Talk:Yayoi Sakubou: Difference between revisions

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MJ12 Commando (talk | contribs)
MJ12 Commando (talk | contribs)
 
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: Dodge/Evade maneuver subtracts MA penalty from defense, adds Athletics
: Dodge/Evade maneuver subtracts MA penalty from defense, adds Athletics


'''Health Levels''': WP (6) + Stamina * 2 (10) + Quantum (5) + M-Sta * 6 (6) = 27 HLs, Penalty per (10/2 + 1 = 6) HLs<br>
'''Health Levels''': WP (6) + Stamina * 2 (10) + Quantum (5) + M-Sta * 6 (6) + M-Dex * 1 (1) = 28 HLs, Penalty per (10/2 + 1 = 6) HLs<br>
: -0 x 6/-1 x 6/-2 x 6/-3 x 6/-4 x 3/Inc x 7/Dying x 20
: -0 x 6/-1 x 6/-2 x 6/-3 x 6/-4 x 4/Inc x 7/Dying x 20

Latest revision as of 17:55, 26 November 2011

Aberrant 2.1 Combat Stats

Defense: Lowest of Dexterity (5 + 2 ) or Wits (4 + 2) /2 = +3 difficulty (difficulty is reduced by 1 per attack, successful or unsuccessful)

Dodge/Evade maneuver subtracts MA penalty from defense, adds Athletics

Health Levels: WP (6) + Stamina * 2 (10) + Quantum (5) + M-Sta * 6 (6) + M-Dex * 1 (1) = 28 HLs, Penalty per (10/2 + 1 = 6) HLs

-0 x 6/-1 x 6/-2 x 6/-3 x 6/-4 x 4/Inc x 7/Dying x 20