Difference between revisions of "New Silesia"

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''"Every manoeuvre must be the development of a scheme; it must aim at a goal"''
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''"It was supreme irony that Union had become the pro-space side of this war and the founding Company fought against; irony that they who most believed in the Beyond ended up fighting against what it was becoming"''
 
 
 
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! style="text-align: left;" | Atmosphere:
 
! style="text-align: left;" | Atmosphere:
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| Oxy-Nitro; 101 kPa
 
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! style="text-align: left;" | Population:
 
! style="text-align: left;" | Population:
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| 55,000,000 (+275 Bonus)
 
|-
 
|-
 
! style="text-align: left;" | Population Breakdown:
 
! style="text-align: left;" | Population Breakdown:
| 99% Baseline Human
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|  
 
|-
 
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! style="text-align: left" | Government:  
 
! style="text-align: left" | Government:  
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|-
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! style="text-align: left" | PIP:
 +
| 1200 + 275
 
|-
 
|-
 
! style="text-align: left" | Wealth:  
 
! style="text-align: left" | Wealth:  
|  
+
| 650 + 275
|-
 
! style="text-align: left" | PIP:
 
|
 
 
|-
 
|-
 
! style="text-align: left" | CIP:  
 
! style="text-align: left" | CIP:  
|  
+
| 550 + 275
 
|-
 
|-
 
! style="text-align: left" | Dust:  
 
! style="text-align: left" | Dust:  
|   
+
300
 
|-
 
|-
 
! style="text-align: left" | Logistics:  
 
! style="text-align: left" | Logistics:  
|  
+
| 90
 
|-
 
|-
 
! style="text-align: left" | Military:  
 
! style="text-align: left" | Military:  
|  
+
| 43,750
 
|}
 
|}
 
|}
 
|}
  
'''New Silesia''', officially the '''Republic of New Silesia''', is a member state of the European Union on the colony world from which it derives its name. It is located at the far terminus of the EU's original catapult chain, making it the most distant EU member as well as one of the most remote colonies still firmly connected to the Earth both politically and economically. Planetside New Silesia has a mild temperate climate and a lush earth-like biosphere while the extensive orbital facilities are the equal of any outside Sol.
 
  
Originally settled as part of a larger push toward developing the then promising systems of the region now known as the Silesian Corridor, New Silesia found itself bereft of purpose after the disastrous Epsilon Virginis Encounters and then the breakdown brought further expansion of the EU's borders and catapult chain to a complete halt and left the sizable Silesian merchant marine scattered and stranded. Over the course of the next two decades New Silesia worked to rebuild its position, becoming a major frontline base for both the EU's Deep Space Fleet and the UN's ARROWs. The end of the Zodiac War has however brought a decrease in the military presence on the frontier and once again New Silesia has found itself looking for a new path to the future further afield.
 
  
New Silesia is a parliamentary republic, with its constitution and framework established after dissolution of the original provisional colonial government in the 2140s. The ruling party, the Silesian Social Democrats, have maintained a firm grip on the the national assembly for several decades now and show no signs of losing control anytime soon. With the continued threat of more militant forces within the neighboring Zodiac Union as well as renewed worries about the threat posed by Epsilon Virginis, the current government has moved to greatly expand the once anemic Silesian military while attempting to maintain its moderate foreign policy.
 
  
==History==
+
 
 +
 
 +
'''New Silesia''', officially the '''Republic of New Silesia''', is a member state of the European Union on the colony world from which it derives its name. It is located at the far terminus of the EU's original catapult line, making it the most distant EU member as well as one of the most remote colonies still firmly connected to Sol both politically and economically.  Planetside New Silesia has a mild temperate climate and a lush earth-like biosphere, and the planet's extensive orbital facilities are some of the largest outside the Sol System.
 +
 
 +
Originally charted and settled in the 2080s, New Silesia was the endpoint of the EU's original axis of advance out onto the frontier. While it was originally a major center of the EU's colonial development, New Silesia found itself increasingly sidelined by the diversion of resources to projects and systems championed by increasingly powerful rival factions in Prague.  Exploration and colonization of the once seemingly promising systems of the region now known as the Silesian Corridor slowed to a crawl and then came to an abrupt end in 2138 with the loss of the  ''Deepsky Altair'' in Epsilon Aquilae and the opening of the Aquila Rift War.
 +
 
