Zen (Aberrant 2.0): Difference between revisions
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== Zen | =Vital Statistics= | ||
'''CODENAME:''' Zen<br> | |||
'''Alias:''' Stephen DuPont<br> | |||
'''Player:''' Exhack<br> | |||
'''Allegiance:''' Utopian Peacekeeping Force<br> | |||
'''Concept:''' Aging Utopian Futurist, ''also'' The Dude<br> | |||
'''Eruption''': Excitement<br> | |||
'''Nature''' Architect/Perfectionist<br> | |||
'''Virtue:''' Regain WP when your character takes a concrete step towards realizing his greater goal. <br> | |||
'''Vice:''' Spend WP to trust a hastily-put-together plan or jury-rigged system. Regain WP when you end up going without because of this insistence on a perfect plan (or mechanism) or none at all. <br> | |||
'''Quantum:''' 1+3 <br> | |||
* Quantum Pool: 60 | |||
'''Willpower:''' 9<br> | |||
===Health=== | |||
: | • [ ]x5 Bruised: -0<br> | ||
: | • [ ]x2 Hurt: -1<br> | ||
: | • [ ]x2 Injured: -2<br> | ||
: | • [ ]x1 Crippled: -4<br> | ||
• [ ]x1 Incapacitated<br> | |||
• [ ]Dead<br> | |||
==== | ==Attributes/Abilities/Megas== | ||
=== | ===Physical (3)=== | ||
: | '''Strength:''' 2<br> | ||
: | :Brawl 1 | ||
: | '''Dexterity:''' 4 (Coordinated)<br> | ||
: | :Firearms 4 (+2 Pistols) | ||
: | :Drive 3 | ||
: | :Athletics 5 | ||
'''Stamina:''' 2<br> | |||
:Endurance 3 | |||
:Resistance 3 | |||
=== | ===Social(5)=== | ||
'''Charisma:''' 3<br> | |||
:Etiquette 2 | |||
:Instruction 3 | |||
:Command 1 | |||
'''Manipulation:''' 5 (Cunning)<br> | |||
:Subterfuge 2 | |||
'''Appearance:''' 2<br> | |||
:Style 4 | |||
=== | ===Mental(7)=== | ||
: | '''Wits:''' 5 (Ingenious)<br> | ||
: | :Rapport 4 | ||
: | :Tactics 5 (Cyberwarfare +1) | ||
'''Intelligence:''' 5 (Rational)<br> | |||
: | :Computer 5 | ||
: | :Academics (Philosophy) 4 | ||
: | :Engineering (Computer) 5 | ||
:Science (Quantum Theory) 5 | |||
: | :Linguistics (English, French, Japanese) 2 | ||
: | '''Perception:''' 2<br> | ||
: | |||
== | ==Backgrounds== | ||
'''Node''' 5 <br> | |||
'''Contacts:''' 3 <br> | |||
'''Influence:''' 3 <br> | |||
'''Cipher:''' 4 <br> | |||
'''Allies:''' 1 <br> | |||
'''Eufiber:''' 1 <br> | |||
'''Resources:''' 5<br> | |||
== | ==Quantum == | ||
'''Mega Manipulation [1]''' | |||
: | :''Trickster:'' +(Mega-Manipulation) to any roll made to create Sway that would convince a character of a fundamental untruth or otherwise deceive them. In especially fitting situations, a character may be able to add 1 success to the roll along with the bonus dice. | ||
: | '''Mega Wits [3]''' | ||
:''Multitasking:'' Multitasking reduces multiple action penalties by (Mega-Wits). Multitasking is a permanent Enhancement which is always on and costs no Quantum points. | |||
'''Mega Intelligence [3]''' | |||
:''Taint Resistance:'' The Nova subtracts their Mega Intelligence value from any Taint gained from the Node background. | |||
: | :''Mental Prodigy (Tactics):'' +(Mega-Intelligence) dice to any roll made related to the field in question. | ||
: | :''Mental Prodigy (Engineering):'' +(Mega-Intelligence) dice to any roll made related to the field in question. | ||
:Resistance | |||
: | |||
: | |||
: | |||
: | |||
: | |||
'''Cyberkinesis [4]''' | |||
:Range: (Quantum + Cyberkinesis) x 10 Meters; Area: Special; Duration: Special; Effect: Controls computers and machines. ; Multiple Actions: Yes | |||
:''Control'': (Manipulation + Cyberkinesis) | |||
::Control machines, including purely mechanical ones. | |||
:''Fool'': (Manipulation + Cyberkinesis) | |||
::Trick security, surveillance and communications devices. | |||
:''Reprogram'' (Intelligence + Cyberkinesis) | |||
::Forcibly alter the software or firmware of computerized devices. | |||
:''Overload'' (Wits + Cyberkinesis) | |||
::Cause devices to jam or seize up. | |||
==Combat== | |||
=== | ===Attacks=== | ||
:Punch (Attack: d5 Damage: d2B) | |||
===Defense=== | |||
Soak (Aggravated/Lethal/Bashing): 2A/7L/9B<br> | |||
:w/+2L/4B (Stamina) | |||
:w/+2A/4L/4B/ (Quantum Natural Soak) | |||
:w/1L/1B (Eufiber) | |||
== | ==Character== | ||
=== | ===Taint=== | ||
Permanent Points: 3 (3 +[3 -3])<br> | |||
Temporary Points: 0<br> | |||
: | ''Aberrations:'' | ||
==== | ===Body Modifications=== | ||
:Abilities 4 | |||
===Bonus Points=== | |||
: | Background: Eufiber (1), Allies (1), Cipher (3)<br> | ||
Willpower (6)<br> | |||
: | Abilities: Engineering (Computer) (4)<br> | ||
: | |||
===Nova Points=== | |||
Abilities (5): Athletics, Physics, Drive, Tactics, Rapport, Style, Linguistics, Firearms, Academics<br> | |||
Attributes (4): Dexterity, Intelligence, Wits, Manipulation<br> | |||
Backgrounds (2): Resources, Node<br> | |||
Mega Attribute (14): Wits [3], Intelligence [3], Manipulation [1]<br> | |||
Tainted Quantum [3] (6)<br> | |||
Enhancements (2)<br> | |||
Cyberkinesis [4] (12)<br> | |||
==Experience== |
Latest revision as of 17:02, 15 January 2011
Vital Statistics
CODENAME: Zen
Alias: Stephen DuPont
Player: Exhack
Allegiance: Utopian Peacekeeping Force
Concept: Aging Utopian Futurist, also The Dude
Eruption: Excitement
Nature Architect/Perfectionist
Virtue: Regain WP when your character takes a concrete step towards realizing his greater goal.
