MJ12's Mook Page: Difference between revisions

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'''Gangbanger/Jihadi/Milita/Etc''': Dex + Firearms 3, Dex + Brawl 3, Bashing soak 3, armed with Hvy Pistol/Hvy SMG<br>
'''Gangbanger/Jihadi/Milita/Etc''': Dex + Firearms 3, Dex + Brawl 3, Bashing soak 3, armed with Hvy Pistol/Hvy SMG<br>


'''Average infantryman''': Dex + Firearms 5, Dex + Brawl 4, Bashing soak 7, Lethal Soak 4, Mobility Penalty 1, armed with Heavy SMG<br>
'''Average infantryman''': Dex + Firearms 5, Str + Brawl 4, Bashing soak 7, Lethal Soak 4, Mobility Penalty 1, armed with Heavy SMG<br>
 
'''Kurotek Black Op''': Dex + Firearms 10 (Specialty Rifles 1), Dex + Martial Arts/Melee 9, Perception + Awareness 8 (+3 from goggles), Mega-Dexterity 1, Mega-Strength 1, Mega-Stamina 1, Quickness, Hyperdense Skeleton, Bashing/Lethal Soak 12B/8L, Mobility Penalty 0, Health Levels: -0/-0/-1/-1/-1/-1/-2/-2/-3/-3/-4/Incapacitated/Dead, armed with Kurotek AR7 (Accuracy + 3, Damage 8L + [4], Range 200, Magazine 60), grenades, EM Goggles and Aberscope. Unarmed damage 9B + [5] punch, 11B + [5] kick, 8L + [5] Hyperpolymer Knife.


=Inspiration=
=Inspiration=

Latest revision as of 20:17, 29 July 2009

Gangbanger/Jihadi/Milita/Etc: Dex + Firearms 3, Dex + Brawl 3, Bashing soak 3, armed with Hvy Pistol/Hvy SMG

Average infantryman: Dex + Firearms 5, Str + Brawl 4, Bashing soak 7, Lethal Soak 4, Mobility Penalty 1, armed with Heavy SMG

Kurotek Black Op: Dex + Firearms 10 (Specialty Rifles 1), Dex + Martial Arts/Melee 9, Perception + Awareness 8 (+3 from goggles), Mega-Dexterity 1, Mega-Strength 1, Mega-Stamina 1, Quickness, Hyperdense Skeleton, Bashing/Lethal Soak 12B/8L, Mobility Penalty 0, Health Levels: -0/-0/-1/-1/-1/-1/-2/-2/-3/-3/-4/Incapacitated/Dead, armed with Kurotek AR7 (Accuracy + 3, Damage 8L + [4], Range 200, Magazine 60), grenades, EM Goggles and Aberscope. Unarmed damage 9B + [5] punch, 11B + [5] kick, 8L + [5] Hyperpolymer Knife.

Inspiration

Intuitive Facet: Adds to Initiative, can spend Inspiration to add to dice pool for mental actions involving instant reaction.
Reflective Facet: Adds to dice pool for rolls involving waiting anything out, can spend Inspiration to add to rolls for extended actions.
Destructive Facet: Adds automatic damage levels, can spend Inspiration to add to dice pool to disrupt anything.

Inspiration Pool: Permanent Inspiration * 2

Adventure! p. 179 for super-science gadgetry.

The Island

Aurelia Lancaster
Zombie_Mecha-Skorzeny