 +
Although the Deep Space Fleet was largely successful in its efforts to clear the corridor, the Breakdown brought a complete end to any further expansion of the EU's borders and left the once bustling New Silesia largely bereft of purpose as both money and population drifted back toward an increasingly introspective Sol. Months turned into years with no sign of a cure for the Breakdown Virus in sight. The newly formed Silesian Government was left to grapple with its problems almost entirely on its own, attempting to salvage something of the planetary economy while holding out hope that a return to the Golden Age was just around the corner.
 +
 
 +
With the resumption of regular FTL traffic in 2179, it quickly became apparent that a return to the Golden Age would not be coming. The Breakdown had left the frontier beyond the catapult lines a markedly changed place, with new and strange powers having risen in the dark. As the Silesians attempted to rebuild something of their now lost fortunes, other factions scrambled to regain the worlds and riches they had left in the dark. The Zodiac War that followed quickly turned Silesian Space, with its extensive military facilities, into a battlefield. Silesian ships and soldiers, some veterans of Aquila, would fight in nearly every major space action on the European Arm and were there when Anton Zweiker shattered the Zodiac Main Fleet over Haraway's World.
 +
 
 +
The end of the war has brought an end to the temporary boom that briefly revitalized New Silesia, with shipyards and factories falling silent yet again. Times are tough, and the Beyond is still a very dangerous place. With the continued threat of dangerous militant forces within the neighboring Zodiac Worlds and now renewed worries about the threat still posed by Epsilon Aquilae, the current government has maintained the fleet as best it can and together with the population once more looks far afield in hopes that somewhere out there are the opportunities that will allow their once prosperous world to return to its rightful place.
  
 
==System==
 
==System==
 
===New Silesia===
 
===New Silesia===
:New Silesia is a largely temperate world, with several mostly forested continents and a generally mild climate. The majority of human settlement has taken place along the western coast of Thula, a large continent in the northern hemisphere. The orbital elevator is located on an island just off the southern coast of Thula, and is linked to the capital of St. Reinhold and other northern cities coastal cities by both road and high speed rail.  
+
:New Silesia is a largely temperate world, with several mostly forested continents. The majority of human settlement has taken place along the western coast of Thula, the planet's largest continent located in the northern hemisphere. The planet's orbital elevator is located on an island just off the southern coast of Thula, and is linked to the capital of St. Reinhold and other northern cities coastal cities by both road and high speed rail.  
 +
 
 
====New Modlin====
 
====New Modlin====
:The asteroid fortress New Modlin was originally Resource Satellite No.1, moved into New Silesia orbit during the colony's early years. As the EU military presence in the system increased the mining base was replaced by an ever growing military one and by the outbreak of the Zodiac War, New Modlin was one of the Deep Space Fleet's largest bases outside of Scapa Arc. With the creation of the Silesian Navy it has become the headquarters of that organization, but rumors persist of shadowy dealings in the darker corners of the extensive facilities.  
+
:A huge asteroid in orbit of New Silesia, believed to have originally been brought into orbit by the Posthumans. While it initially served as a useful mining satellite, it was converted into a military garrison during the 2130s and repelled a number of major Zodiac raids during the war. It currently serves as headquarters for the Silesian Fleet.
 +
 
 +
====Silesia Station====
 +
:During the Golden Age, this huge Stanford Torus type space station was one of the busiest ports in the European Arm. Now a shadow of its former self, it is an unhappy mirror of the Silesia System as a whole. Although it is no longer the hub it once was, it is still the center of most in-system traffic as well as the gateway to New Silesia for most visitors.
 +
 
 
==Stats==
 
==Stats==
 
===History Paths===
 
===History Paths===
A1) Resource Base (+ 100 PIP) <Br>
+
 
A2) Dominantly Baseline (+ 60 pop, + logistics, + 2 SP) <Br>
+
Exp-1) World Type
A3) Garden World (Go to A8) <Br>
+
:Garden World (Go to Exp-5)
A8) Cash Crop (+ 100 Wealth) <Br>
+
 
