Watanabe Ichijo: Difference between revisions

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Concept: Cyberpunk Anti-Hero<br>
Concept: Cyberpunk Anti-Hero<br>
Paradigm: <s>Everything is controlled by electronics, so why not manipulate them to control everything else?</s> ELECTROMANCY <br>
Paradigm: <s>Everything is controlled by electronics, so why not manipulate them to control everything else?</s> ELECTROMANCY <br>
XP: 13/69 <br>
XP: 23/79 <br>


Current Known Location: ???, Tokyo, Japan
Current Known Location: ???, Chicago, Illinois


Misc. In-Session Data:<br>
Misc. In-Session Data:<br>
Line 16: Line 16:
TWP: 0<br>
TWP: 0<br>
Arete: 4 (8 fp[3]+24 xp[4])<br>
Arete: 4 (8 fp[3]+24 xp[4])<br>
Quint: 12<br>
Quint: 10<br>
Dox (Real World): 5<br>
Dox (Real World): 6<br>
Dox (Virtual World): 9<br>
Dox (Virtual World): 9<br>
Weapon(s):<br>
Weapon(s):<br>
*1 HK MP5SD silenced 9mm submachinegun
*1 HK MP5SD silenced 9mm submachinegun
*several clips of 9mm ammunition
**several clips of 9mm ammunition
 
*1 Technocracy shotgun
**several reloads of shells
Medical Data:<br>
Medical Data:<br>


Line 29: Line 31:
**Touchscreen Palmtop made from an HTC smartphone (Warded: one story duration, strength 4)
**Touchscreen Palmtop made from an HTC smartphone (Warded: one story duration, strength 4)
**mundane stuff
**mundane stuff
Other Assets:<br>
*10 dream tass
*1 techno tass


Rotes (1/2):<br>
Rotes (1/2):<br>
*INACTIVE - Nimrod Close Combat Armor (6 armour, 4 HL, a forces shield, a blade, a contact grenade/mine launcher, and an X-6 SMG)
*INACTIVE - Nimrod Close Combat Armor (6 armour, 4 HL, a forces shield, a blade, a contact grenade/mine launcher, and an X-6 SMG)
** The CC suit adds +3 Str and +1 Wits
** The CC suit adds +3 Str and +1 Wits
<s>Current</s> Icon: Agent Feanor<br>
*2 sux to hide armor of contempt
*4 sux to app (dat elf)


Attributes:<br>
Attributes:<br>

Latest revision as of 00:40, 25 July 2010

Name: Ichijo Watanabe
Player: Zeke
Nature: Survivor
Essence: Questing
Demeanor: Rebel
Tradition: Virtual Adept
Concept: Cyberpunk Anti-Hero
Paradigm: Everything is controlled by electronics, so why not manipulate them to control everything else? ELECTROMANCY
XP: 23/79

Current Known Location: ???, Chicago, Illinois

Misc. In-Session Data:

PWP: 5
TWP: 0
Arete: 4 (8 fp[3]+24 xp[4])
Quint: 10
Dox (Real World): 6
Dox (Virtual World): 9

Weapon(s):

  • 1 HK MP5SD silenced 9mm submachinegun
    • several clips of 9mm ammunition
  • 1 Technocracy shotgun
    • several reloads of shells

Medical Data:

Equipment:

  • Messenger Bag
    • Touchscreen Palmtop made from an HTC smartphone (Warded: one story duration, strength 4)
    • mundane stuff

Other Assets:

  • 10 dream tass
  • 1 techno tass

Rotes (1/2):

  • INACTIVE - Nimrod Close Combat Armor (6 armour, 4 HL, a forces shield, a blade, a contact grenade/mine launcher, and an X-6 SMG)
    • The CC suit adds +3 Str and +1 Wits

Attributes:

Strength: 3
Dexterity: 3
Stamina: 2
Charisma: 2
Manipulation: 1
Appearance: 3
Perception: 3
Intelligence: 4 (Specialty: Problem Solving)
Wits: 3

Abilities:

Talents (9):

  • Alertness: 3
  • Awareness: 3
  • Dodge: 3

Skills (13):

  • Stealth: 3 (2 fp)
  • Drive: 2
  • Firearms: 3 (4 xp)
  • Melee: 3
  • Technology: 3
  • Brawl: 2 (2 fp)

Knowledges (7):

  • Computers: 3
  • Enigmas: 2
  • Investigation: 2
  • Linguistics (Japanese & English): 1 (2 fp)

Spheres:

  • Correspondence: 3 (Focus: Palmtop)
  • Forces: 3 (Focus: Palmtop)
  • Prime: 3 (Focus: Palmtop)(18xp[2]+16xp[3])

Backgrounds: 7

Bonus/Freebie Points Remaining: 0

Flaws:

  • Strangeness: +1 fp

Merits: