Difference between revisions of "Kessler"

From Sphere
Jump to navigation Jump to search
(Created page with 'Name: Kessler Onejack<br> Convention: Iterator<br> Essence: Pattern<br> Nature: Bravo<br> Demeanor: Vigilante<br> Arete: 1+1 (4 bp)<br> WP: 5+3 (3 bp)<br> Spheres:<br> Corr 2<…')
 
 
(48 intermediate revisions by 2 users not shown)
Line 1: Line 1:
Name: Kessler Onejack<br>
+
'''Name:''' John Kessler, Enemy of Dragons <br>
Convention: Iterator<br>
+
'''Essence:''' Dynamic. <br>
Essence: Pattern<br>
+
'''Nature:''' Crackerjack<br>
Nature: Bravo<br>
+
'''Demeanor:''' Survivor<br>
Demeanor: Vigilante<br>
+
'''Concept:''' Technocratic Aligned Dragon Hunter, former Iterator <br>
 +
'''Primary Archetype:''' The Badass [Stranded on DRAGON WORLD for a decade] <br>
 +
'''Secondary Archetype:''' The Post Human Warrior [To survive I had to become more than human. Humans on DRAGON WORLD were fodder. They were meat to be fed to their draconic overlords. I had to become a legend- and in time, I was] <br>
 +
'''Important Question/Quarters:''' Kessler's cabin is actually a recreation in miniature of a Hawaiian beach, with sun, a small pool of ocean, the sound of seabirds, and a lounge chair. He pretends to be retired back on Earth when not on duty.  <br>
  
Arete: 1+1 (4 bp)<br>
+
'''<<Status Panel>>'''
WP: 5+3 (3 bp)<br>
+
 
 +
'''Willpower:''' 5+5 [Archetype] <br>
 +
'''Permanent Paradox:''' 5+1 (temp) <br>
 +
'''HLs:''' 7 additional -0 HLs <br>
 +
'''Armor:''' 5 dice <br>
 +
'''Countermagick:''' 4 dice <br>
 +
'''Dex+Melee+Prodigy:''' d11<br>
 +
'''Initiative:''' 8, can reroll once if init 3 or lower<br>
 +
'''Experience:''' 14/14<br>
 +
 
 +
 
 +
'''Physical (8)''' <br>
 +
 
 +
Strength: 3+2 [EXO-Muscle]    [5] [Precision] <br>
 +
Dexterity: 4+1 [EXO-Muscle]    [5] [Lightning Reflexes] <br>
 +
Stamina: 4+2 [EXO-Muscle]      [6] [Unkillable] <br>
 +
 
 +
'''Social (4)''' <br>
 +
 
 +
Appearance: 3 <br>
 +
Manipulation: 1 <br>
 +
Charisma: 3 <br>
 +
 
 +
'''Mental (6)''' <br>
 +
 
 +
Perception: 4 [Hyperaware] <br>
 +
Intelligence: 2 <br>
 +
Wits: 3 <br>
 +
 
 +
 
 +
'''Abilities:''' <br>
 +
 
 +
'''Talents (15)''' <br>
 +
 
 +
Alertness: 3+1=4 <br>
 +
Athletics: 2+3=5 [Free] [Mobile Combat] <br>
 +
Awareness: 3 <br>
 +
Brawl: 1+3=4 [Free] [Defensive] <br>
 +
Dodge: 2+3=5 [Free] [Sidestep] <br>
 +
Intuition: 1 <br>
 +
 
 +
'''Skills (20)''' <br>
 +
 
 +
Firearms: 2+3=5 [Free] [Pistols] <br>
 +
Heavy Weapons: 3+2=5 [PHW] [Man Portable]<br>
 +
Meditation: 2 <br>
 +
Melee: 1+3+1=5 [Free] [Spear] <br>
 +
Pilot: 1+3=4 [Free] [Evasive Maneuvers] <br>
 +
Stealth: 3 <br>
 +
Technology: 3 <br>
 +
 
 +
'''Knowledges (10)''' <br>
 +
 
 +
Lore/Knowledge [Dragons]: 3+2=5 [Anatomy] <br>
 +
Medicine: 1+3=4 [Free] [Field Medicine] <br>
 +
Investigation: 3 <br>
 +
Linguistics: 2 (The Dragon's Tongue, the Language of Claws) <br>
 +
 