B1) Quiet (+ 100 Wealth, + 60 population, + 2 SP) <Br>
+
Exp-5) Garden World
C1) Military Action (+ 2,500 Military, Go to B3) <Br>
+
:A New Old World (+ 50 CIP, + 100 PIP, + 50 Wealth, + 60 Population)  
C2) Training Ground (+ doctrines, + 2 SP) <Br>
+
 
D1) Catapulted (+30 SP, +100 Wealth)<Br>
+
Exp-6) Precursor Relics
D4) ARROWs Staging Area (+ logistics, + 2,500 military) <Br>
+
:Limited (+ 150 dust, + 5 SP)
E1) The EU Includes Us (+ 100 CIP, - 200 theta, Go to I1) <Br>
+
 
I1) Outstretched Hand (+ 100 applications, + Morale, + Rim relations, + Intelligence, - 100 PIP)  
+
Exp-7) Feral Drones
I2) Postwar Depression (+ Logistics, + 2,500 military, + 100 CIP, + 200 PIP, -- Wealth) <Br>
+
:None (+ 60 population, + 100 Wealth)
I3) NELSON Uplink (+++ Fleet Doctrines, ++ Secrecy, +1,250 Fleet) <Br>
+
 
N1) Single Party Governance (+ 100 PIP, + 100 Wealth, + 2,500 military)<Br>
+
Exp-8) Posthuman Footsteps
X1) In His Majesty's Secret Service (++ Intelligence, + Secrecy, + Security, +10% secrets, + 50% secret project cost) <Br>
+
:Observation Posts (+ 100 CIP, + 10 SP, SP limit for options increased by +5)
 +
 
 +
Exp-9) Location
 +
:Hub (+ 60 Population)  
 +
 
 +
Col-1) Axis Of Colonization
 +
:EU Arm (+5,000 military, + 100 CIP, + 100 PIP, + 100 Dust, go to Col-3)  
 +
 
 +
Col-3) EU Department Of Planetary Development
 +
:Second Stage (+ 120 Population, + 200 PIP, + 100 CIP, + 100 Wealth, + 1 logistics)
 +
 
 +
Col-3B) EU Transgenic Relations
 +
:Headcount Increase Exercise (+ 60 Pop)  
 +
 
 +
Col-3C) EU Colonial Economics
 +
:Liberal Market Capitalism (+ 100 CIP, + 200 PIP, + 300 Wealth, + 60 Population)
 +
 
 +
Col-3D) EU's Project PRISM
 +
:Beyond The Aquila Rift (+ 7,500 fleet, +1 Logistics, - 100 Wealth)
 +
 +
Col-7A) Local Affairs
 +
:Warfare! (+2,500 military, go to Col-7C)
 +
 
 +
Col-7C) Warfare!
 +
:Training Ground (++ doctrines, + 1 logistics )  
 +
 
 +
Break-1) Economic Upsets
 +
:Reaganomics (+ 100 Wealth, - Debt)
 +
 
 +
Break-3) Broken EU
 +
:Connection Never Dropped! (Go to Break-3B)  
 +
 
 +
Break-3B) Catapulted EU Policies
 +
:Capital Flight (+ 200 PIP, +5 Logistics, + 15,000 Military, - 100 Wealth, - 100 CIP)  
 +
 
 +
War-1) Choose Your Side
 +
:The EU Includes Us (+ 200 PIP, +200 Wealth, +10,000 military, +5 morale, EU Tech Paradigm, Go to War-3)
 +
 
 +
War-3A) EU World Politics
 +
:Outstretched Hand (+ 100 applications, +100 Wealth, + Morale, + Rim relations, + Intelligence, - 100 PIP)
 +
 +
War-3B) EU World Economics
 +
:Postwar Depression (+1 logistics, + 2,500 military, + 100 CIP, + 200 PIP, -200
 +
 
