 4 | |||
: Reinforced Structure x | Total: 4<br> | ||
Total: | 8 Health Levels | ||
===Propulsion Systems=== | ===Propulsion Systems=== | ||
: | : STAR-TPU (4) | ||
Total: | Total: 4 | ||
===Hull and Armor=== | ===Hull and Armor=== | ||
: Basic Hull ( | : Basic Hull (4) | ||
: | : 8d Armor (4) | ||
Total: | Total: 8 | ||
=== | ===Weapons=== | ||
: | : Hardpoint (2) | ||
: | :: 20mm Gatling (15L damage) | ||
: 2 | : 2 x HEX Missiles (20) | ||
Total: 22 | |||
Total: | |||
===Additional Features=== | ===Additional Features=== | ||
: Active Camouflage | : Active Camouflage (2) | ||
: Artificial Intelligence | : Artificial Intelligence (20) | ||
:: Perception | :: Perception 3, Intelligence 1, Wits 3 (14) | ||
:: Alertness 2, Helmsman 2, Heavy Weapons 2 (6) | |||
: | : Atmospheric Flight (4) | ||
: | Total: 24 | ||
Total: | |||
===Final=== | ===Final=== | ||
60 successes, 4 BG points | |||
==Advanced Attack Drone== | |||
===Structure=== | |||
: No Crew | |||
: Reinforced Structure x 8 | |||
Total: 8<br> | |||
16 Health Levels | |||
===Propulsion Systems=== | |||
: STAR-TPU (8) | |||
Total: 8 | |||
===Hull and Armor=== | |||
: Basic Hull (8) | |||
: 12d Armor (6) | |||
Total: 15 | |||
===Weapons=== | |||
: Alpha Class PBW (8) | |||
: 3 x Hardpoints (6) | |||
:: 20mm Gatling (15L damage) | |||
:: Various other conventional arms | |||
: 8 x Micromissiles (16) | |||
Total: 30 | |||
===Additional Features=== | |||
: Artificial Intelligence (35) | |||
:: Perception 5, Intelligence 1, Wits 4 (20) | |||
:: Alertness 5, Heavy Weapons 5, Helmsman 5 (15) | |||
: Atmospheric Flight (4) | |||
Total: 39 | |||
===Final=== | |||
100 successes, 6 BG points | |||
== | ==Technocratic Superfighter== | ||
: Let's see what happens if you apply the voidship rules to making a fighter jet, shall we? | |||
===Structure=== | ===Structure=== | ||
: 1 Life Support Pod (2) | : 1 Life Support Pod (2) | ||
: Reinforced Structure x 6 (6) | |||
: Reinforced Structure x | Total: 8 | ||
Total: | |||
===Propulsion Systems=== | ===Propulsion Systems=== | ||
: | : None | ||
Total: 0 | |||
Total: | |||
===Hull and Armor=== | ===Hull and Armor=== | ||
: Basic Hull ( | : Basic Hull (8) | ||
: | : 8d armor (4) + 4d Primium (4) | ||
Total: | Total: 16 | ||
===Armament=== | ===Armament=== | ||
: | : Free Electron Laser (Reskinned KKV) + 5 capacitor charges (25) | ||
: Hardpoint: 20mm Gatling (2) | |||
: Hardpoint: 20mm Gatling ( | : 4 x Hardpoint: Conventional Missiles/Bombs (8) | ||
: | : 4 x HEX Missiles (40) | ||
: | |||
: 10 x Micromissiles (20) | : 10 x Micromissiles (20) | ||
Total: | Total: 95 | ||
===Additional Features=== | ===Additional Features=== | ||
: Active Camouflage: ( | : Active Camouflage: (4) | ||
: Artificial Intelligence: (50) | : Artificial Intelligence: (50) | ||
:: Perception 4, Intelligence 2, Wits 4, Pilot 5, Heavy Weapons 5 | :: Perception 4, Intelligence 2, Wits 4, Pilot 5, Heavy Weapons 5 | ||
: Atmospheric Flight (Mach 5): | : Atmospheric Flight (Mach 5): (8) | ||
: Fighter Aircraft (uses pilot instead of Helmsman, custom): ( | : Fighter Aircraft (uses pilot instead of Helmsman, custom): (4) | ||
: Highly Maneuverable (+3d to Pilot rolls): (12) | |||
: Highly Maneuverable (+3d to Pilot rolls): | Total: 78 | ||
Total: | |||
===Final=== | ===Final=== | ||
Flaws: Crucial Component ( | Flaws: Crucial Component (Jet Fuel): -2 background dots (40 successes) | ||
Total Cost: | Total Cost: 157 successes, $1.66 billion, 9 background dots | ||
Stats: | Stats: | ||
: Health Levels: | : Health Levels: 14 | ||
: Armor: | : Armor: 8d | ||
: Countermagic: 5d | : Countermagic: 4d | ||
=Stuff= | |||
==Deep Space Combat Armor== | |||
Because ''man what'' is with the original version? | |||
Devices 6 (12 BG points) | |||
: Base Item: Heavy Body Armor (5d soak, -2 penalty) | |||
: Arete 5 (-5), 25 Quintessence | |||
: +2 Strength (-2) | |||
: +2d Armor (-1) | |||
