Fabrique: Difference between revisions
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==Identity== | ==Identity== | ||
'''CODENAME//''' FABRIQUE<br> | :'''CODENAME//''' FABRIQUE<br> | ||
'''Alias//''' Élisabeth Girard<br> | :'''Alias//''' Élisabeth Girard<br> | ||
'''Theme Song//''' [http://www.youtube.com/watch?v=QQJ6LmHM8N0| Love Deterrence - Nana Mizuki]<br> | :'''Theme Song//''' [http://www.youtube.com/watch?v=QQJ6LmHM8N0| Love Deterrence - Nana Mizuki]<br> | ||
'''Concept//''' Fabricator-General<br> | :'''Concept//''' Fabricator-General<br> | ||
'''Eruption//''' Stress<br> | :'''Eruption//''' Stress<br> | ||
'''Nature//''' Machine/Child | :'''Nature//''' Machine/Child | ||
::Virtue/ Regain 2 WP when you overcome your own human weaknesses and achieve something you thought you could not do. | |||
::Vice/ Spend 1 WP to resist acting in a petulant fashion (tantrums, complaining, assassinating someone in a fit of pique, etc.) after a major setback or personal snub. Regain 1 WP when it would be a major problem to do so. | |||
== | ==Things to Track== | ||
'''Quantum//''' 4<br> | :'''Quantum//''' 4<br> | ||
'''Quantum Pool//'''28<br> | :'''Quantum Pool//'''28<br> | ||
'''Quantum Rate//'''<br> | :'''Quantum Rate//'''<br> | ||
'''Willpower//''' 9 | :'''Willpower//''' 9 | ||
:Temporary Willpower/ 9 | ::Temporary Willpower/ 9 | ||
'''Health//''' -0 x 2, -1 x 2, -2 x 2, -4 x 1, Incapacitated | :'''Health//''' -0 x 2, -1 x 2, -2 x 2, -4 x 1, Incapacitated | ||
:Current Damage/ 0 | ::Current Damage/ 0 | ||
'''Taint//''' 3 | :'''Taint//''' 3 | ||
:Temporary Taint/ 0 | ::Temporary Taint/ 0 | ||
:'''Initiative//'''<br> | |||
'''Initiative//'''<br> | :'''Dodge//'''<br> | ||
'''Dodge//'''<br> | :'''Parry//'''<br> | ||
'''Parry//'''<br> | :'''Soak//''' 0A/0L/0B | ||
'''Soak//''' 0A/0L/0B | ::Natural Soak/ 0A/0L/0B | ||
::Power Soak/ 0A/0L/0B | |||
::Equipment & Other/ 0A/0L/0B | |||
==Attributes== | ==Attributes== | ||
'''Strength//''' 3 | :'''Strength//''' 3 | ||
'''Dexterity//''' 4 | :'''Dexterity//''' 4 | ||
::Drive 3 | |||
::Pilot 3 | |||
'''Stamina//''' 3 | :'''Stamina//''' 3 | ||
::Endurance 3/ | |||
'''Wits//''' 5 | :'''Wits//''' 5 | ||
::Art (Sculpting) 5/ | |||
::Business 3/ | |||
::Resistance 3/ | |||
::Tactics 5/ | |||
::'''Mega Wits 5//''' Artistic Genius | |||
'''Intelligence//''' 5 | :'''Intelligence//''' 5 | ||
::Bureaucracy 3/ | |||
::Computer 5/ | |||
::Engineering (Chemical) 5/ Nanotechnology | |||
::Engineering (Electrical) 5/ | |||
::Engineering (Mechanical) 5/ Vehicles | |||
::Medicine 5/ | |||
::Science (Astronomy) 5/ | |||
::Science (Mathematics) 5/ | |||
::Science (Physics) 5/ | |||
::Strategy 5/ | |||
::'''Mega Intelligence 5//''' Engineering Prodigy | |||
'''Perception//''' 5 | :'''Perception//''' 5 | ||
::Awareness 5 | |||
::Gunnery 5 | |||
::Investigation 5 | |||
'''Charisma//''' 2 | :'''Charisma//''' 2 | ||
'''Manipulation//''' 2 | :'''Manipulation//''' 2 | ||
'''Appearance//''' 4 | :'''Appearance//''' 4 | ||
==Body Modifications== | ==Body Modifications== | ||
| Line 81: | Line 80: | ||
==Quantum== | ==Quantum== | ||
'''Matter Creation 1//''' | :'''Matter Creation 1//''' | ||
::d6 +[5] | |||
==Equipment== | ==Equipment== | ||
'''Name//''' | :'''Name//''' | ||
::Attributes of Equipment | |||
=Chargen= | =Chargen= | ||
| Line 105: | Line 104: | ||
== Experience == | == Experience == | ||
Experience Total/Spent/Unspent (0/0/0) | |||
== Gains == | == Gains == | ||
Experience Total/Spent/Unspent (0/0/0) | |||
== Expenditures == | == Expenditures == | ||
Experience Total/Spent/Unspent (0/0/0) | |||
== Freebies == | == Freebies == | ||
Latest revision as of 14:39, 30 August 2013
Identity
- CODENAME// FABRIQUE
- Alias// Élisabeth Girard
- Theme Song// Love Deterrence - Nana Mizuki
- Concept// Fabricator-General
- Eruption// Stress
- Nature// Machine/Child
- Virtue/ Regain 2 WP when you overcome your own human weaknesses and achieve something you thought you could not do.
