Delten Technocracy: Difference between revisions

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=Back Story=
=Rule Stuff=
=Rule Stuff=


==Paths==
==Paths==


*Hell World
*Terraformable
*Tough It Out
*Get to work
*Extensive
*Limited
*None
*None
*Observation
*Untouched
*Hub
*Hub
*Longshot
*Longshot
*Outer Expanse
*Outer Expanse
*New Freedoms
*New Freedoms
*Primarily Primary
*People Power
*Idealists
*Separatists
*Ragged
*Civilian
*Transgenes
*Transgenes
*Natural Disaster
*Quiet
*Supervolcano
*Stability
*Singularity
*Go Weird
*Go Weird (+20 Transgenic Index)
*Magnate
*Magnate
*Time-Motion
*Sixpacks
*Bigger is Better
*Clans
*Go Away (+20 transgene, +100 apps, +100 CIP, -60 Pop, -100 PIP)
*Go Away
*Transgene Future
*Transgene Future
*My Little Lacus
*Military Intel
*Skunkworks (+3 Secrecy, +1 Societal Closure, +10 Tech Indicies
*Kinderfabers


[max 5 per field])
==Sheet Output==


==Totals==
'''Final Stats'''
:SP: 101
:SP Limit: 22
:Population: 830 Base bonus: 415
:Trangene: 185
:Morale: 7.5
:Wealth: 638
:PIP: 840
:CIP: 790
:Fabbers: 0
:Delta Dust: 310
:Theta Dust: 0
:Military: 35000
:Doctrines: 15
:Logistics: 40
:Global Tech Level: 16
:Applications: 700
:Stockpiles: 0
:Debt: 0


*SP: 76
*SP Limit: 20
*Population: 320
*Transgene: 210
*Morale: 10
*Wealth: 500 + 10 [510] (862)
*PIP: 1,400 (1,752)
*CIP: 750 (1,118)
*Fabbers: 100
*Delta: 350
*Military: 37,500
*Doctrines: 0
*Logistics: 60
*Global Tech: 16
*Applications: 400
*Public Order: 5
*Taxes: 10
*Military Discipline: 5
*Societal Closure: 4 + 1 [5]
*Secrecy: 3


==Tech Indices==
'''SP Expenditures'''
:Additional Limit: 2
:Wealth: 11
:PIP: 14
:CIP: 14
:Dust: 20
:Theta: 0
:Pop: 16
:Mil: 0
:Tech Indices: 1
:Apps: 0
:Transgene: 22
:Doctrine: 0
:Logistics: 0


*+2 FTL (18)
*+39 Parasites (55)
*+4 Railguns (20)
*+14 Lasers (30)
*+4 Materials (20)
*+34 Transgenics (50)
*+4 Ground (20)
*+4 Mass Production (20)
*+14 Xenotech (30)
*+4 Shipbuilding (20)


==Transgenic Templates==
'''Tech Indices'''
:Shipbuilding: 16
:Parasite Construction: 45
:Carrier Construction: 16
:Aviation Warship Construction: 16
:Aerospace Construction: 16
:Mecha Construction: 16
:Ground Construction: 20
:Projectiles: 16
:Lasers: 27
:Railguns: 20
:Particle Weapons: 16
:Mega Particle Weapons: 16
:Missiles: 16
:Propulsion: 16
:Power: 18
:Materials: 16
:Shields: 16
:Electronics: 16
:Stealth: 16
:Transgenics: 29
:Mass Production: 22
:Civilian Technologies: 17
:Xenotechnology: 30
:Basic Theotechnology: 16
:Advanced Theotechnology: 16
:Floating Points: 2


*Delten High Technocrat (x1 10%)
==Transgene Templates==
::Intelligence: 5 (45)
:Cost: 45 - 22 = 23


*Delten Commander (x1 10%)
::Socialization: 5 (40)
:Cost: 40 - 20 = 20


*Delten Pilot (x1 10%)
'''Worker Caste'''
::Reaction: 3 (24)
:Hard Working Secondary (+PIP): 3 (12)
::Physique: 2 (13)
:Cost: 12 x2 = 24
:Cost: 37 - 8 = 29


*Delten Commoner (x4 100%)
'''Scientist Caste'''
::Socialization: 1 (6)
:Precise Secondary (+CIP): 3 (12)
::Mental Communication Secondary: 3 (12)
:Cost: 12 x2 = 24
::Fast Communication Tertiary: 5 (16.5)
:Cost: 34.5 -> 34 x4 = 136