 +
War-3C) EU World Military
 +
:NELSON Uplink (+++ Fleet Doctrines, ++ Secrecy, +1,250 Fleet)  
 +
 
 +
Cur-1) The Business of Government
 +
:Single Party Governance (+ 100 PIP, + 100 Wealth, +60 Population)
 +
 
 +
 
 +
 
 +
 
 +
Totals
 +
 
 +
:SP: 15
 +
:SP Limit: 15
 +
:Population: 480 + 70
 +
:Morale: 6
 +
:PIP: 1200 + 275
 +
:Wealth: 650 + 275
 +
:CIP: 550 + 275
 +
:Delta Dust: 250 + 50
 +
:Military: 43,750
 +
:Doctrines: 50
 +
:Logistics: 90
 +
:100 Applications
 +
:-1 Debt
 +
 
 +
 
 
===Technology and Applications===
 
===Technology and Applications===
 +
 
==Military==
 
==Military==
===New Silesian Navy===
+
 
 +
===New Silesian Fleet===
 +
 
 
===New Silesian Surface Forces===
 
===New Silesian Surface Forces===

Latest revision as of 22:15, 10 August 2010

"It was supreme irony that Union had become the pro-space side of this war and the founding Company fought against; irony that they who most believed in the Beyond ended up fighting against what it was becoming"

The Silesian Republic
EU
System Info
World Name: New Silesia
Biosphere: 0.9
Surface Gravity: 9.7 m/s2
Climate: Temperate
Atmosphere: Oxy-Nitro; 101 kPa
Population: 55,000,000 (+275 Bonus)
Population Breakdown:
Government: Republican Democracy
Capital: St. Reinhold
Infrastructure
PIP: 1200 + 275
Wealth: 650 + 275
CIP: 550 + 275
Dust: 300
Logistics: 90
Military: 43,750




New Silesia, officially the Republic of New Silesia, is a member state of the European Union on the colony world from which it derives its name. It is located at the far terminus of the EU's original catapult line, making it the most distant EU member as well as one of the most remote colonies still firmly connected to Sol both politically and economically. Planetside New Silesia has a mild temperate climate and a lush earth-like biosphere, and the planet's extensive orbital facilities are some of the largest outside the Sol System.

Originally charted and settled in the 2080s, New Silesia was the endpoint of the EU's original axis of advance out onto the frontier. While it was originally a major center of the EU's colonial development, New Silesia found itself increasingly sidelined by the diversion of resources to projects and systems championed by increasingly powerful rival factions in Prague. Exploration and colonization of the once seemingly promising systems of the region now known as the Silesian Corridor slowed to a crawl and then came to an abrupt end in 2138 with the loss of the Deepsky Altair in Epsilon Aquilae and the opening of the Aquila Rift War.

Although the Deep Space Fleet was largely successful in its efforts to clear the corridor, the Breakdown brought a complete end to any further expansion of the EU's borders and left the once bustling New Silesia largely bereft of purpose as both money and population drifted back toward an increasingly introspective Sol. Months turned into years with no sign of a cure for the Breakdown Virus in sight. The newly formed Silesian Government was left to grapple with its problems almost entirely on its own, attempting to salvage something of the planetary economy while holding out hope that a return to the Golden Age was just around the corner.

With the resumption of regular FTL traffic in 2179, it quickly became apparent that a return to the Golden Age would not be coming. The Breakdown had left the frontier beyond the catapult lines a markedly changed place, with new and strange powers having risen in the dark. As the Silesians attempted to rebuild something of their now lost fortunes, other factions scrambled to regain the worlds and riches they had left in the dark. The Zodiac War that followed quickly turned Silesian Space, with its extensive military facilities, into a battlefield. Silesian ships and soldiers, some veterans of Aquila, would fight in nearly every major space action on the European Arm and were there when Anton Zweiker shattered the Zodiac Main Fleet over Haraway's World.

The end of the war has brought an end to the temporary boom that briefly revitalized New Silesia, with shipyards and factories falling silent yet again. Times are tough, and the Beyond is still a very dangerous place. With the continued threat of dangerous militant forces within the neighboring Zodiac Worlds and now renewed worries about the threat still posed by Epsilon Aquilae, the current government has maintained the fleet as best it can and together with the population once more looks far afield in hopes that somewhere out there are the opportunities that will allow their once prosperous world to return to its rightful place.