: Negated armor penalty (-1) | |||
: Dimensional Science 5/Life 3 Life Support [Passive] (-2) | |||
: Forces 2 Maneuvering Thrusters (-1) | |||
: Forces 1 Vision Enhancements (-1) | |||
: 2 additional Spheres (-2) | |||
: +3 Arete roll when breached, failure deactivates device until repaired. | |||
Total: 7d armor, +2 Strength | |||
: Roll Arete to activate either maneuvering thrusters or vision augmentation. | |||
==NSN Plasma Caster== | |||
Again, probably ''slightly'' overcosted. | |||
Devices 4 (8 BG points) | |||
: Arete 6 (-6), 3 Quintessence | |||
: Forces 3/Prime 2/Dimensional Science 2 plasma blast (-1) | |||
: 2 additional Sphere types (-2) | |||
: Minimum Strength 3 required (+1) | |||
=Characters= | =Characters= | ||
[[Sergeant Liddel]] - Questioning her sanity<br> | |||
[http://privatepaste.com/713b625d8f Kessler Onejack] |
Latest revision as of 15:40, 2 November 2013
Voidships For Fun And Profit
Basic Attack Drone
Structure
- No Crew
- Reinforced Structure x 4
Total: 4
8 Health Levels
Propulsion Systems
- STAR-TPU (4)
Total: 4
Hull and Armor
- Basic Hull (4)
- 8d Armor (4)
Total: 8
Weapons
- Hardpoint (2)
- 20mm Gatling (15L damage)
- 2 x HEX Missiles (20)
Total: 22
Additional Features
- Active Camouflage (2)
- Artificial Intelligence (20)
- Perception 3, Intelligence 1, Wits 3 (14)
- Alertness 2, Helmsman 2, Heavy Weapons 2 (6)
- Atmospheric Flight (4)
Total: 24
Final
60 successes, 4 BG points
Advanced Attack Drone
Structure
- No Crew
- Reinforced Structure x 8
Total: 8
16 Health Levels
Propulsion Systems
- STAR-TPU (8)
Total: 8
Hull and Armor
- Basic Hull (8)
- 12d Armor (6)
Total: 15
Weapons
- Alpha Class PBW (8)
- 3 x Hardpoints (6)
- 20mm Gatling (15L damage)
- Various other conventional arms
- 8 x Micromissiles (16)
Total: 30
Additional Features
- Artificial Intelligence (35)
- Perception 5, Intelligence 1, Wits 4 (20)
- Alertness 5, Heavy Weapons 5, Helmsman 5 (15)
- Atmospheric Flight (4)
Total: 39
Final
100 successes, 6 BG points
Technocratic Superfighter
- Let's see what happens if you apply the voidship rules to making a fighter jet, shall we?
Structure
- 1 Life Support Pod (2)
- Reinforced Structure x 6 (6)
Total: 8
Propulsion Systems
- None
Total: 0
Hull and Armor
- Basic Hull (8)
- 8d armor (4) + 4d Primium (4)
Total: 16
Armament
- Free Electron Laser (Reskinned KKV) + 5 capacitor charges (25)
- Hardpoint: 20mm Gatling (2)
- 4 x Hardpoint: Conventional Missiles/Bombs (8)
- 4 x HEX Missiles (40)
- 10 x Micromissiles (20)
Total: 95
Additional Features
- Active Camouflage: (4)
- Artificial Intelligence: (50)
- Perception 4, Intelligence 2, Wits 4, Pilot 5, Heavy Weapons 5
- Atmospheric Flight (Mach 5): (8)
- Fighter Aircraft (uses pilot instead of Helmsman, custom): (4)
- Highly Maneuverable (+3d to Pilot rolls): (12)
Total: 78
Final
Flaws: Crucial Component (Jet Fuel): -2 background dots (40 successes)
Total Cost: 157 successes, $1.66 billion, 9 background dots
Stats:
- Health Levels: 14
- Armor: 8d
- Countermagic: 4d
Stuff
Deep Space Combat Armor
Because man what is with the original version?
Devices 6 (12 BG points)
- Base Item: Heavy Body Armor (5d soak, -2 penalty)
- Arete 5 (-5), 25 Quintessence
- +2 Strength (-2)
- +2d Armor (-1)
- Negated armor penalty (-1)
- Dimensional Science 5/Life 3 Life Support [Passive] (-2)
- Forces 2 Maneuvering Thrusters (-1)
- Forces 1 Vision Enhancements (-1)
- 2 additional Spheres (-2)
- +3 Arete roll when breached, failure deactivates device until repaired.
Total: 7d armor, +2 Strength
- Roll Arete to activate either maneuvering thrusters or vision augmentation.
NSN Plasma Caster
Again, probably slightly overcosted.
Devices 4 (8 BG points)
- Arete 6 (-6), 3 Quintessence
- Forces 3/Prime 2/Dimensional Science 2 plasma blast (-1)
- 2 additional Sphere types (-2)
- Minimum Strength 3 required (+1)
Characters
Sergeant Liddel - Questioning her sanity
Kessler Onejack