*2 Transgenic points converted to 10 Wealth infrastructure
'''Technocrat Caste'''
:Intelligence: 3 (24)
:Cost: 24 x2 = 48


==Application Purchases==
'''Warrior Caste'''
:Physique: 2 (13)
:Reactions: 3 (24)
:Cost: 37 x2 = 74 - 31 = 43


*Cermet Forging: 250
'''Shared Augmentations'''
*Bilayer Bubble Fields: 75
:Mental Communication Secondary: 2 (7)
*UV Laser Fundamentals: 50
:Fast Communication Tertiary: 2 (3)
*Craft UV Lasers: 20
:Cost: 10 x4 = 40
*Infantry UV Lasers: 5


=Delten Star Yards=
=Delten Star Yards=
==Aerospace Corps==
*DSY I-85 Interceptor
::Body Expansions: 2
::Power Expansions: 2
:::Microfusion Thrusters: 2
:::Cermet Cladding: 2
:::Carbine Rails: 2
:::External Carbine Rail: 1
::Cost: 125 PIP + 120 CIP = 245
*DSY A-40 Interdictor
::Body Expansions: 2
::Power Expansions: 2
:::Microfusion Thrusters: 1
:::Microfusion Verniers: 1
:::Double-Bonded Beta Titanium: 1
:::Cermet Cladding: 1
:::Auxiliary Generator: 1
:::Hardpoint:2
:::External Twin Plasma Gun: 1
::Cost: 120 PIP + 220 CIP + 75 Delta = 415
*DSY B-205 Bomber
::Body Expansions: 2
::Power Expansions: 1
:::Microfusion Thusters: 1
:::Microfusion Verniers: 1
:::Double-Bonded Beta Titanium: 1
:::Cermet Cladding: 1
:::Anti-Missile Lasers: 2
:::Carbine Rails: 2
:::Hardpoints: 2
:::Cluster Missiles: 1
:::Strike Missiles: 5
::Cost: 220 PIP + 510 CIP + 225 Delta = 955
*DSY S-86 Space Fighter
::Body Expansions: 2
::Power Expansions: 2
:::Microfusion Thrusters: 2
:::Cermet Cladding: 2
:::Carbine Rails: 2
:::External Carbine Rails: 2
::Cost: 140 PIP + 140 CIP = 280
==Naval Ship Force==
===Front Line Combatants===
*DSY BB-27 Battleship
::Frame Expansions: 6
::Power Expansions: 3
:::Habitation: 1
:::Double-Bonded Beta Titanium: 1
:::Cermet Belting: 1
:::Mk 2 Bubble Field: 1
:::Open-Cycle Fusion Drives: 2
:::Jump Drive: 1
:::Pulse Laser Array: 1
:::Railcannon Turret: 1
:::Heavy Railcannon Turret: 2
::Cost: 2160 PIP + 1110 CIP + 260 Delta = 3530
*DSY CL-34 Cruiser
::Frame Expansions: 6
::Power Expansions: 3
:::Habitation: 1
:::Double-Bonded Beta Titanium: 1
:::Cermet Belting: 1
:::Mk 2 Bubble Field: 1
:::Open-Cycle Fusion Drives: 2
:::Jump Drive: 1
:::Pulse Laser Array: 2
:::Railcannon Turret: 1
:::Heavy Railcannon Turret: 1
::Cost: 840 PIP + 580 CIP + 120 Dust = 1540
*DSY DD-83 Escort
::Frame Expansions: 6
::Power Expansions: 3
:::Double-Bonded Beta Titanium: 1
:::Cermet Belting: 1
:::Mk 2 Bubble Field: 1
:::Open-Cycle Fusion Drives: 2
:::Jump Drive: 1
:::Pulse Laser Array: 2
:::Railcannon Turret: 3
::Cost: 440 PIP + 310 CIP + 60 Delta = 810
*DSY FF-22 Patroller
::Frame Expansions: 6
::Power Expansions: 3
:::Double-Bonded Beta Titanium: 1
:::Cermet Belting: 1
:::Mk 2 Bubble Field: 1
:::Open-Cycle Fusion Drives: 2
:::Jump Drive: 1
:::Pulse Laser Array: 3
:::Railcannon Turret: 1
::Cost: 175 PIP + 150 CIP + 30 Delta = 355
===Carrier Force===
*DSY CV-88
::Frame Expansions: 9
::Power Expansions: 3
:::Hangars: 220
:::Habitation: 1
:::Double-Bonded Beta Titanium: 1
:::Cermet Belting: 1
:::Mk 2 Bubble Field: 1
:::Open-Cycle Fusion Drives: 2
:::Jump Drive: 1
:::Pulse Laser Array: 1
::Cost: 2250 PIP + 1980 CIP + 340 Delta = 4570
*DSY CV-92
::Frame Expansions: 9
::Power Expansions: 3
:::Hangars: 160
:::Habitation: 1
:::Double-Bonded Beta Titanium: 1
:::Cermet Belting: 1
:::Mk 2 Bubble Field: 1
:::Open-Cycle Fusion Drives: 2
:::Jump Drive: 1
:::Pulse Laser Array: 1
::Cost: 2530 PIP + 1830 CIP + 340 Delta = 4700
===Parasite Force===
*DSY PL-27
::Frame Expansions: 5
::Power Expansions: 3
:::Double-Bonded Beta Titanium: 1
:::Cermet Belting: 1
:::Mk 2 Bubble Field: 1
:::Open-Cycle Fusion Drives: 2
:::Pulse Laser Array: 1
:::Railcannon Turret: 3
::Cost: 420 PIP + 310 CIP + 40 Delta = 770
*DSY PA-37
::Frame Expansions: 5
::Power Expansions: 3
:::Double-Bonded Beta Titanium: 1
:::Cermet Belting: 1
:::Mk 2 Bubble Field: 1
:::Open-Cycle Fusion Drives: 2
:::Pulse Laser Array: 1
:::Railcannon Turret: 1
:::Heavy Railcannon Turret: 1
:::Anti-Ship Plasma Cannon: 1
::Cost: 920 PIP + 650 CIP + 80 Delta = 1650

