Talk:Kanon: Difference between revisions

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==Transgenics==
==Transgenics==
'''Nobility'''<br>
'''Great Lineage'''<br>
:''Physical'': +2 [13]
:+2 ''Physique'' [13]
:''Reactions'': +2 [15]
:+2 ''Reactions'' [15]
:''Intelligence'': +2 [15]
:+2 ''Intelligence'' [15]
:''Social'': +3 [21]
:+3 ''Social'' [21]
Population: 10% [x1]<br>
Population: 10% [x1]<br>
Total: 64
Total: 64
'''Gentry'''
:+1 ''Physique'' [6]
:+1 ''Reactions'' [7]
:+1 ''Social'' [6]
Population: 25% [x2]<br>
Total: 38


'''Commoner'''
'''Commoner'''
:''Physique'': +1 [6]
:+1 ''Healthy'' [1.5]
:''Reactions'': +1 [7]
:+1 ''Appearance'' [1.5]
:''Intelligence'': +1 [7]
:''Socialization'': +1 [6]
Population: 50% [x3]<br>
Population: 50% [x3]<br>
Total: 78
Total: 9

Latest revision as of 22:09, 6 September 2011

History Path

Exploration

Garden World (+3 Civilian TL)
A New Old World (+50 CIP, +100 PIP, +50 Wealth, +60 Population)
Precursor Relics
None (+100 PIP, +10 SP)
Feral Drones
None (+60 Population, +100 Wealth)
Posthuman Footsteps
Hostile as fuck (+5000 Military, +2 Materials TL)
Location
Routed (+10 SP)

Colonisation

UN-Authorized (+2500 Military, +30 Population, +50 CIP, +100 PIP, +100 Delta dust, +10 SP)
Second Stage (+150 Population, +100 PIP, +100 CIP, +50 Wealth, +10 Logistics, +20 Transgene points)
UN Transgenic Relations
New Freedoms (+20 Transgene points, +4 Transgenics TL)
UN Managed Economics
ARROWs Formation (+100 Theta dust, +300 Fabers, +100 Applications (any), +150 Delta dust, +2 Shields TL, +20 Basic Theotech TL)
UN Colonial Demographics
Separatists (+2500 Military)
Corporate Sponsorship (+100 Wealth)
Fleeing Trangenes (+20 Transgene points)

Local Affairs

Economic Crisis (+2500 Stockpiles)
Captive State (+300 Wealth, +100 PIP, -1 Morale)

Breakdown Era

Economic Upsets
Economic Progression (+100 CIP, -100 PIP)
Collapse of the UN Civil Colonization Agency
Shoot Your Way In (+250 Theta dust, +30 Logistics, +200 Applications (theta), +7500 Military, +100 Advanced Theotech TL)

War

ZOCU Solidarity! (+7500 Military, +100 Wealth, + 200 Delta dust, +100 Theta dust, +5 Morale, -1 Debt)
ZOCU Tech Paradigm (-3 Shipbuilding TL, +32 Hangarise TL, +7 Mecha TL, +7 Power Systems TL, +7 Shields TL, +32 Megaparticle Weapons TL, +22 Basic Theotech TL)
ZOCU World Politics
Guiding Star (+100 Wealth, +1 ZOCU relations, +1 SP?, +100 Applications (any), +1 Morale, +22 Transgenics TL)
ZOCU World Economics
Center for Research (+100 Applications (any), +100 CIP, -100 PIP, +4 Global TL)
ZOCU World Military
Endseason Boss Suits (+425 Theta dust, +300 Applications (adtheo), -400 Delta dust, +680 Advanced Theotech TL)

Current Events

Space Monarchy (+2500 Military, +100 PIP, +20 Transgenics TL)
My Little Lacus (+20 Transgene points, -2500 Military)
Spheresday Bonus (+5000 Military, +100 PIP and +100 CIP)

Total

Infrastructure: (+300 Population, +800 Wealth, +500 CIP, +500 PIP, +300 Fabers, +50 Delta dust, +875 Theta dust)
Advantages: (+40 Logistics, +30 Doctrines, +5 Morale, +1 ZOCU Relations, +80 Transgene points, +30000 Military, +300 Applications (any), +200 Applications (theotech), +300 Applications (advanced theotech) +31 SP)
Technology: (-3 Shipbuilding, +7 Mecha Construction, +2 Materials, +9 Shields, +7 Power Systems, +46 Transgenics, +3 Civilian, +32 Mega Particle Weapons, +32 Hangarize, +42 Basic Theotech, +780 Advanced Theotech)

SP Usage (provisional)

30 Doctrines
25 Tech
6 points left

Technology

Theory

Global Technology 22

Shipbuilding 19
Aerospace Construction 22
Mecha Construction 29
Ground Vehicle Construction 22
Electrochemical Weapons 22
Railgun Weapons 22
Particle Weapons 22
Missiles 22
Propulsion 22
Materials 24
Stealth 22
Shields 31
Power Systems 29
Electronics 22
AI 22
Transgenics 68
Cyberware/Supersoldier 22
Industrial/Mass Production 22
Catapult 22
Civilian 25
Mega Particle Weapons 54
Hangarize 54
Basic Theotech 64
Advanced Theotech 802

Applications

Crude Omega Conversion (30)

Enhanced Omega Conversion (40)

Omega Jump Drive (5)

Fold Drive (25)

Assymetrical Metric Compression Drive (125?)

Transgenics

Great Lineage

+2 Physique [13]
+2 Reactions [15]
+2 Intelligence [15]
+3 Social [21]

Population: 10% [x1]
Total: 64

Gentry

+1 Physique [6]
+1 Reactions [7]
+1 Social [6]

Population: 25% [x2]
Total: 38

Commoner

+1 Healthy [1.5]
+1 Appearance [1.5]

Population: 50% [x3]
Total: 9