 +
 
 +
'''Enlightenment:''' 4 <br>
 +
'''Spheres ~ Normal:''' <br>
 +
Matter: 3 <br>
 +
Mind: 1 <br>
 +
Life: 3 <br>
 +
Prime: 2 <br>
 +
Spirit: 3 (Psychic Sphere, derived from studying Mokole)<br>
 +
 
 +
'''Backgrounds:''' 12 <br>
 +
 
 +
'''Ally:''' 1 (Bladewolf)<br>
 +
'''Genius:''' 2 <br>
 +
'''Enhancement 7 [3 Free]:''' (28 enhancement points) <br>
 +
'''Device [KTS]:''' 4<br>
 +
'''Device [Automatic Spear]:''' 4<br>
 +
'''Legend [Slayer of Dragons]:''' 5 <br>
 +
'''Grace Under Pressure:''' 3 <br>
 +
 
 +
'''Enhancements'''<br>
 +
24 enhancement points<br>
 +
-6 Exo-Muscle<br>
 +
-6 Hypermed Injection System<br>
 +
-2 Reinforced Skeletal Structure<br>
 +
-6 Biomesh Armor<br>
 +
-6 Primium Countermeasures<br>
 +
 
 +
'''Merits: '''
 +
 
 +
Legendary Attribute [Stamina] [Archetype] (Ignore the first 1 on any stamina roll)  <br>
 +
Prodigy [Melee] [Archetype] <br>
 +
Daredevil: 3 <br>
 +
Iron Will: 3 <br>
 +
 
 +
'''Flaws:''' <br>
 +
 
 +
Primal Marks [Dragon Slayer]: 2<br>
 +
Enemy [ALL MOKOLE EVERYWHERE]: 5 <br>
 +
 
 +
'''Enhancement Flaws'''<br>
 +
Addiction [Coffee]: 2<br>
 +
Hatred [Mokole]: 3<br>
 +
 
 +
'''Fluff Flaws:'''<br>
 +
Anachronism -1 (He's from the year 2000)<br>
 +
 
 +
 
 +
'''Freebie Points:''' 25 <br>
 +
 
 +
+7 (Flaws) <br>
 +
-2 (+2 Grace Under Pressure) <br>
 +
-3 (Daredevil Merit) <br>
 +
-3 (Iron Will Merit) <br>
 +
-4 (+2 knowledge Mokole) <br>
 +
-2 (+1 Melee) <br>
 +
-2 (+1 alertness) <br>
 +
-4 (GK-05 Automatic Spear Device) <br>
 +
-4 (Device: KTS) <br>
 +
-1 (1 dot Ally: Blade Wolf)<br>
 +
-1 (+1 Enhancement Background)<br>
 +
6 points left.  <br>
 +
 
 +
 
 +
'''Notes:''' <br>
 +
2 Points (Arete 2 + 10 quint) <br>
 +
2 Points (-3 Attack Diff) <br>
 +
2 Points (-3 Damage Diff) <br>
 +
1 point (any magical effect) <br>
 +
 
 +
+1 Diff, -1 Diff, +1d armor is +0.67 points, approx <br>
 +
+1 to an attribute is 1 point <br>
 +
permanent effects are double cost in points.  <br>
 +
+4 to a skill is 3 points <br>
 +
 
 +
 
 +
'''Automatic Spear (4 bgp = 8 device points)''' <br>
 +
The GK-05 Automatic Spear is an anti-personnel melee weapon designed to be used against interdimensional threats. An advanced statistical analysis program reduces the difficulty of striking such elusive targets, coupled with an ultrasonic vibration that lets it more easily pierce armor, the Automatic Spear is a highly useful weapon in the right hands.  <br>
 +
2 point: Arete 2 + 10 quint <br>
 +
2 points: Permanent -3 (Attack Diff) <br>
 +
2 Points: Permanent -3 (Damage diff) <br>
 +
2 points: Permanent +3 (Enemy Soak diff) <br>
 +
 
 +
 
 +
= Wolf =
 +
 
 +
 
 +
Name: Wolf<br>
 +
Nickname: "Goddamnit Moon Moon!"<br>
 +
Armor: 8 Dice<br>
 +
Soak: D8 Armor + d8 Stamina = 16 Dice<br>
 +
Countermagic: 3 Dice<br>
 +
Health Tracker:<br>
 +
 
