User talk:Madwookie: Difference between revisions

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=UN Build=
America, fuck yeah!
 


'''Final Stats'''
'''Final Stats'''
:SP: 22
:SP: 12
:SP Limit: 25
:SP Limit: 15
:Population: 570 Base bonus: 285
:Population: 420 Base bonus: 210
:Trangene: 214
:Trangene: 0
:Morale: 14.5
:Morale: 12.5
:Wealth: 550
:Wealth: 800 + 210 + 75
:PIP: 800
:PIP: 446 + 210
:CIP: 500
:CIP: 1300 + 210
:Fabbers: 500
:Fabbers: 0
:Delta Dust: 350
:Delta Dust: 350
:Theta Dust: 0
:Theta Dust: 0
:Military: 37500
:Military: 37500
:Doctrines: 35
:Doctrines: 30
:Logistics: 70
:Logistics: 90
:Global Tech Level: 18
:Global Tech Level: 20
:Applications: 0
:Applications: 900
:Stockpiles: 0
:Stockpiles: 0
:Debt: 0
:Debt: 0
Line 24: Line 25:
:Additional Limit: 0
:Additional Limit: 0
:Wealth: 0
:Wealth: 0
:PIP: 0
:PIP: 12
:CIP: 0
:CIP: 0
:Dust: 0
:Dust: 0
Line 32: Line 33:
:Tech Indices: 0
:Tech Indices: 0
:Apps: 0
:Apps: 0
:Transgene: 22
:Transgene: 0
:Doctrine: 0
:Logistics: 0
 
'''Tech Indices'''
:Shipbuilding: 18
:Parasite Construction: 18
:Carrier Construction: 18
:Aviation Warship Construction: 18
:Aerospace Construction: 18
:Mecha Construction: 18
:Ground Construction: 18
:Projectiles: 18
:Lasers: 18
:Railguns: 18
:Particle Weapons: 18
:Mega Particle Weapons: 18
:Missiles: 18
:Propulsion: 18
:Power: 20
:Materials: 18
:Shields: 18
:Electronics: 18
:Stealth: 18
:Transgenics: 23
:Mass Production: 39
:Civilian Technologies: 23
:Xenotechnology: 23
:Basic Theotechnology: 18
:Advanced Theotechnology: 18
:Floating Points: 10
 
'''Baron'''
:Physique: 2 (13)
:Reactions: 2 (15)
:Command Secondary: 2 (7)
:Apperance: 4 (11)
:Cost: 49
 
'''Vassal'''
:Physique: 3 (21)
:Reactions: 1 (7)
:Ground Combat Secondary: 2 (7)
:Hard Vacuum Tolerance: 1 (1.5)
:Zero-G Adaptation: 1 (1.5)
:Cost: 38
 
'''Knight'''
:Physique: 1 (6)
:Reactions: 3 (24)
:Piloting: 2 (7)
:Zero-G Adaptation: 2 (6)
:Hard Vacuum Tolerance: 2 (6)
:Cost: 49
 
'''Peasant'''
:Physique: 2 (13)
:Reactions: 2 (15)
:Hard Working Secondary (+PIP): 1 (3)
:Precise Secondary (+CIP): 1 (3)
:Harsh Environment Adaptation: 2 (3)
:Zero-G Adaptation: 1 (1.5)
:Cost: 38 x2 = 76 - 26 = 50
 
'''Serf'''
:Nerve Stapled: 3 (6.5)
:Zero-G Adaptation: 2 (3)
:Cost:  9 x3 = 27
 
*Caste System
 
*Industrial Modifiers
 
:PIP: 15% x4 = 60%
:CIP: 15% x4 = 60%
 
'''Morale Expenditures'''
 
:Morale: 5 (-1 due to caste)
 
'''Path Bonuses'''
:Space Monarchy (Autocratic): +3 Military Discipline, +3 Societal Closure, -2 Public Order, -2 Diplomacy
:Military Intelligence: +1 Military Discipline
:Regime Changed: -1 Public Order, -1 Military Discipline
:Transhuman Supremacy: +2 Military Discipline, +2 Societal Closure, -2 Diplomacy
 
'''Totals'''
:Public Order: -3 + 6 [3]
:Diplomacy: -4 + 4 [0]
:Military Discipline: 5
:Societal Closure: 5
:Taxes: 0
 
