Fluid Unbending Aegis: Difference between revisions
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=Attributes= | =Attributes= | ||
Caste Attributes: Dexterity, Appearance, Wits (8)<br> | Caste Attributes: Dexterity, Appearance, Wits (8)<br> | ||
Favored Attributes: Strength, Stamina, Perception (6+1) | Favored Attributes: Strength, Stamina, Perception (6+1)<br> | ||
Other: Manipulation, Charisma, Intelligence (4) | Other: Manipulation, Charisma, Intelligence (4) | ||
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:: Precalculated Evasion System [1m] (4m to perfect-dodge non-undodgeable) | :: Precalculated Evasion System [1m] (4m to perfect-dodge non-undodgeable) | ||
:: 3rd Appearance Augmentation [1m] (0m-5m to double Appearance for 1 action) | :: 3rd Appearance Augmentation [1m] (0m-5m to double Appearance for 1 action) | ||
==General Slots== | ==General Slots== | ||
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:: Impenetrable White Shroud (5m, adds 3 + 2*[# of Halos] to armored lethal/bashing soak) | :: Impenetrable White Shroud (5m, adds 3 + 2*[# of Halos] to armored lethal/bashing soak) | ||
:: Flickering Corona Barrier (5m 1wp, adds 1 + [# of Halos] to Parry DV) | :: Flickering Corona Barrier (5m 1wp, adds 1 + [# of Halos] to Parry DV) | ||
==Installed Arrays== | ==Installed Arrays== | ||
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==On Retainder== | ==On Retainder== | ||
: Integrated Artifact Transmogrifier [1m] (5m to disguise charms) | : Integrated Artifact Transmogrifier [1m] (5m to disguise charms) | ||
=Virtues= | =Virtues= | ||
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=XP= | =XP= | ||
97 XP | |||
: -4 XP for Manipulation 2 | : -4 XP for Manipulation 2 | ||
: -6 XP for Socialize 3 | : -6 XP for Socialize 3 | ||
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: -3 XP for Compassion 2 | : -3 XP for Compassion 2 | ||
: -18 XP for Essence 3 | : -18 XP for Essence 3 | ||
: - | : -8 XP for 2 Dedicated Charm Slots | ||
: -10 XP for 4th Dexterity + Dedicated Charm Slot | : -10 XP for 4th Dexterity + Dedicated Charm Slot | ||
: - | : -22 XP for 2 martial arts charms | ||
: -10 XP for Essence Shield Generator + Dedicated Charm Slot | : -10 XP for Essence Shield Generator + Dedicated Charm Slot | ||
: -6 XP for Submodule (Motic Field Stabilizer) | : -6 XP for Submodule (Motic Field Stabilizer) | ||
: -3 XP for specialty | : -3 XP for specialty |
Latest revision as of 13:07, 25 April 2010
Name: Fluid Unbending Aegis
Concept: Kung-Fu Robot UnMonk
Caste: Moonsilver
- Anima Effect: -1 Speed to all Actions
Motivation: Protect Yugash from all threats
Background
Fluid Unbending Aegis is a martial Champion of Yugash, whose martial prowess and grace in battle won him an assignment to the prestigious Project Razor initial reconnaissance team. Unlike the other primary combatant, Puissant Icon of Victory, Aegis is a warrior rather than a general, with a hedonistic love of women, wine, and song versus Icon's preference for finer entertainments.
Aegis appears as a pale young man in his early twenties with an inhumanly beautiful physique and shoulder-length silver hair.