 +
'''Bonus  -0'''<br>
 +
Bonus  -0<br>
 +
Bonus  -0<br>
 +
Bonus  -0<br>
 +
Bonus  -0<br>
 +
Bonus  -0<br>
 +
Healthy -0<br>
 +
Bruised -0<br>
 +
Hurt    -1<br>
 +
Injured -1<br>
 +
Wounded -2<br>
 +
Mauled  -2<br>
 +
Crippled-5<br>
 +
Incapacitated<br>
  
Spheres:<br>
 
  
Corr 2<br>
 
Forces 2<br>
 
Life 2<br>
 
  
 
Attributes<br>
 
Attributes<br>
  
Physical 7<br>
+
Physical - 7<br>
 
 
Strength 1 +2=3 +2=5 <br>
 
Dexterity 1+3=4 +1=5 [Precise]<br>
 
Stamina 1 +2=3 +2=5<br>
 
  
Social 3<br>
+
Strength: 3+1=4+4=8 (Tough Grip)<br>
 +
Dexterity: 5+2=7 (Agile)<br>
 +
Stamina: 2+2=4+4=8 (Unyielding)<br>
  
Charisma 1 +2= 3<br>
+
Social - 3<br>
Manipulation 1<br>
 
Appearance 1 +1 =2<br>
 
  
Mental 5<br>
+
Appearance: 1<br>
 +
Manipulation: 4 (It's just a stupid robot)<br>
 +
Charisma: 1<br>
  
Perception 1 +2=3 <br>
+
Mental- 5<br>
Intelligence 1 +1<br>
 
Wits 1 +2=3<br>
 
  
 +
Perception: 3<br>
 +
Intelligence: 3<br>
 +
Wits: 2<br>
  
Talents 13<br>
+
Abilities: <br>
  
 +
Talents - 13<br>
 
Alertness: 3<br>
 
Alertness: 3<br>
Athletics: 2<br>
+
Athletics: 3+2=5 (Acrobatic Maneuvers)<br>
Awareness: 2<br>
+
Brawl: 3+2=5 (Tooth and Claw)<br>
Brawl: 3<br>
+
Dodge: 3+1=4 (Unexpected Reactions)<br>
Dodge: 3<br>
+
Subterfuge: 1+2<br>
  
Skills 9<br>
+
Skills - 9<br>
  
 
Drive: 1<br>
 
Drive: 1<br>
Firearms: 3 <br>
+
Stealth: 3<br>
Pilot: 3<br>
+
Technology: 2<br>
Heavy Weapons: 2<br>
+
Tracking: 3<br>
 +
 
 +
Knowledges - 5<br>
 +
 
 +
Investigation: 2<br>
 +
Tactics: 3<br>
 +
 
 +
 
 +
Backgrounds: 7<br>
 +
 
 +
Device - Exo Armor (-4 pts)<br>
 +
Device - Enhanced Combat Package (-5 pts)<br>
 +
Grace Under Pressure 3 (-3 pts)<br>
 +
 
 +
Willpower: 5+3=8<br>
 +
 
 +
Merits:<br>
 +
Catlike Balance (-1 pt)<br>
 +
 
 +
Flaws: Soulless (+7 pts), Subject to Paradox (+5 pts)<br>
 +
 
 +
27 freebies total<br>
 +
-5 Device - Enhanced Combat Package.<br>
 +
-4 Device - Enhanced Sensory Package.<br>
 +
-2 (Subterfuge to 3)<br>
 +
-4 (Athletics to 5)<br>
 +
-6 (Willpower to 8)<br>
 +
-4 (Brawl to 5)<br>
 +
-2 (Dodge to 4)<br>
  
  
Knowledges 5<br>
+
8 points permanent paradox<br>
  
Computers: 3<br>
+
BW-14X-Type H Enhanced Sensory Package<br>
Hyperscience: 2<br>
 
  
 +
1 point (Arete 1, 10 Primal Energy)<br>
 +
7 point (Permanent Corr/Forces/Life/Mattter/Mind Sensory effect)<br>
  
Backgrounds 7(14) (double to spend on devices)<br>
+
Exo Armor<br>
  
Avatar 1<br>
+
+4 Strength, +0 Dexterity, +4 Stamina<br>
Device: Exomuscle (6)<br>
+
Armor: 8<br>
Device: ADEI (6)<br>
+
d3 Countermagick<br>
Device: Thunderhead Pistol (6)<br>
+
+6 HLs. <br>
Device: Black Helicoptor (10)<br>
 