System

New Silesia

New Silesia is a largely temperate world, with several mostly forested continents. The majority of human settlement has taken place along the western coast of Thula, the planet's largest continent located in the northern hemisphere. The planet's orbital elevator is located on an island just off the southern coast of Thula, and is linked to the capital of St. Reinhold and other northern cities coastal cities by both road and high speed rail.

New Modlin

A huge asteroid in orbit of New Silesia, believed to have originally been brought into orbit by the Posthumans. While it initially served as a useful mining satellite, it was converted into a military garrison during the 2130s and repelled a number of major Zodiac raids during the war. It currently serves as headquarters for the Silesian Fleet.

Silesia Station

During the Golden Age, this huge Stanford Torus type space station was one of the busiest ports in the European Arm. Now a shadow of its former self, it is an unhappy mirror of the Silesia System as a whole. Although it is no longer the hub it once was, it is still the center of most in-system traffic as well as the gateway to New Silesia for most visitors.

Stats

History Paths

Exp-1) World Type

Garden World (Go to Exp-5)

Exp-5) Garden World

A New Old World (+ 50 CIP, + 100 PIP, + 50 Wealth, + 60 Population)

Exp-6) Precursor Relics

Limited (+ 150 dust, + 5 SP)

Exp-7) Feral Drones

None (+ 60 population, + 100 Wealth)

Exp-8) Posthuman Footsteps

Observation Posts (+ 100 CIP, + 10 SP, SP limit for options increased by +5)

Exp-9) Location

Hub (+ 60 Population)

Col-1) Axis Of Colonization

EU Arm (+5,000 military, + 100 CIP, + 100 PIP, + 100 Dust, go to Col-3)

Col-3) EU Department Of Planetary Development

Second Stage (+ 120 Population, + 200 PIP, + 100 CIP, + 100 Wealth, + 1 logistics)

Col-3B) EU Transgenic Relations

Headcount Increase Exercise (+ 60 Pop)

Col-3C) EU Colonial Economics

Liberal Market Capitalism (+ 100 CIP, + 200 PIP, + 300 Wealth, + 60 Population)

Col-3D) EU's Project PRISM

Beyond The Aquila Rift (+ 7,500 fleet, +1 Logistics, - 100 Wealth)

Col-7A) Local Affairs

Warfare! (+2,500 military, go to Col-7C)

Col-7C) Warfare!

Training Ground (++ doctrines, + 1 logistics )

Break-1) Economic Upsets

Reaganomics (+ 100 Wealth, - Debt)

Break-3) Broken EU

Connection Never Dropped! (Go to Break-3B)

Break-3B) Catapulted EU Policies

Capital Flight (+ 200 PIP, +5 Logistics, + 15,000 Military, - 100 Wealth, - 100 CIP)

War-1) Choose Your Side

The EU Includes Us (+ 200 PIP, +200 Wealth, +10,000 military, +5 morale, EU Tech Paradigm, Go to War-3)

War-3A) EU World Politics

Outstretched Hand (+ 100 applications, +100 Wealth, + Morale, + Rim relations, + Intelligence, - 100 PIP)

War-3B) EU World Economics

Postwar Depression (+1 logistics, + 2,500 military, + 100 CIP, + 200 PIP, -200

War-3C) EU World Military

NELSON Uplink (+++ Fleet Doctrines, ++ Secrecy, +1,250 Fleet)

Cur-1) The Business of Government

Single Party Governance (+ 100 PIP, + 100 Wealth, +60 Population)



Totals

SP: 15
SP Limit: 15
Population: 480 + 70
Morale: 6
PIP: 1200 + 275
Wealth: 650 + 275
CIP: 550 + 275
Delta Dust: 250 + 50
Military: 43,750
Doctrines: 50
Logistics: 90
100 Applications
-1 Debt


Technology and Applications

Military

New Silesian Fleet

New Silesian Surface Forces