Latest revision as of 10:09, 1 October 2011

Back Story

Rule Stuff

Paths

  • Terraformable
  • Get to work
  • Limited
  • None
  • Untouched
  • Hub
  • Longshot
  • Outer Expanse
  • New Freedoms
  • People Power
  • Separatists
  • Civilian
  • Transgenes
  • Quiet
  • Stability
  • Go Weird
  • Magnate
  • Sixpacks
  • Clans
  • Go Away
  • Transgene Future
  • Military Intel
  • Kinderfabers

Sheet Output

Final Stats

SP: 101
SP Limit: 22
Population: 830 Base bonus: 415
Trangene: 185
Morale: 7.5
Wealth: 638
PIP: 840
CIP: 790
Fabbers: 0
Delta Dust: 310
Theta Dust: 0
Military: 35000
Doctrines: 15
Logistics: 40
Global Tech Level: 16
Applications: 700
Stockpiles: 0
Debt: 0


SP Expenditures

Additional Limit: 2
Wealth: 11
PIP: 14
CIP: 14
Dust: 20
Theta: 0
Pop: 16
Mil: 0
Tech Indices: 1
Apps: 0
Transgene: 22
Doctrine: 0
Logistics: 0


Tech Indices

Shipbuilding: 16
Parasite Construction: 45
Carrier Construction: 16
Aviation Warship Construction: 16
Aerospace Construction: 16
Mecha Construction: 16
Ground Construction: 20
Projectiles: 16
Lasers: 27
Railguns: 20
Particle Weapons: 16
Mega Particle Weapons: 16
Missiles: 16
Propulsion: 16
Power: 18
Materials: 16
Shields: 16
Electronics: 16
Stealth: 16
Transgenics: 29
Mass Production: 22
Civilian Technologies: 17
Xenotechnology: 30
Basic Theotechnology: 16
Advanced Theotechnology: 16
Floating Points: 2

Transgene Templates

Worker Caste

Hard Working Secondary (+PIP): 3 (12)
Cost: 12 x2 = 24

Scientist Caste

Precise Secondary (+CIP): 3 (12)
Cost: 12 x2 = 24

Technocrat Caste

Intelligence: 3 (24)
Cost: 24 x2 = 48

Warrior Caste

Physique: 2 (13)
Reactions: 3 (24)
Cost: 37 x2 = 74 - 31 = 43

Shared Augmentations

Mental Communication Secondary: 2 (7)
Fast Communication Tertiary: 2 (3)
Cost: 10 x4 = 40

Delten Star Yards