  
Merits<br>
+
BW-35X-Type L Enhanced Combat Package (10 device points = 5 bg points)<br>
  
Daredevil (3 points) (+3 dice on rolls with difficulty 8 or higher, and ignore one 1)<br>
+
2 points (Arete 2, 10 primal energy)<br>
Danger Sense (2 points) (ST rolls secret perception+alertness, if succeess, sense danger. More reliable/specific than rank 1 sensory/awareness. Can be combined)<br>
+
2 points (Permanent -3 attack difficulty)<br>
 +
2 points (Permanent -3 damage difficuly)<br>
 +
2 points (Permanent +3 enemy soak difficulty)<br>
 +
2 points (Permanent Prime 2 Enchantment effect)<br>
  
Flaws<br>
 
  
Rose Colored Mirrorshades (2 points)<br>
+
Bite does Strength+1L, difficulty 5.
Echoes - Terminator (2 points)<br>
 
Distorted Image - Ahnuld (1 point)<br>
 

Latest revision as of 12:43, 18 May 2014

Name: John Kessler, Enemy of Dragons
Essence: Dynamic.
Nature: Crackerjack
Demeanor: Survivor
Concept: Technocratic Aligned Dragon Hunter, former Iterator
Primary Archetype: The Badass [Stranded on DRAGON WORLD for a decade]
Secondary Archetype: The Post Human Warrior [To survive I had to become more than human. Humans on DRAGON WORLD were fodder. They were meat to be fed to their draconic overlords. I had to become a legend- and in time, I was]
Important Question/Quarters: Kessler's cabin is actually a recreation in miniature of a Hawaiian beach, with sun, a small pool of ocean, the sound of seabirds, and a lounge chair. He pretends to be retired back on Earth when not on duty.

<<Status Panel>>

Willpower: 5+5 [Archetype]
Permanent Paradox: 5+1 (temp)
HLs: 7 additional -0 HLs
Armor: 5 dice
Countermagick: 4 dice
Dex+Melee+Prodigy: d11
Initiative: 8, can reroll once if init 3 or lower
Experience: 14/14


Physical (8)

Strength: 3+2 [EXO-Muscle] [5] [Precision]
Dexterity: 4+1 [EXO-Muscle] [5] [Lightning Reflexes]
Stamina: 4+2 [EXO-Muscle] [6] [Unkillable]

Social (4)

Appearance: 3
Manipulation: 1
Charisma: 3

Mental (6)

Perception: 4 [Hyperaware]
Intelligence: 2
Wits: 3


Abilities:

Talents (15)

Alertness: 3+1=4
Athletics: 2+3=5 [Free] [Mobile Combat]
Awareness: 3
Brawl: 1+3=4 [Free] [Defensive]
Dodge: 2+3=5 [Free] [Sidestep]
Intuition: 1

Skills (20)

Firearms: 2+3=5 [Free] [Pistols]
Heavy Weapons: 3+2=5 [PHW] [Man Portable]
Meditation: 2
Melee: 1+3+1=5 [Free] [Spear]
Pilot: 1+3=4 [Free] [Evasive Maneuvers]
Stealth: 3
Technology: 3

Knowledges (10)

Lore/Knowledge [Dragons]: 3+2=5 [Anatomy]
Medicine: 1+3=4 [Free] [Field Medicine]
Investigation: 3
Linguistics: 2 (The Dragon's Tongue, the Language of Claws)


Enlightenment: 4
Spheres ~ Normal:
Matter: 3
Mind: 1
Life: 3
Prime: 2
Spirit: 3 (Psychic Sphere, derived from studying Mokole)

Backgrounds: 12

Ally: 1 (Bladewolf)
Genius: 2
Enhancement 7 [3 Free]: (28 enhancement points)
Device [KTS]: 4
Device [Automatic Spear]: 4
Legend [Slayer of Dragons]: 5
Grace Under Pressure: 3

Enhancements
24 enhancement points
-6 Exo-Muscle
-6 Hypermed Injection System
-2 Reinforced Skeletal Structure
-6 Biomesh Armor
-6 Primium Countermeasures

Merits:

Legendary Attribute [Stamina] [Archetype] (Ignore the first 1 on any stamina roll)
Prodigy [Melee] [Archetype]
Daredevil: 3
Iron Will: 3