- Vice/ Spend 1 WP to resist acting in a petulant fashion (tantrums, complaining, assassinating someone in a fit of pique, etc.) after a major setback or personal snub. Regain 1 WP when it would be a major problem to do so.
Things to Track
- Quantum// 4
- Quantum Pool//28
- Quantum Rate//
- Willpower// 9
- Temporary Willpower/ 9
- Health// -0 x 2, -1 x 2, -2 x 2, -4 x 1, Incapacitated
- Current Damage/ 0
- Taint// 3
- Temporary Taint/ 0
- Initiative//
- Dodge//
- Parry//
- Soak// 0A/0L/0B
- Natural Soak/ 0A/0L/0B
- Power Soak/ 0A/0L/0B
- Equipment & Other/ 0A/0L/0B
Attributes
- Strength// 3
- Dexterity// 4
- Drive 3
- Pilot 3
- Stamina// 3
- Endurance 3/
- Wits// 5
- Art (Sculpting) 5/
- Business 3/
- Resistance 3/
- Tactics 5/
- Mega Wits 5// Artistic Genius
- Intelligence// 5
- Bureaucracy 3/
- Computer 5/
- Engineering (Chemical) 5/ Nanotechnology
- Engineering (Electrical) 5/
- Engineering (Mechanical) 5/ Vehicles
- Medicine 5/
- Science (Astronomy) 5/
- Science (Mathematics) 5/
- Science (Physics) 5/
- Strategy 5/
- Mega Intelligence 5// Engineering Prodigy
- Perception// 5
- Awareness 5
- Gunnery 5
- Investigation 5
- Charisma// 2
- Manipulation// 2
- Appearance// 4
Body Modifications
Merits
- Allies 5// Eerily precocious 2nd Gen Nova toddler.
- Cipher 4// Only the Aeon Society has her personal data.
- Eufiber 5// The most advanced spray-on powered armor Novakind has to offer.
- Linguistics 1// English, French
- Resources 5// Lucrative arms deals own.
- Sanction 5// Can manufacture, sell and make use of a variety of weapons in contravention of arms treaties. Can own but not necessarily use nuclear-biological-chemical and nanotechnological weapons.
Flaws
- Debt 5// Owes an Aeon Society founder her life- and then some.
- Dependants 3// An adorable 2nd Generation Nova child, that the Aeon Society probably has designs for.
- Duties 2// Aeon Society observer in team.
- Enemy 1// Terat ex-boyfriend. Guess who the kid's father is?
Quantum
- Matter Creation 1//
- d6 +[5]
Equipment
- Name//
- Attributes of Equipment
Chargen
Bonus Points
- Merits (3 +5)
- Willpower (12)
Nova Points
- Tainted Quantum 4 (6)
- Matter Creation 1 (3)
- Complex Extra (2)
- Strenuous Weakness
- Mega Wits 4 (10)
- Mega Intelligence 4 (10)
- Attributes (6)
- Abilities (8)
Experience
Experience Total/Spent/Unspent (0/0/0)
Gains
Experience Total/Spent/Unspent (0/0/0)
Expenditures
Experience Total/Spent/Unspent (0/0/0)