Vice: Spend WP to trust a hastily-put-together plan or jury-rigged system. Regain WP when you end up going without because of this insistence on a perfect plan (or mechanism) or none at all.
Quantum: 1+3
- Quantum Pool: 60
Willpower: 9
Health
• [ ]x5 Bruised: -0
• [ ]x2 Hurt: -1
• [ ]x2 Injured: -2
• [ ]x1 Crippled: -4
• [ ]x1 Incapacitated
• [ ]Dead
Attributes/Abilities/Megas
Physical (3)
Strength: 2
- Brawl 1
Dexterity: 4 (Coordinated)
- Firearms 4 (+2 Pistols)
- Drive 3
- Athletics 5
Stamina: 2
- Endurance 3
- Resistance 3
Social(5)
Charisma: 3
- Etiquette 2
- Instruction 3
- Command 1
Manipulation: 5 (Cunning)
- Subterfuge 2
Appearance: 2
- Style 4
Mental(7)
Wits: 5 (Ingenious)
- Rapport 4
- Tactics 5 (Cyberwarfare +1)
Intelligence: 5 (Rational)
- Computer 5
- Academics (Philosophy) 4
- Engineering (Computer) 5
- Science (Quantum Theory) 5
- Linguistics (English, French, Japanese) 2
Perception: 2
Backgrounds
Node 5
Contacts: 3
Influence: 3
Cipher: 4
Allies: 1
Eufiber: 1
Resources: 5
Quantum
Mega Manipulation [1]
- Trickster: +(Mega-Manipulation) to any roll made to create Sway that would convince a character of a fundamental untruth or otherwise deceive them. In especially fitting situations, a character may be able to add 1 success to the roll along with the bonus dice.
Mega Wits [3]
- Multitasking: Multitasking reduces multiple action penalties by (Mega-Wits). Multitasking is a permanent Enhancement which is always on and costs no Quantum points.
Mega Intelligence [3]
- Taint Resistance: The Nova subtracts their Mega Intelligence value from any Taint gained from the Node background.
- Mental Prodigy (Tactics): +(Mega-Intelligence) dice to any roll made related to the field in question.
- Mental Prodigy (Engineering): +(Mega-Intelligence) dice to any roll made related to the field in question.
Cyberkinesis [4]
- Range: (Quantum + Cyberkinesis) x 10 Meters; Area: Special; Duration: Special; Effect: Controls computers and machines. ; Multiple Actions: Yes
- Control: (Manipulation + Cyberkinesis)
- Control machines, including purely mechanical ones.
- Fool: (Manipulation + Cyberkinesis)
- Trick security, surveillance and communications devices.
- Reprogram (Intelligence + Cyberkinesis)
- Forcibly alter the software or firmware of computerized devices.
- Overload (Wits + Cyberkinesis)
- Cause devices to jam or seize up.
Combat
Attacks
- Punch (Attack: d5 Damage: d2B)
Defense
Soak (Aggravated/Lethal/Bashing): 2A/7L/9B
- w/+2L/4B (Stamina)
- w/+2A/4L/4B/ (Quantum Natural Soak)
- w/1L/1B (Eufiber)
Character
Taint
Permanent Points: 3 (3 +[3 -3])
Temporary Points: 0
Aberrations:
Body Modifications
Bonus Points
Background: Eufiber (1), Allies (1), Cipher (3)
Willpower (6)
Abilities: Engineering (Computer) (4)
Nova Points
Abilities (5): Athletics, Physics, Drive, Tactics, Rapport, Style, Linguistics, Firearms, Academics
Attributes (4): Dexterity, Intelligence, Wits, Manipulation
Backgrounds (2): Resources, Node
Mega Attribute (14): Wits [3], Intelligence [3], Manipulation [1]
Tainted Quantum [3] (6)
Enhancements (2)
Cyberkinesis [4] (12)