Flaws:

Primal Marks [Dragon Slayer]: 2
Enemy [ALL MOKOLE EVERYWHERE]: 5

Enhancement Flaws
Addiction [Coffee]: 2
Hatred [Mokole]: 3

Fluff Flaws:
Anachronism -1 (He's from the year 2000)


Freebie Points: 25

+7 (Flaws)
-2 (+2 Grace Under Pressure)
-3 (Daredevil Merit)
-3 (Iron Will Merit)
-4 (+2 knowledge Mokole)
-2 (+1 Melee)
-2 (+1 alertness)
-4 (GK-05 Automatic Spear Device)
-4 (Device: KTS)
-1 (1 dot Ally: Blade Wolf)
-1 (+1 Enhancement Background)
6 points left.


Notes:
2 Points (Arete 2 + 10 quint)
2 Points (-3 Attack Diff)
2 Points (-3 Damage Diff)
1 point (any magical effect)

+1 Diff, -1 Diff, +1d armor is +0.67 points, approx
+1 to an attribute is 1 point
permanent effects are double cost in points.
+4 to a skill is 3 points


Automatic Spear (4 bgp = 8 device points)
The GK-05 Automatic Spear is an anti-personnel melee weapon designed to be used against interdimensional threats. An advanced statistical analysis program reduces the difficulty of striking such elusive targets, coupled with an ultrasonic vibration that lets it more easily pierce armor, the Automatic Spear is a highly useful weapon in the right hands.
2 point: Arete 2 + 10 quint
2 points: Permanent -3 (Attack Diff)
2 Points: Permanent -3 (Damage diff)
2 points: Permanent +3 (Enemy Soak diff)


Wolf

Name: Wolf
Nickname: "Goddamnit Moon Moon!"
Armor: 8 Dice
Soak: D8 Armor + d8 Stamina = 16 Dice
Countermagic: 3 Dice
Health Tracker:

Bonus -0
Bonus -0
Bonus -0
Bonus -0
Bonus -0
Bonus -0
Healthy -0
Bruised -0
Hurt -1
Injured -1
Wounded -2
Mauled -2
Crippled-5
Incapacitated


Attributes

Physical - 7

Strength: 3+1=4+4=8 (Tough Grip)
Dexterity: 5+2=7 (Agile)
Stamina: 2+2=4+4=8 (Unyielding)

Social - 3

Appearance: 1
Manipulation: 4 (It's just a stupid robot)
Charisma: 1

Mental- 5

Perception: 3
Intelligence: 3
Wits: 2

Abilities:

Talents - 13
Alertness: 3
Athletics: 3+2=5 (Acrobatic Maneuvers)
Brawl: 3+2=5 (Tooth and Claw)
Dodge: 3+1=4 (Unexpected Reactions)
Subterfuge: 1+2

Skills - 9

Drive: 1
Stealth: 3
Technology: 2
Tracking: 3

Knowledges - 5

Investigation: 2
Tactics: 3


Backgrounds: 7

Device - Exo Armor (-4 pts)
Device - Enhanced Combat Package (-5 pts)
Grace Under Pressure 3 (-3 pts)

Willpower: 5+3=8

Merits:
Catlike Balance (-1 pt)

Flaws: Soulless (+7 pts), Subject to Paradox (+5 pts)

27 freebies total
-5 Device - Enhanced Combat Package.
-4 Device - Enhanced Sensory Package.
-2 (Subterfuge to 3)
-4 (Athletics to 5)
-6 (Willpower to 8)
-4 (Brawl to 5)
-2 (Dodge to 4)


8 points permanent paradox

BW-14X-Type H Enhanced Sensory Package

1 point (Arete 1, 10 Primal Energy)
7 point (Permanent Corr/Forces/Life/Mattter/Mind Sensory effect)

Exo Armor

+4 Strength, +0 Dexterity, +4 Stamina
Armor: 8
d3 Countermagick
+6 HLs.

BW-35X-Type L Enhanced Combat Package (10 device points = 5 bg points)

2 points (Arete 2, 10 primal energy)
2 points (Permanent -3 attack difficulty)
2 points (Permanent -3 damage difficuly)
2 points (Permanent +3 enemy soak difficulty)
2 points (Permanent Prime 2 Enchantment effect)


Bite does Strength+1L, difficulty 5.