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| ===Magic!===
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| Mages (Training) (Upkeep)
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| *Archmage (Badass; these'll be expensive) (#Books, #Gold) (#Books, #Gold, #Mana)
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| *Master (# Books, # Gold)(#Books, #Gold, #Mana)
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| *Adept (# Books, # Gold)(#Books, #Gold, #Mana)
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| Magic Ideas <br>
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| Each magic effect has a level of power and a level of scale which determines cost. The levels scale from easy, simple, or weak to complex, powerful and large-scale. Take a simple fireball. Base power its a level two spell. But it has a scale of "small group" thus increasing it to a total level of three. A fireball with the scale of "large" would be a level four, "huge" level five.
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| Possible Levels<br>
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| *Level 4 - Missile Swarm
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| *Level 3 - Fireball.
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| *Level 2 - Burning hands.
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| *Level 1 - Ray of frost.
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| Mage/Magic Limits <br>
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| A Mage can only memorize, prepare for, and carry around so many books which limits the number of spells they can have on-hand. For example a Adept might have a max of ten effect levels onhand, a master twenty-five, and a Archmage a whopping fifty. Additionaly spells have a cost in books and mana to prepare.
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| http://dl.dropbox.com/u/991838/VodeAn_BrothersAll.mp3 <br>
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| http://dl.dropbox.com/u/991838/OneHeartofJustice.mp3 <br>
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| [[Zoycite Kaolin]]<br>
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