Attributes
Caste Attributes: Dexterity, Appearance, Wits (8)
Favored Attributes: Strength, Stamina, Perception (6+1)
Other: Manipulation, Charisma, Intelligence (4)
Physical Attributes
- Strength 4 (6 for lifting/damage)
- Dexterity 5+2 (7)
- Stamina 3+1 (4)
Mental Attributes
- Perception 4
- Intelligence 2
- Wits 3
Social Attributes
- Charisma 4
- Manipulation 2
- Appearance 5+1 (6)
Abilities
25+2 Ability Dots
Combat
- Martial Arts 5
Defensive
- Dodge 3
- Resistance 1
- Integrity 1
Sneaky
- Athletics 3
- Awareness 3
- Stealth 3
- Survival 1
Social
- Presence 3
- Socialize 3
- Seduction +1
Investigative
- Investigation 1
- Lore 1
- Linguistics 1 (Old Realm, Autochthonic)
Charms
Dedicated Slots
- 7 Dedicated Slots
- 4th Dexterity Augmentation x 2 [1m] (+2 Dexterity)
- Perfected Lotus Matrix [2m] (can learn martial arts)
- 5th Dexterity Augmentation [1m] (3m/+1 Dex)
- Accelerated Response System (Dodge + Parry) [1m] (2m to subtract [Dexterity] from DV penalties)
- Precalculated Evasion System [1m] (4m to perfect-dodge non-undodgeable)
- 3rd Appearance Augmentation [1m] (0m-5m to double Appearance for 1 action)
General Slots
- 4 General Slots
- Essence Shield Projector [3m] (4m, +25B/15L/10A hardness, deactivates when penetrated, absorbs all damage from penetrating attack)
- Motic Field Stabilizers (cost reduction, indefinite duration, does not glow unless hit)
- 4th Appearance Augmentation [1m] (+1 Appearance)
- Thousandfold Courtesan Calculations [1m] (Yeah.)
- 4th Stamina Augmentation [1m] (+1 Stamina)
- Essence Shield Projector [3m] (4m, +25B/15L/10A hardness, deactivates when penetrated, absorbs all damage from penetrating attack)
Martial Arts
- White Reaper (Scythe or Spear or Unarmed)
- Falling Scythe Flash (2m, doubles strength for damage)
- Revolving Cresent Defense (3m, immune to onslaught penalties, doubles opponent's multi-action penalties)
- White Reaper Form (5m, +1 to accuracy/rate, each enemy slain adds a "halo" that grants +1 DV)
- Bleeding Cresent Strike (2m, adds [Essence] to martial arts, [# of Halos] to weapon accuracy, resets halo counter)
- Impenetrable White Shroud (5m, adds 3 + 2*[# of Halos] to armored lethal/bashing soak)
- Flickering Corona Barrier (5m 1wp, adds 1 + [# of Halos] to Parry DV)
Installed Arrays
On Retainder
- Integrated Artifact Transmogrifier [1m] (5m to disguise charms)
Virtues
- Compassion 2
- Intimacy: Project Razor
- Intimacy: Graceful Quicksilver Avatar
- Conviction 2
- Temperance 3
- Valor 4
- Willpower 7
- Clarity 0
Essence
Essence 3
Personal Essence 16 (3)
- Installation Costs 13
Peripheral Essence 44 (22)
- Attunement Costs 18
- Essence Shield Projector (4m committed)
Backgrounds
10 Background + Class 3
- Class 3
- Artifact 5
- Moonsilver Beamlance (-4) [3m]
- Speed 5, Accuracy +4, Damage +8L/12L, Defense +4, Rate 2, halves enemy Parry DV
- Moonsilver CBA (-5) [10m] (Illusionary Disguise, Enhanced Durability, Enhanced Healing)
- +2 Awareness, Resistance, Strength
- 3m/scene for Essence Sight
- Doubled Movement Rate
- +4/5 to Stealth (while moving/stationary)
- Spend 5m to disguise self
- Heals 1B/tick, 1L/hour
- 15B/15L soak, 10B/10L hardness
- L3 Elemental Core (powering CBA) (-3)
- Moonsilver Hearthstone Bracers (-2) [4m]
- +3 Dodge, +2L soak
- Collar of Dawn's Cleansing Light (-1) [1m]
- Moonsilver Beamlance (-4) [3m]
- 5 Charms
Normal Equipment
Merits And Flaws
Merits
- Mutations
- Inexhaustible (never suffers fatigue)
Flaws
- Vice (+1 Pt)
- Seducing Exalts
BP Expenditure
15+1 Bonus Points
- -3 BP for Strength 4
- -6 BP for Appearance 5
- -4 BP for Martial Arts 5
- -3 BP for Charms
- +1 BP from Flaws
XP
97 XP
- -4 XP for Manipulation 2
- -6 XP for Socialize 3
- -4 XP for Inexhaustible
- -3 XP for Conviction 2
- -3 XP for Compassion 2
- -18 XP for Essence 3
- -8 XP for 2 Dedicated Charm Slots
- -10 XP for 4th Dexterity + Dedicated Charm Slot
- -22 XP for 2 martial arts charms
- -10 XP for Essence Shield Generator + Dedicated Charm Slot
- -6 XP for Submodule (Motic Field Stabilizer)
- -3 XP for specialty