=Longshot Build=
 
 
'''Final Stats'''
:SP: 47
:SP Limit: 30
:Population: 462 Base bonus: 231
:Trangene: 290
:Morale: 16.5
:Wealth: 300
:PIP: 800
:CIP: 450
:Fabbers: 600
:Delta Dust: 350
:Theta Dust: 0
:Military: 32500
:Doctrines: 35
:Logistics: 60
:Global Tech Level: 18
:Applications: 100
:Stockpiles: 0
:Debt: 0
 
 
'''SP Expenditures'''
:Additional Limit: 0
:Wealth: 0
:PIP: 0
:CIP: 0
:Dust: 10
:Theta: 0
:Pop: 7
:Mil: 0
:Tech Indices: 0
:Apps: 0
:Transgene: 30
:Doctrine: 0
:Doctrine: 0
:Logistics: 0
:Logistics: 0


'''Tech Indices'''
'''Tech Indices'''
:Shipbuilding: 18
:Shipbuilding: 22
:Parasite Construction: 18
:Parasite Construction: 20
:Carrier Construction: 18
:Carrier Construction: 32
:Aviation Warship Construction: 18
:Aviation Warship Construction: 20
:Aerospace Construction: 18
:Aerospace Construction: 25
:Mecha Construction: 18
:Mecha Construction: 20
:Ground Construction: 18
:Ground Construction: 20
:Projectiles: 18
:Projectiles: 20
:Lasers: 18
:Lasers: 20
:Railguns: 18
:Railguns: 20
:Particle Weapons: 18
:Particle Weapons: 30
:Mega Particle Weapons: 18
:Mega Particle Weapons: 20
:Missiles: 18
:Missiles: 20
:Propulsion: 18
:Propulsion: 27
:Power: 20
:Power: 25
:Materials: 18
:Materials: 20
:Shields: 18
:Shields: 20
:Electronics: 18
:Electronics: 25
:Stealth: 18
:Stealth: 28
:Transgenics: 27
:Transgenics: 15
:Mass Production: 35
:Mass Production: 22
:Civilian Technologies: 23
:Civilian Technologies: 23
:Xenotechnology: 23
:Xenotechnology: 20
:Basic Theotechnology: 18
:Basic Theotechnology: 20
:Advanced Theotechnology: 18
:Advanced Theotechnology: 20
:Floating Points: 10
:Floating Points: 0
 
'''Baron'''
:Physique: 2 (13)
:Reactions: 2 (15)
:Socialization: 1 (6)
:Command Secondary: 3 (12)
:Apperance: 4 (11)
:Cost: 57 x1 = 57
 
'''Vassal'''
:Physique: 3 (21)
:Reactions: 2 (15)
:Ground Combat Secondary: 3 (12)
:Hard Vacuum Tolerance: 1 (1.5)
:Zero-G Adaptation: 1 (1.5)
:Cost: 51 x1 = 51
 
'''Knight'''
:Physique: 2 (13)
:Reactions: 3 (24)
:Piloting: 3 (12)
:Zero-G Adaptation: 2 (6)
:Hard Vacuum Tolerance: 2 (6)
:Cost: 61 x1 = 61
 
'''Peasant'''
:Physique: 3 (21)
:Reactions: 2 (15)
:Hard Working Secondary (+PIP): 1 (3)
:Precise Secondary (+CIP): 2 (7)
:Harsh Environment Adaptation: 2 (3)
:Zero-G Adaptation: 1 (1.5)
:Cost: 50 x2 = 100 - 30 = 70
 
'''Serf'''
:Nerve Stapled: 3 (6.5)
:Zero-G Adaptation: 2 (3)
:Harsh Environment Adaptation: 2 (3)
:Cost: 12 x3 = 36
 
Caste System
 
*Industrial Modifiers
 
:PIP: 20% x4 = 80%
:CIP: 20% x4 = 80%
 
'''Morale Expenditures'''
 
:Morale: 16 - 2 [14]
 
'''Path Bonuses'''
:Space Monarchy (Autocratic): +3 Military Discipline, +3 Societal Closure, -2 Public Order, -2 Diplomacy
:Military Intelligence: +1 Military Discipline
:Transhuman Supremacy: +2 Military Discipline, +2 Societal Closure, -2 Diplomacy
 
'''Totals'''
:Public Order: -2 + 8 [6]
:Diplomacy: -4 + 4 [0]
:Military Discipline: 5 + 1 [6]
:Societal Closure: 5 + 1 [6]
:Taxes: 0
 
=Universal Applications=
 
 
'''Applications'''
 
'''Universal'''
*Shipbuild IV
*Aerospace Construction II
*Ground Construction II
*Craft Power II
*Ship Power II
*All Tier 1 Railgun Applications
*Naval Armor I
*Aerospace Armor II
*Ground Armor III
*Basic Armor Formulations
*Naval Shields I
*Aerospace Shields I
*Early Scattering Field
*Naval Propulsion II
*Aerospace Propulsion II
*Open-cycle Fusion Drives
*Obsolete Electronics
*Obsolete RAM
 
'''Political Paths'''
*Transhuman Supremacy: 500 Discretionary Points
 
'''Economic Paths'''
*Fab It Good!: 500 Discretionary Points
 
'''Military Paths'''
*Cyberjack: 200 Discretionary, +5,000 Military, +20 Logistics, +60 Pop, +200 PIP
::Ground Construction III
::Ground Armor IV
::All Tier 2 Railgun Applications
::Iridium Forging
::Basic Lamination


'''Discretionary Purchases:''' 1,200 Discretionary, 100 Applications
'''Morale''': 12
*Super Ground Construction: 100
*Democracy: +3 Public Order, +3 Diplomacy, -2 Societal Closure
*Mecha Construction III: 225
*New American Millenium: +2 Military Discipline
*Naval Armor II: 300
*Skunkworks: +1 Society Closure
*Beta Titanium Casting: 75
<br>
*Improved Lamination: 100
:Public Order: 3 + 3 [6]
*Flash Field: 100
:Diplomacy: 3 + 3 [6]
*Craft Power III: 100
:Military Discipline: 2 + 4 [6]
*Combat Electronics: 50
:Societal Closure: -1 + 1 [0]
*Adaptive Chameleon Fabric: 240
:Taxes: 0 + 1 [1]
*Optical Distortion Generator: 100
<br>
'''Applications''': 900
<br>
*Super Aerospace Construction: 100
*Aerospace Construction IV: 156
*Naval Synchronous Accelerators: 80
*Craft Synchronous Accelerators: 45
*Infantry Synchronous Accelerators: 20
*Improved Lamination: 200
*Aerospace Propulsion IV: 104
*Forced-Cycle Fusion Drives: 120
*Killbox Predictive Software: 75

Latest revision as of 21:30, 22 November 2011

America, fuck yeah!


Final Stats

SP: 12
SP Limit: 15
Population: 420 Base bonus: 210
Trangene: 0
Morale: 12.5
Wealth: 800 + 210 + 75
PIP: 446 + 210
CIP: 1300 + 210
Fabbers: 0
Delta Dust: 350
Theta Dust: 0
Military: 37500
Doctrines: 30
Logistics: 90
Global Tech Level: 20
Applications: 900
Stockpiles: 0
Debt: 0

SP Expenditures

Additional Limit: 0
Wealth: 0
PIP: 12
CIP: 0
Dust: 0
Theta: 0
Pop: 0
Mil: 0
Tech Indices: 0
Apps: 0
Transgene: 0
Doctrine: 0
Logistics: 0

Tech Indices

Shipbuilding: 22
Parasite Construction: 20
Carrier Construction: 32
Aviation Warship Construction: 20
Aerospace Construction: 25
Mecha Construction: 20
Ground Construction: 20
Projectiles: 20
Lasers: 20
Railguns: 20
Particle Weapons: 30
Mega Particle Weapons: 20
Missiles: 20
Propulsion: 27
Power: 25
Materials: 20
Shields: 20
Electronics: 25
Stealth: 28
Transgenics: 15
Mass Production: 22
Civilian Technologies: 23
Xenotechnology: 20
Basic Theotechnology: 20
Advanced Theotechnology: 20
Floating Points: 0

Morale: 12

  • Democracy: +3 Public Order, +3 Diplomacy, -2 Societal Closure
  • New American Millenium: +2 Military Discipline
  • Skunkworks: +1 Society Closure


Public Order: 3 + 3 [6]
Diplomacy: 3 + 3 [6]
Military Discipline: 2 + 4 [6]
Societal Closure: -1 + 1 [0]
Taxes: 0 + 1 [1]


Applications: 900

  • Super Aerospace Construction: 100
  • Aerospace Construction IV: 156
  • Naval Synchronous Accelerators: 80
  • Craft Synchronous Accelerators: 45
  • Infantry Synchronous Accelerators: 20
  • Improved Lamination: 200
  • Aerospace Propulsion IV: 104
  • Forced-Cycle Fusion Drives: 120
  • Killbox Predictive Software: 75